Hawk Diesel
Adventurer
So Command works by giving a one word command that the target must follow for one round if they fail their save. The spell description gives a few possibilities, but also states that the spell could cover additional commands based on the DM. So I was wondering what creative ways others may have used or thought about command.
For example, I was thinking for getting by guards. Could you command something like like "Sleep," "Forget," or "Ignore"? And as a DM, if you heard a player attempt such commands, how might you handle it?
Personally, I believe in rewarding creativity, but could such commands be abused or somehow not work as intended?
For example, I was thinking for getting by guards. Could you command something like like "Sleep," "Forget," or "Ignore"? And as a DM, if you heard a player attempt such commands, how might you handle it?
Personally, I believe in rewarding creativity, but could such commands be abused or somehow not work as intended?