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General Monster Talk
Cleon Specials – SRD Redux Monsters and Related Creatures
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<blockquote data-quote="Cleon" data-source="post: 7961933" data-attributes="member: 57383"><p><span style="font-size: 22px"><strong>Cephalopod Variants</strong></span></p><p>This section covers variations that can be applied to both squid and octopuses. They are designed for soft-bodied cephalopods (subclass Coleoidea) so most should not be used on externally-shelled cephalopods such as the Nautiloids or the extinct Ammonoids and Orthoceratiods, although the Elongated Octopus variant in the separate Octopus Redux entry could conceivably be used on these hard-shelled animals. The variants could easily be adapted for other coleoid cephalodops such as cuttlefish (order Sepiida) and the extinct Belemnoids (see Cephalopod Taxonomy for a general review of cephalopod orders and evolution).</p><p></p><p><span style="font-size: 18px"><strong>Cephalopod Taxonomy</strong></span></p><p>Nautiloids are the most primitive subclass of cephalopod in the paleontological sense – that is, they appeared in the fossil record earlier, at the end of the Cambrian roughly five hundred million years ago (or "500 Mya"). This was shortly before the rather similar-looking orthocerids, an extinct cephalopods who once were included in Nautiloidea but are now considered a separate subclass, the Orthoceratoidea. Orthocerids and nautiluses have an abundant fossil record without a trace of ink. The ammonites (subclass Ammonoidea) are <em>slightly</em> more modern, appearing some 410 Mya in the early Devonian and fossils show at least some species had ink sacs. A handful of nautiloids in the family Nautilidae survive to this day; four species of <em>Nautilus</em> and two species of <em>Allonautilus</em>.</p><p></p><p>The most modern subclass is the Coleoidea, soft-bodied cephalopods that originated with the superorder Belemnoidea that <em>probably</em> appeared in the early Carboniferous some 325 to 350 Mya, although there's argument belemnite-like coleoids appeared longer ago in the late Carboniferous (roughly 360 Mya). Belemnoids rather resemble squid but have ten equal-length arms instead of a combination of arms and tentacles, fossils show belemnoids had ink sacs and an internal chambered shell (although this was fragile and only the gladius usually remains).</p><p></p><p>The remaining Coleoidea are more modern, and include octopuses and vampire squids in the superorder Octopodiformes plus squids, cuttlefishes, and a few other "squid-like" orders in Decapodiformes. With the exception of the few surviving Nautiloids, every living cephalopod belongs to this group. Unfortunately being soft-bodied means Coleoidea have a very poor fossil record; most finds are just crushed gladii, part of a jaw or a few tentacle-hooks. The best preserved squid fossils show the extinct species had an ink sac. A few living coleoid orders are only represented by only one species apiece, the vampire squid (<em>Vampyroteuthis infernalis</em>) of the Vampyromorphida and the ram's horn squid (<em>Spirula spirula</em>) of the Spirulida, both of which are deep-water animals with an internal spiral shell.</p><p></p><p>Vampyromorphs were very successful once, with numerous families during the Jurassic period (about 150 to 200 Mya). The sole survivor <em>Vampyroteuthis infernalis</em> is a bizarre deep-sea specialist described under Sample Gelatinous Cephalopod in the Cephalopod Variants section (see below) and it is likely extinct vampyromorphs had more conventional anatomy than it, resembling a belemnite or squid. Vampyroteuthidae is in the superorder Octopodiformes together with every family of octopus, the vast majority of which have ink sacs, so it's plausible that <em>Vampyroteuthis</em> evolved to lose ink sacs present in an extinct ancestor like the inkless octopuses have (see Inkless Cephalopod in the Ink Variants section). The extinct genus <em>Plesioteuthis</em> were possibly Vampyromorphs and have fossils that include ink sacs.</p><p></p><p><span style="font-size: 18px"><strong>Dazzling Cephalopod</strong></span></p><p>Many cephalopods are bioluminescent, and some can produce startlingly bright flashes to distract predators or prey. Humboldt squid routinely use such flashes when hunting small fish.</p><p></p><p>A dazzling cephalopod gains the dazzling flash special attack, as follows:</p><p></p><p><strong>Dazzling Flash (Ex):</strong> Once per round as a free action, a dazzling cephalopod can produce a bright flash of light centred on the animal. In well-lit areas this has no effect, but in areas of total darkness any sighted creature within a radius equal to the dimensions of a standard cephalopod's ink cloud must succeed at a Fortitude save or be dazzled for 1 round (the radius is 20 feet for Large cephalopods, 15 feet for Medium, 10 feet for Small, 5 feet for Tiny and 2 feet for Diminutive). In areas of shadowy illumination the radius of effect is halved and a –2 circumstance penalty is added to the Fort save DC. Any effect that blocks light, such as the <em>darkness</em> spell or the squid's own ink cloud ability, will block the effect of a dazzling flash. The save DC is Constitution-based.