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Converting "Real World" Animals and Vermin
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<blockquote data-quote="Cleon" data-source="post: 6163636" data-attributes="member: 57383"><p>Arise thread!</p><p></p><p>We need to update the Enworld conversion of the <strong><a href="http://creaturecatalog.enworld.org/cc/converted/beast/giant_snapping_turtle.htm" target="_blank">Giant Snapping Turtle</a></strong> to 3.5 since we're listing it as a summonable creature for the <a href="http://www.enworld.org/forum/showthread.php?290367-Converting-monsters-from-Dragon-magazine&p=6139799&viewfull=1#post6139799" target="_blank"><strong>Grandfather-of-all-the-Turtles</strong></a>.</p><p></p><p>The Giant Snapping Turtle first appeared in the original 1977 <em>Monster Manual</em> with the following stats:</p><p></p><p><span style="font-size: 15px"><strong> Turtle, Snapping, Giant</strong></span></p><p><strong>FREQUENCY:</strong> <em>Uncommon</em></p><p><strong>NO. APPEARING:</strong> <em>1-4</em></p><p><strong>ARMOR CLASS:</strong> <em>0/5</em></p><p><strong>MOVE:</strong> <em>3”//2”</em></p><p><strong>HIT DICE:</strong> <em>10</em></p><p><strong>% IN LAIR:</strong> <em>0%</em></p><p><strong>TREASURE TYPE:</strong> <em>Nil</em></p><p><strong>NO. OF ATTACKS:</strong> <em>1</em></p><p><strong>DAMAGE/ATTACK:</strong> <em>6-24</em></p><p><strong>SPECIAL ATTACKS:</strong> <em>See below</em></p><p><strong>SPECIAL DEFENSES:</strong> <em>See below</em></p><p><strong>MAGIC RESISTANCE:</strong> <em>Standard</em></p><p><strong>INTELLIGENCE:</strong> <em>Non-</em></p><p><strong>ALIGNMENT:</strong> <em>Neutral</em></p><p><strong>SIZE:</strong> <em>L</em></p><p><strong>PSIONIC ABILITY:</strong> <em>Nil</em></p><p><strong>Attack/Defense Modes:</strong> <em>Nil</em></p><p></p><p><strong>Turtle, Snapping, Giant: </strong>Feared greatly for their voracious appetite and aggressiveness, giant snapping turtles are found in lakes and large rivers. They lurk near shore or on the bottom, as they do not swim quickly. They remain motionless, thus surprising on 1-4 (out of 6), and then shoot forth their long neck (up to 10' long) to grab their prey. The head and limbs of these monsters are armor class 5, but they can be withdrawn to offer armor class 2.</p><p></p><p><em>Originally appeared in Monster Manual (1977)</em>.</p><p></p><p>The 2nd edition AD&D version is basically the same:</p><p></p><p><span style="font-size: 15px"><strong> Turtle, Snapping, Giant</strong></span></p><p><strong>CLIMATE/TERRAIN: </strong>Lake or river</p><p><strong>FREQUENCY: </strong>Uncommon</p><p><strong>ORGANIZATION: </strong>Solitary</p><p><strong>ACTIVITY CYCLE: </strong>Any</p><p><strong>DIET: </strong>Omnivore</p><p><strong>INTELLIGENCE: </strong>Non- (0)</p><p><strong>TREASURE: </strong>Nil</p><p><strong>ALIGNMENT: </strong>Neutral</p><p><strong>NO. APPEARING: </strong>1-4</p><p><strong>ARMOR CLASS: </strong>0/5</p><p><strong>MOVEMENT: </strong>3, Sw 2</p><p><strong>HIT DICE: </strong>10</p><p><strong>THAC0: </strong>11</p><p><strong>NO. OF ATTACKS: </strong>1</p><p><strong>DAMAGE/ATTACK: </strong>6d4</p><p><strong>SPECIAL ATTACKS: </strong>Surprise, jaws</p><p><strong>SPECIAL DEFENSES: </strong>Hide limbs</p><p><strong>MAGIC RESISTANCE: </strong>Nil</p><p><strong>SIZE: </strong>H (40’ diam.)</p><p><strong>MORALE: </strong>Elite (13-14)</p><p><strong>XP VALUE: </strong>3,000</p><p></p><p>Feared greatly for their voracious appetite and aggressiveness, giant snapping turtles are found in large lakes and rivers. Many myths about lake monsters were born out of sightings of these relatively common freshwater creatures.