MarauderX
Explorer
So a 19th level druid character fired up a Control Winds spell as a few hundred enemy orcs went to swarm a fight that was underway. Per the spell and the DMG for wind speed, the character could whip up a tornado on a whim and let it decimate for some time, while those in the mess have to make a save each round or get sucked up and take decent damage each round.
It seems to me that an 11th level evil druid could wreak some serious havoc on civilization if so inclined. Am I interpreting the spell correctly?
As an enemy caster, cleric, druid, or wiz/sorc standing in the mix, what are my options for escape?
It seems to me that an 11th level evil druid could wreak some serious havoc on civilization if so inclined. Am I interpreting the spell correctly?
As an enemy caster, cleric, druid, or wiz/sorc standing in the mix, what are my options for escape?