</p><p></p><p>If a sighted creature succeeds at their dazzling flash Fortitude save their eyes temporarily adjust and for the next minute they cannot be affected by dazzling flash attacks with a radius equal to or less than the flash they successfully saved against.</p><p></p><p>A dazzling cephalopod has two additional options it can apply by precisely timing its dazzling flash, the first offensive and the second defensive. Firstly, if the cephalopod uses dazzling flash at the same time it makes an attack roll, it gains a +2 bonus to the attack if the target fails their Fortitude save (this bonus only applies to a single attack roll each round, dazzles during a full attack are usually applied to a dazzling squid's tentacles or a dazzling octopus's arms). Secondly, the cephalopod can produce a bright flash and immediately jet away with all its bioluminescence extinguished. Opponents who fail their save are momentarily dazzled, which gives the dazzling cephalopod the momentary diversion it needs to attempt a Hide check while others are aware of it.</p><p></p><p>Being dazzling does not alter the cephalopod's challenge rating, but it may change the Encounter Level depending on the circumstances (for example, if a party of characters with low-light vision met a trio of Small dazzling squid in a dark submarine alley it might be EL 4 rather than the normal EL 3 of three CR 1 creatures).</p><p></p><p>Standard dazzling cephalopods have the following statistics.</p><p></p><p><strong>Dazzling Cephalopod Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Total Darkness</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Octopus DC in Total Darkness</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Squid DC in Total Darkness</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Shadowy Darkness</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus DC in Shadowy Area</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Squid DC in Shadowy Area</strong></span></p> </td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">20 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">10 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 13</span></p> </td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">15 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 13</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 11</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">5 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 11</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 9</span></p> </td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">10 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 11</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 11</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">5 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 9</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 9</span></p> </td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">5 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 9</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 7</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 8</span></p> </td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">2 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 9</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1 ft.</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 7</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">Fort DC 8</span></p> </td></tr></table><p></p><p><span style="color: purple"><strong><em>Eye Sensitivity Optional Rule:</em></strong> Opponents with light-sensitive eyes such as kobolds or giant owls could be more vulnerable to dazzling flash attacks. If you use this option, increases Fortitude save DC of the dazzling flash is increased as follows: +2 if the opponent has low-light vision, +4 DC if the opponent has either light sensitivity or superior low-light vision, and +5 DC if the opponent has superior low-light vision with a 6× or higher distance multiplier in dim light or both light sensitivity and superior low-light vision.</span></p><p><span style="color: purple"></span></p><p><span style="color: purple">In addition, the radius of effect of the dazzling flash could be increased for creatures with sensitive eyes. Suggested increases to the radii and the modified save DCs are presented in the following table:</span></p><p><span style="color: purple"></span></p><p><span style="color: purple"><strong>Eye Sensitivity Dazzling Table</strong></span></p><table style='width: 100%'><tr><td><span style="color: purple"><span style="font-size: 12px"><strong>Size</strong></span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Octopus DC in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Squid DC in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Shadowy Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus DC in Shadowy Area</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Squid DC in Shadowy