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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 6219126" data-attributes="member: 57383"><p><strong>Banded Lizard Working Draft</strong></p><p></p><p><span style="font-size: 15px"><strong>Lizard, Banded</strong></span></p><p>Tiny Animal</p><p><strong>Hit Dice:</strong> 1d8+4 (5 hp)</p><p><strong>Initiative:</strong> –1</p><p><strong>Speed:</strong> 15 ft. (3 squares), climb 10 ft.</p><p><strong>Armor Class:</strong> 14 (+2 size, –1 Dex, +3 natural), touch 11, flat-footed 14</p><p><strong>Base Attack/Grapple:</strong> +0/–9 or –3* (see improved grab)</p><p><strong>Attack:</strong> Bite +1 melee (1d4–1)</p><p><strong>Full Attack:</strong> Bite +1 melee (1d4–1)</p><p><strong>Space/Reach:</strong> 2½ ft./0 ft.</p><p><strong>Special Attacks:</strong> Improved grab, poison, venomous chewing</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +3, Ref +1, Will +1</p><p><strong>Abilities:</strong> Str 8, Dex 9, Con 13, Int 1, Wis 12, Cha 2</p><p><strong>Skills:</strong> Climb +7, Listen +5, Spot +5, Survival +1* (track by scent +5)</p><p><strong>Feats:</strong> Alertness, Toughness <strong>ᴮ, Track <strong>ᴮ</strong></strong></p><p><strong>Environment:</strong> Warm deserts</p><p><strong>Organization:</strong> Solitary</p><p><strong>Challenge Rating:</strong> 1/2</p><p><strong>Advancement:</strong> 2-3 HD (Small)</p><p><strong>Level Adjustment:</strong> —</p><p></p><p><em>A thick-bodied little lizard with a short, fat tail and flat head. Its covered in rounded scales that resemble beads, colored in alternating dark and light bands.</em></p><p></p><p>The statistics presented here describe small, venomous lizards of perhaps a foot or two in length, such as a gila monster or beaded lizard. These slow-moving reptiles use their keen sense of smell to track down food and specialize in eating eggs.</p><p></p><p>These lizards do not have venom-injecting fangs like a viper snake, but have grooved "venom teeth" at the back of their mouth. They can only envenom opponents if they chew upon them to work poison into the bite wound.</p><p></p><p>A banded lizard is colored black or dull brown with bands of a lighter color – usually white, yellow or orange. They sometimes have reddish or pinkish scales on their heads.</p><p></p><p>A typical banded lizard is roughly a foot long and weighs about a pound. The largest species can reach two or three feet in length and can weigh up to 10 pounds.</p><p></p><p><span style="font-size: 12px"><strong>Combat</strong></span></p><p>These sluggish creatures only attack in self defense, but once they bite they hang on tenaciously and use venomous chewing to attempt to poison their opponent.</p><p></p><p><strong>Improved Grab (Ex): </strong>To use this ability, a banded lizard must hit a creature of any size with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can use its venomous chewing attack each round thereafter.</p><p></p><p>A banded lizard's jaws have an astonishingly strong grip, giving it a +6 racial bonus to grapple checks to keep hold of or damage an opponent.</p><p></p><p><strong>Poison (Ex):</strong> Injury (venomous chewing), Fortitude DC 11; initial damage 1d3 Str plus agonizing pain (–4 penalty on attack rolls, skill checks, and ability checks) for 2d6 minutes; secondary damage 1d3 Str plus agonizing pain for 1d4+1 hours. The save DC is Constitution-based.</p><p></p><p><strong>Venomous Chewing (Ex):</strong> On a successful grapple check (including a +6 racial bonus), a banded lizard automatically deals 1d4–1 points of damage and affects its opponent with its poison. For each successive round of venomous chewing, the banded lizard adds a +1 circumstance bonus to the DC of its poison (max +4 DC).</p><p></p><p><strong>Skills:</strong> Banded lizards have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.</p><p></p><p>* Banded lizards have a +4 racial bonus on Survival checks when tracking by scent.</p><p></p><p><strong>Note:</strong> Originally appeared as "Lizard, Poisonous - Gila Monster". Name changed to match the "Giant Banded Lizard" in <em>Sandstorm</em>.</p><p></p><p><em>Originally appeared in Dragon #237 (1997).</em></p></blockquote><p></p>
