Ultimatecalibur
Explorer
What are some common/generic combat actions that you think pretty much everyone should be able to do in a generic fantasy RPG? Everyone doing them well is not important, just being able to attempt them even if its badly is okay. I just want to know what "common" actions people want available to pretty much everyone.
My list:
Suggested by fba827
Suggested by darjr
Suggested by Aus Snow
Suggested by Leatherhead
Suggested by Man in the Funny Hat
Suggested by Numlock
My list:
- Make basic attacks
- Run
- Walk
- Crawl
- Charge
- Sneak
- Hide
- Roll/Tumble
- Jump
- Jump and attack something while in the air
- Disarm
- Sunder/Break stuff
- Trip
- Grab/Grapple an opponent
- Push
- Duck/Kneel
- Go prone
Suggested by fba827
- Move carefully
- Pull
Suggested by darjr
- Parry/Defend
- Feint/Bluff/Trick
Suggested by Aus Snow
- Intimidate/shock
- Persuade/dissuade
- mock/dishearten
- Called Shots/directed attacks
Suggested by Leatherhead
- Wait/Delay/Ready
- Listen
- Watch
- Shout/Talk/Communicate
Suggested by Man in the Funny Hat
- Stand up
Suggested by Numlock
- Reload Weapon
- Ready/Draw Weapon
- Holster/Sheath Weapon
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