Area</strong></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Large</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">30¹/40²/50³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">17¹/19²/20³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15¹/20²/30³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15¹/17²/18³</span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Medium</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">20¹/30²/40³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15¹/17²/18³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13¹/15²/16³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10¹/15²/25³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13¹/15²/16³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11¹/13²/14³</span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Small</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15¹/20²/30³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13¹/15²/16³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13¹/15²/16³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10¹/15²/20³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11¹/13²/14³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11¹/13²/14³</span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Tiny</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10¹/15²/20³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11¹/13²/14³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">12¹/14²/15³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">5¹/10²/15³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9¹/11²/12³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10¹/12²/13³</span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Diminutive</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">5¹/10²/15³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11¹/13²/14³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">12¹/14²/15³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">2¹/5²/10³ ft.</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9¹/11²/12³</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><span style="color: purple">10¹/12²/13³</span></span></p> </span></td></tr></table><p><span style="color: purple"><span style="font-size: 12px">¹ Radius or DC for targets with low-light vision.</span></span></p><p><span style="color: purple"><span style="font-size: 12px">² Radius or DC for targets with light sensitivity or superior low-light vision.</span></span></p><p><span style="color: purple"><span style="font-size: 12px">³ Radius or DC for targets with superior low-light vision of 6× or higher distance, or both light sensitivity and superior low-light vision.</span></span></p><table style='width: 100%'><tr><td><span style="color: red"><span style="font-size: 12px"><strong>Size</strong></span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius Increase in Total Darkness</strong></span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Octopus DC in Total Darkness</strong></span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Squid DC in Total Darkness</strong></span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius Increase in Shadowy Darkness</strong></span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus DC in Shadowy Area</strong></span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px"><strong>Squid DC in Shadowy Area</strong></span></p> </span></td></tr><tr><td><span style="color: red"><span style="font-size: 12px">Large</span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+10¹/+20²/+30³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+10²/+20³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td></tr><tr><td><span style="color: red"><span style="font-size: 12px">Medium</span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+15²/+25³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+10²/+20³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td></tr><tr><td><span style="color: red"><span style="font-size: 12px">Small</span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+10²/+20³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+10²/+15³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td></tr><tr><td><span style="color: red"><span style="font-size: 12px">Tiny</span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+5¹/+10²/+15³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+3¹/+7²/+13³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td></tr><tr><td><span style="color: red"><span style="font-size: 12px">Diminutive</span></span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+3¹/+7²/+13³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+1¹/+4²/+9³ ft.</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td><td><span style="color: red"><p style="text-align: center"><span style="font-size: 12px">+2¹/+4²/+5³</span></p> </span></td></tr></table><p></p><p><span style="color: purple">Adding together the standard dazzling cephalopod values with the above table produces the following table:</span></p><p><span style="color: purple"></span></p><p><span style="color: purple"><strong>Combined Dazzling Table</strong></span></p><table style='width: 100%'><tr><td><span style="color: purple"><span style="font-size: 12px"><strong>Size</strong></span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Octopus DC in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Dazzling Squid DC in Total Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Radius of Effect in Shadowy Darkness</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus DC in Shadowy