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<blockquote data-quote="Cleon" data-source="post: 6871530" data-attributes="member: 57383"><p>Hmm… I guess I was thinking that the special attacks were abilities shared by the base constructs that the template included for convenience.</p><p></p><p>If the template was used to create an "Iron Golem Guardian Juggernaut", for example, I would assume it would have poison breath as a SA rather than Stomp and Sweep.</p><p></p><p>Similarly, the Spiritual Equipment also appears to be an aspect of the base construct - it does depend on it being shaped with special slots and so forth.</p><p></p><p>If I'd thought ahead I'd have realized that meant we needed to modify the standard "retains all the special attacks of the base creature and gains those described below" formula in the SA and SQ lines.</p><p></p><p>How about:</p><p></p><p><strong>Special Attacks</strong></p><p>A guardian juggernaut retains all the special attacks of the base creature plus all the special attacks of the base construct. Saves have a DC of 10 + 1/2 juggernaut's HD + juggernaut's Cha modifier unless noted otherwise.</p><p></p><p>All standard types of guardian juggernaut possess the following special attacks. Wicker juggernauts gain the additional special attacks of fiery aura and <em>spell use</em> (see the Wicker Juggernaut entry for details).</p><p></p><p>*STUFF*</p><p></p><p><strong>Special Qualities</strong></p><p>A guardian juggernaut retains all the special qualities of the base creature plus all the special qualities of the base construct. Saves have a DC of 10 + 1/2 juggernaut's HD + juggernaut's Cha modifier unless noted otherwise.</p><p></p><p>All standard types of guardian juggernaut possess the following special qualities. Wicker juggernauts gain the additional special quality of fire resistance X.</p><p></p><p><em>Spiritual Equipment:</em> STUFF</p><p></p><p><em>Damage Reduction:</em> A guardian juggernaut's damage reduction depends on the material it is constructed from (typically DR 3/— for wicker, DR 5/— for winged and wooden, or DR 8/— for stone).</p></blockquote><p></p>
[QUOTE="Cleon, post: 6871530, member: 57383"] Hmm… I guess I was thinking that the special attacks were abilities shared by the base constructs that the template included for convenience. If the template was used to create an "Iron Golem Guardian Juggernaut", for example, I would assume it would have poison breath as a SA rather than Stomp and Sweep. Similarly, the Spiritual Equipment also appears to be an aspect of the base construct - it does depend on it being shaped with special slots and so forth. If I'd thought ahead I'd have realized that meant we needed to modify the standard "retains all the special attacks of the base creature and gains those described below" formula in the SA and SQ lines. How about: [B]Special Attacks[/B] A guardian juggernaut retains all the special attacks of the base creature plus all the special attacks of the base construct. Saves have a DC of 10 + 1/2 juggernaut's HD + juggernaut's Cha modifier unless noted otherwise. All standard types of guardian juggernaut possess the following special attacks. Wicker juggernauts gain the additional special attacks of fiery aura and [I]spell use[/I] (see the Wicker Juggernaut entry for details). *STUFF* [B]Special Qualities[/B] A guardian juggernaut retains all the special qualities of the base creature plus all the special qualities of the base construct. Saves have a DC of 10 + 1/2 juggernaut's HD + juggernaut's Cha modifier unless noted otherwise. All standard types of guardian juggernaut possess the following special qualities. Wicker juggernauts gain the additional special quality of fire resistance X. [I]Spiritual Equipment:[/I] STUFF [I]Damage Reduction:[/I] A guardian juggernaut's damage reduction depends on the material it is constructed from (typically DR 3/— for wicker, DR 5/— for winged and wooden, or DR 8/— for stone). [/QUOTE]
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