Ulorian - Agent of Chaos
Legend
My aversion to save checkpoints is preventing me from enjoying a couple of games. I installed Mass Effect: Andromeda, which seems like a quite enjoyable game to this point. The inability to save when I want or need to has had me wander back to an old nearly finished Pathfinder: Kingmaker save instead. Before Andromeda, I had started and completed Avowed. Good fun, not a classic. But no save checkpoints!
Before that, I had tried for a second time to get into Red Dead Redemption 2. It's an absolutely amazing game (at least the intro and second mission)... a classic. But I got through a massive gunfight in the second mission, had to go deal with real life... but the mission wasn't done, so no save point. I had no idea how far away that checkpoint was... so I quit the game. Haven't touched it since. That's how turned off I am by this save checkpoint business.
I (sort of) understand the save checkpoint system for games like Call of Duty... but for a CRPG? When one of the main purposes of the game is to get immersed in the story? Why you gotta be like that?
Anyone else feel this way?
Before that, I had tried for a second time to get into Red Dead Redemption 2. It's an absolutely amazing game (at least the intro and second mission)... a classic. But I got through a massive gunfight in the second mission, had to go deal with real life... but the mission wasn't done, so no save point. I had no idea how far away that checkpoint was... so I quit the game. Haven't touched it since. That's how turned off I am by this save checkpoint business.
I (sort of) understand the save checkpoint system for games like Call of Duty... but for a CRPG? When one of the main purposes of the game is to get immersed in the story? Why you gotta be like that?
Anyone else feel this way?