Area</strong></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px"><strong>Squid DC in Shadowy Area</strong></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Large</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">20 ft. <em>or 30¹/40²/50³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15 <em>or 17¹/19²/20³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10 ft. <em>or 15¹/20²/30³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">—</span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13 <em>or 15¹/17²/18³</em></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Medium</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">15 ft. <em>or 20¹/30²/40³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">13 <em>or 15¹/17²/18³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11 <em>or 13¹/15²/16³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">5 ft. <em>or 10¹/15²/25³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11 <em>or 13¹/15²/16³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9 <em>or 11¹/13²/14³</em></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Small</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10 ft. <em>or 15¹/20²/30³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11 <em>or 13¹/15²/16³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">11 <em>or 13¹/15²/16³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">5 ft. <em>or 10¹/15²/20³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9 <em>or 11¹/13²/14³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9 <em>or 11¹/13²/14³</em></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Tiny</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">5 ft. <em>or 10¹/15²/20³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9 <em>or 11¹/13²/14³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10 <em>or 12¹/14²/15³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">2 ft. <em>or 5¹/10²/15³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">7 <em>or 9¹/11²/12³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">8 <em>or 10¹/12²/13³</em></span></p> </span></td></tr><tr><td><span style="color: purple"><span style="font-size: 12px">Diminutive</span></span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">2 ft. <em>or 5¹/10²/15³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">9 <em>or 11¹/13²/14³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">10 <em>or 12¹/14²/15³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">1 ft. <em>or 2¹/5²/10³ ft.</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">7 <em>or 9¹/11²/12³</em></span></p> </span></td><td><span style="color: purple"><p style="text-align: center"><span style="font-size: 12px">8 <em>or 10¹/12²/13³</em></span></p> </span></td></tr></table><p><span style="color: purple"><span style="font-size: 12px">The <em>Italics</em> are for the Optional Eye Sensitivity Rule:</span></span></p><p><span style="color: purple"><span style="font-size: 12px">¹ Radius or DC for targets with low-light vision.</span></span></p><p><span style="color: purple"><span style="font-size: 12px">² Radius or DC for targets with light sensitivity or superior low-light vision.</span></span></p><p><span style="color: purple"><span style="font-size: 12px">³ Radius or DC for targets with superior low-light vision of 6× or higher distance, or both light sensitivity and superior low-light vision.</span></span></p><p></p><p><span style="font-size: 18px"><strong>Elongated Cephalopod</strong></span></p><p>There are multiple variants of long-limbed cephalopod. The Elongated Squid and Longline Squid are described above under Squid Variants, the Elongated Octopus appears in the Octopus Variants section of the separate Octopus Redux entry, and the Long-Armed Cephalopod variant is described in the separate Long-Arm Squid entry. In addition, there are gelatinous and glass versions of elongated squids and elongated octopuses.</p><p></p><p><span style="font-size: 18px"><strong>Gelatinous Cephalopod</strong></span></p><p>Gelatinous cephalopods are a type of mollusc evolved to float effortlessly in seawater. They do so by concentrating ammonia in their tissues to lower their body density until it precisely matches the surrounding seawater, meaning the cephalopod does not have to exert any energy to prevent itself sinking. This is a very valuable adaptation, especially in environments with scant food sources like the abyssal depths of the sea. However it comes with a considerable cost: the limbs and muscles of a gelatinous cephalopod are very weakly muscled. If they were stronger, the greater weight from the protein in their increased musculature would make them denser than seawater, negating their buoyancy advantage. The cranch squid (family Cranchiidae) also use a chamber filled with ammonia solution as a buoyancy aid, the family is sometimes referred to as "the glass squids" because many of its species are transparent (see Glass Cephalopod).</p><p></p><p>There are many species of gelatinous cephalopods belonging to numerous genera but they are not necessarily related to one another. Being "gelatinous" just refers to the cephalopod's general physiology and does not indicate the gelatinous squid or gelatinous octopus's family relationships. At least one species, the vampire squid (<em>Vampyroteuthis infernalis</em>) is taxonomically neither octopus or squid.