</p><p></p><p>They lurk near shore or on the bottom, they do not swim quickly. There they remain motionless, causing a –3 penalty to opponents’ surprise rolls. They then shoot forth their long necks (up to ten feet away) to grab their prey. Once a victim is bitten (for 6d4 points of damage), he is invariably grabbed by the powerful jaws. Only a successful bend bars/lift gates roll frees one from the vicious mouth, as spells cannot be cast or weapons used at these times. Meanwhile, bite damage is automatic on each round while grabbed. When the victim goes unconscious, the giant snapping turtle throws back its head, gently tossing the victim into the air a few feet, then down into the open gullet of the beast.</p><p></p><p>The lightly plated heads and limbs of these monsters are AC 5 when extended, but the shell affords AC 0 protection to the body, and to the limbs if retracted.</p><p></p><p><em>Originally appeared in MC5 Monstrous Compendium Greyhawk Appendix (1990)</em>.</p><p></p><p>There's also a BECMI version, with is considerable bigger:</p><p></p><p><span style="font-size: 15px"><strong>Giant Swamp Snapping Turtle</strong></span></p><p><strong>Armor Class:</strong> 0</p><p><strong>Hit Dice:</strong> 20</p><p><strong>Move:</strong> 30’ (10’)</p><p>Swimming: 90’ (30’)</p><p><strong>Attacks:</strong> 1 bite + special</p><p><strong>Damage:</strong> 6-36</p><p><strong>No. Appearing:</strong> 0 (1)</p><p><strong>Save As:</strong> Fighter<strong>:</strong> 12</p><p><strong>Morale:</strong> 10</p><p><strong>Treasure Type:</strong> Nil</p><p><strong>Alignment:</strong> Neutral</p><p><strong>XP Value:</strong> 4,175</p><p></p><p>This ornery swamp creature can be mistaken for a dragon turtle at a glance, though it is smaller and actually has few dragon traits. Among other things, it does not collect treasure nor does it breathe anything.</p><p></p><p>However, like a purple worm, if its attack roll is 4 or more over what it needs to hit its target, or a 20 in any case, creatures of mansize or smaller are swallowed whole, taking 3-18 points of damage each round thereafter.</p><p></p><p>The main tactic of the giant snapping turtle is to wait by a main waterway, looking like a hummock of ground. As a boat passes, it snaps its head out of the shell and reaches as much as 30’ for one of the occupants of the boat. Once it has either taken a bite out of a victim or swallowed him whole, its head snaps back into the shell and it depends on its armored back for protection.</p><p></p><p><em>Originally found in CM9 - Legacy of Blood (1987).</em></p></blockquote><p></p>
[QUOTE="Cleon, post: 6163636, member: 57383"] Arise thread! We need to update the Enworld conversion of the [B][URL="http://creaturecatalog.enworld.org/cc/converted/beast/giant_snapping_turtle.htm"]Giant Snapping Turtle[/URL][/B] to 3.5 since we're listing it as a summonable creature for the [URL="http://www.enworld.org/forum/showthread.php?290367-Converting-monsters-from-Dragon-magazine&p=6139799&viewfull=1#post6139799"][B]Grandfather-of-all-the-Turtles[/B][/URL]. The Giant Snapping Turtle first appeared in the original 1977 [I]Monster Manual[/I] with the following stats: [SIZE=4][B] Turtle, Snapping, Giant[/B][/SIZE] [B]FREQUENCY:[/B] [I]Uncommon[/I] [B]NO. APPEARING:[/B] [I]1-4[/I] [B]ARMOR CLASS:[/B] [I]0/5[/I] [B]MOVE:[/B] [I]3”//2”[/I] [B]HIT DICE:[/B] [I]10[/I] [B]% IN LAIR:[/B] [I]0%[/I] [B]TREASURE TYPE:[/B] [I]Nil[/I] [B]NO. OF ATTACKS:[/B] [I]1[/I] [B]DAMAGE/ATTACK:[/B] [I]6-24[/I] [B]SPECIAL ATTACKS:[/B] [I]See below[/I] [B]SPECIAL DEFENSES:[/B] [I]See below[/I] [B]MAGIC RESISTANCE:[/B] [I]Standard[/I] [B]INTELLIGENCE:[/B] [I]Non-[/I] [B]ALIGNMENT:[/B] [I]Neutral[/I] [B]SIZE:[/B] [I]L[/I] [B]PSIONIC ABILITY:[/B] [I]Nil[/I] [B]Attack/Defense