[QUOTE="Cleon, post: 6219126, member: 57383"] [b]Banded Lizard Working Draft[/b] [SIZE=4][B]Lizard, Banded[/B][/SIZE] Tiny Animal [B]Hit Dice:[/B] 1d8+4 (5 hp) [B]Initiative:[/B] –1 [B]Speed:[/B] 15 ft. (3 squares), climb 10 ft. [B]Armor Class:[/B] 14 (+2 size, –1 Dex, +3 natural), touch 11, flat-footed 14 [B]Base Attack/Grapple:[/B] +0/–9 or –3* (see improved grab) [B]Attack:[/B] Bite +1 melee (1d4–1) [B]Full Attack:[/B] Bite +1 melee (1d4–1) [B]Space/Reach:[/B] 2½ ft./0 ft. [B]Special Attacks:[/B] Improved grab, poison, venomous chewing [B]Special Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +3, Ref +1, Will +1 [B]Abilities:[/B] Str 8, Dex 9, Con 13, Int 1, Wis 12, Cha 2 [B]Skills:[/B] Climb +7, Listen +5, Spot +5, Survival +1* (track by scent +5) [B]Feats:[/B] Alertness, Toughness [B]ᴮ, Track [B]ᴮ[/B][/B] [B]Environment:[/B] Warm deserts [B]Organization:[/B] Solitary [B]Challenge Rating:[/B] 1/2 [B]Advancement:[/B] 2-3 HD (Small) [B]Level Adjustment:[/B] — [I]A thick-bodied little lizard with a short, fat tail and flat head. Its covered in rounded scales that resemble beads, colored in alternating dark and light bands.[/I] The statistics presented here describe small, venomous lizards of perhaps a foot or two in length, such as a gila monster or beaded lizard. These slow-moving reptiles use their keen sense of smell to track down food and specialize in eating eggs. These lizards do not have venom-injecting fangs like a viper snake, but have grooved "venom teeth" at the back of their mouth. They can only envenom opponents if they chew upon them to work poison into the bite wound. A banded lizard is colored black or dull brown with bands of a lighter color – usually white, yellow or orange. They sometimes have reddish or pinkish scales on their heads. A typical banded lizard is roughly a foot long and weighs about a pound. The largest species can reach two or three feet in length and can weigh up to 10 pounds. [SIZE=3][B]Combat[/B][/SIZE] These sluggish creatures only attack in self defense, but once they bite they hang on tenaciously and use venomous chewing to attempt to poison their opponent. [B]Improved Grab (Ex): [/B]To use this ability, a banded lizard must hit a creature of any size with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can use its venomous chewing attack each round thereafter. A banded lizard's jaws have an astonishingly strong grip, giving it a +6 racial bonus to grapple checks to keep hold of or damage an opponent. [B]Poison (Ex):[/B] Injury (venomous chewing), Fortitude DC 11; initial damage 1d3 Str plus agonizing pain (–4 penalty on attack rolls, skill checks, and ability checks) for 2d6 minutes; secondary damage 1d3 Str plus agonizing pain for 1d4+1 hours. The save DC is Constitution-based. [B]Venomous Chewing (Ex):[/B] On a successful grapple check (including a +6 racial bonus), a banded lizard automatically deals 1d4–1 points of damage and affects its opponent with its poison. For each successive round of venomous chewing, the banded lizard adds a +1 circumstance bonus to the DC of its poison (max +4 DC). [B]Skills:[/B] Banded lizards have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. * Banded lizards have a +4 racial bonus on Survival checks when tracking by scent. [B]Note:[/B] Originally appeared as "Lizard, Poisonous - Gila Monster". Name changed to match the "Giant Banded Lizard" in [I]Sandstorm[/I]. [I]Originally appeared in Dragon #237 (1997).[/I] [/QUOTE]
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