</p><p></p><p>While some gelatinous cephalopods look quite ordinary, most species appear bizarre-looking to observers only familiar with normal squid and octopuses. Most have comparatively large bulbous or globular bodies and short limbs, and it's not uncommon for a species to have a strangely shaped head, oversized flexible fins and/or weird goggling eyes that may be extra-large, protruding or "cock-eyed", with one eye permanently tilted upwards to watch out for shadows cast by approaching predators and prey. Many species have the habit of inflating their mantle with water to become even more globular than normal, usually to discourage a predator by appearing bigger.</p><p></p><p>Few gelatinous cephalopods ever see sunlight and they never try to leave the water, thus gelatinous squid never jump and gelatinous octopuses never climb. While some species rise to shallow water to feed near the surface they habitually only do so at night. Most shallow-water species have completely transparent flesh and use the Glass Cephalopod variant (see the following entry).</p><p></p><p><strong>Gelatinous Cephalopod Squid</strong></p><p>To create a gelatinous cephalopod squid, apply the following changes to a squid: Lower its swim speed to 50 feet or 40 feet, reducing its jet special ability to a speed of 250 feet or 200 feet. Sluggish gelatinous squid are even slower, with swim speed 30 feet or 20 feet and jet speed 150 feet or rarely 100 feet. Reduce the squid's natural armour bonus by –2 and its grapple bonus by –2. Lower the squid's abilities by Strength –4, Dexterity –2. Increase the racial bonus on Hide checks from the cephalopod's chameleon ability by +4. Replace the cephalopod's low-light vision with superior low-light vision and add the revolting taste special quality (see below), many gelatinous squid also add the fragility special quality (see the Fragile Gelatinous Cephalopod subentry).</p><p></p><p><strong>Superior Low-Light Vision (Ex):</strong> A gelatinous cephalopod can see in the dark even further than creatures with normal low-light vision. A Diminutive glass octopus can see three times as far as a human can in dim light, a Tiny one four times as far, a Small or Medium one sees five times as far, and a Large one six times as far.</p><p></p><p><strong>Revolting Taste (Ex):</strong> While the majority of aquatic creatures can stomach the ammonia-rich flesh of a gelatinous cephalopod non-aquatics find them uneatable. A normal air-breathing creature hungry enough to ignore the foul reek and eat the flesh will immediately vomit it back up and be sickened for 1d3 rounds. There are some air-dwelling creatures able to eat gelatinous cephalopods, such as otyughs and some squid-eating seabirds.</p><p></p><p>This results in the following changes to the squid's statistics:</p><p></p><p><strong>Gelatinous Squid Defence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Initiative</strong></span></p> </td><td><span style="font-size: 12px"><strong>Armor Class</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Reflex</strong></span></p> </td><td><span style="font-size: 12px"><strong>Skills*</strong></span></td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">14 (–1 size, +2 Dex, +3 natural), <br /> touch 11, flat-footed 12</span></td><td><p style="text-align: center"><span style="font-size: 12px">+7</span></p> </td><td><span style="font-size: 12px">Hide +9, Listen +4, Spot +8, Swim +12</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">13 (+2 Dex, +1 natural), <br /> touch 12, flat-footed 11</span></td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><span style="font-size: 12px">Hide +10, Listen +4, Spot +8, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">13 (+1 size, +2 Dex), <br /> touch 13, flat-footed 11</span></td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><span style="font-size: 12px">Hide +14, Listen +3, Spot +7, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">14 (+2 size, +2 Dex), <br /> touch 14, flat-footed 12</span></td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><span style="font-size: 12px">Hide +18, Listen +3, Spot +7, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">16 (+4 size, +2 Dex), <br /> touch 16, flat-footed 14</span></td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><span style="font-size: 12px">Hide +20, Listen +3, Spot +7, Swim +10</span></td></tr></table><p><span style="font-size: 12px">* Hide modifier includes a racial bonus of +8 for Large to Tiny gelatinous squid and +6 for Diminutive ones.