Modes:[/B] [I]Nil[/I] [B]Turtle, Snapping, Giant: [/B]Feared greatly for their voracious appetite and aggressiveness, giant snapping turtles are found in lakes and large rivers. They lurk near shore or on the bottom, as they do not swim quickly. They remain motionless, thus surprising on 1-4 (out of 6), and then shoot forth their long neck (up to 10' long) to grab their prey. The head and limbs of these monsters are armor class 5, but they can be withdrawn to offer armor class 2. [I]Originally appeared in Monster Manual (1977)[/I]. The 2nd edition AD&D version is basically the same: [SIZE=4][B] Turtle, Snapping, Giant[/B][/SIZE] [B]CLIMATE/TERRAIN: [/B]Lake or river [B]FREQUENCY: [/B]Uncommon [B]ORGANIZATION: [/B]Solitary [B]ACTIVITY CYCLE: [/B]Any [B]DIET: [/B]Omnivore [B]INTELLIGENCE: [/B]Non- (0) [B]TREASURE: [/B]Nil [B]ALIGNMENT: [/B]Neutral [B]NO. APPEARING: [/B]1-4 [B]ARMOR CLASS: [/B]0/5 [B]MOVEMENT: [/B]3, Sw 2 [B]HIT DICE: [/B]10 [B]THAC0: [/B]11 [B]NO. OF ATTACKS: [/B]1 [B]DAMAGE/ATTACK: [/B]6d4 [B]SPECIAL ATTACKS: [/B]Surprise, jaws [B]SPECIAL DEFENSES: [/B]Hide limbs [B]MAGIC RESISTANCE: [/B]Nil [B]SIZE: [/B]H (40’ diam.) [B]MORALE: [/B]Elite (13-14) [B]XP VALUE: [/B]3,000 Feared greatly for their voracious appetite and aggressiveness, giant snapping turtles are found in large lakes and rivers. Many myths about lake monsters were born out of sightings of these relatively common freshwater creatures. They lurk near shore or on the bottom, they do not swim quickly. There they remain motionless, causing a –3 penalty to opponents’ surprise rolls. They then shoot forth their long necks (up to ten feet away) to grab their prey. Once a victim is bitten (for 6d4 points of damage), he is invariably grabbed by the powerful jaws. Only a successful bend bars/lift gates roll frees one from the vicious mouth, as spells cannot be cast or weapons used at these times. Meanwhile, bite damage is automatic on each round while grabbed. When the victim goes unconscious, the giant snapping turtle throws back its head, gently tossing the victim into the air a few feet, then down into the open gullet of the beast. The lightly plated heads and limbs of these monsters are AC 5 when extended, but the shell affords AC 0 protection to the body, and to the limbs if retracted. [I]Originally appeared in MC5 Monstrous Compendium Greyhawk Appendix (1990)[/I]. There's also a BECMI version, with is considerable bigger: [SIZE=4][B]Giant Swamp Snapping Turtle[/B][/SIZE] [B]Armor Class:[/B] 0 [B]Hit Dice:[/B] 20 [B]Move:[/B] 30’ (10’) Swimming: 90’ (30’) [B]Attacks:[/B] 1 bite + special [B]Damage:[/B] 6-36 [B]No. Appearing:[/B] 0 (1) [B]Save As:[/B] Fighter[B]:[/B] 12 [B]Morale:[/B] 10 [B]Treasure Type:[/B] Nil [B]Alignment:[/B] Neutral [B]XP Value:[/B] 4,175 This ornery swamp creature can be mistaken for a dragon turtle at a glance, though it is smaller and actually has few dragon traits. Among other things, it does not collect treasure nor does it breathe anything. However, like a purple worm, if its attack roll is 4 or more over what it needs to hit its target, or a 20 in any case, creatures of mansize or smaller are swallowed whole, taking 3-18 points of damage each round thereafter. The main tactic of the giant snapping turtle is to wait by a main waterway, looking like a hummock of ground. As a boat passes, it snaps its head out of the shell and reaches as much as 30’ for one of the occupants of the boat. Once it has either taken a bite out of a victim or swallowed him whole, its head snaps back into the shell and it depends on its armored back for protection. [I]Originally found in CM9 - Legacy of Blood (1987).[/I] [/QUOTE]
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