There's no cap on the maximum number of hit points and no requirement for the target to be any certain level. So in the hands of a munchkin player, I could see this leading to "Before our next battle, I get up early and go out in the woods and kill squirrels until I have triple HP." It would be cheesy as all get-out, but there's nothing to actually prevent that, right?
ETA since this thread has been bumped: It's been explained to me that temporary hitpoints don't work that way.
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