</span></p><p></p><p><strong>Gelatinous Squid Offence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR²</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Tentacles</strong></span></td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Constrict</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Tearing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">18</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">14</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+16*</span></p> </td><td><span style="font-size: 12px">+8 melee (0)</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">1d6+4</span></td><td><span style="font-size: 12px">+5 melee (1d8+2)</span></td><td><span style="font-size: 12px">+7 melee <br /> (1d8+4)</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+6*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">1d4</span></td><td><span style="font-size: 12px">+2 melee <br /> (1d6)</span></td><td><span style="font-size: 12px">+4 melee <br /> (1d6)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">1d3–1</span></td><td><span style="font-size: 12px">+2 melee <br /> (1d4–1)</span></td><td><span style="font-size: 12px">+4 melee <br /> (1d4–1)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+2 melee <br /> (1d3–3)</span></td><td><span style="font-size: 12px">+4 melee <br /> (1d3–3)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–4*</span></p> </td><td><span style="font-size: 12px">+6 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+4 melee (1)</span></td><td><span style="font-size: 12px">+6 melee (1)</span></td></tr></table><p><span style="font-size: 12px">¹ This Challenge Rating is for a "resilient" gelatinous squid without the fragility special quality.</span></p><p><span style="font-size: 12px">² This Challenge Rating is for a typical "fragile" gelatinous squid (see the Fragile Gelatinous Cephalopod subentry).</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +4 for Large to Small gelatinous squid and +13 for Tiny or smaller ones.</span></p><p></p><p><strong>Gelatinous Cephalopod Octopus</strong></p><p>To create a gelatinous cephalopod octopus, apply the following changes to an octopus: Remove the land speed and racial bonus to Climb checks. Leave its swim speed unchanged or lower it to 20 feet, in either case this reduces its jet special ability to a speed of 150 feet or rarely 100 feet. Remove the octopus's natural armour bonus and reduce its grapple bonus by –2. Lower the octopus's abilities by Strength –4, Dexterity –2. Increase the racial bonus on Hide checks from the cephalopod's chameleon ability by +4. Replace the cephalopod's low-light vision special quality with superior low-light vision (as described above), many gelatinous squid also add the fragility special quality (see the Fragile Gelatinous Cephalopod subentry).</p><p></p><p>This results in the following changes to the octopus's statistics:</p><p></p><p><strong>Gelatinous Octopus Defence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><span style="font-size: 12px"><strong>Armor Class</strong></span></td><td><span style="font-size: 12px"><strong>Skills*</strong></span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><span style="font-size: 12px">12 (+2 Dex), <br /> touch 12, flat-footed 10</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +16, Listen +3, Move Silently +5, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><span style="font-size: 12px">13 (+1 size, +2 Dex), <br /> touch 13, flat-footed 11</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +18, Listen +3, Move Silently +5, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><span style="font-size: 12px">14 (+2 size, +2 Dex), <br /> touch 14, flat-footed 12</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +20, Listen +3, Move Silently +4, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><span style="font-size: 12px">15 (+4 size, +1 Dex), <br /> touch 15, flat-footed 14</span></td><td><span style="font-size: 12px">Escape Artist +11, Hide +21, Listen +3, Move Silently +3, Spot +5, Swim +9</span></td></tr></table><p><span style="font-size: 12px">* Hide modifier includes a racial bonus of +12 for Medium and Small gelatinous octopuses, +10 for Tiny and +8 for Diminutive ones.</span></p><p></p><p><strong>Gelatinous Octopus Offence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR</strong>²</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Reflex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Initiative</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Gnawing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">14</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+12*</span></p> </td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+1 melee (1d4)</span></td><td><span style="font-size: 12px">+6 melee (1d4+1)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">–1 melee (1d3–1)</span></td><td><span style="font-size: 12px">+4 melee (1d3–1)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+1*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">–1 melee (1)</span></td><td><span style="font-size: 12px">+4 melee (1)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">13</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–5*</span></p> </td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+0 melee (0)</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td></tr></table><p><span style="font-size: 12px">¹ This Challenge Rating is for a "resilient" gelatinous octopus without the fragility special quality.</span></p><p><span style="font-size: 12px">² This Challenge Rating is for a typical "fragile" gelatinous octopus (see the Fragile Gelatinous Cephalopod subentry).</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +8 for Medium and Small gelatinous octopuses and +13 for Tiny or smaller ones.</span></p><p></p><p><strong>Fragile Gelatinous Cephalopod</strong></p><p>The above entries describe gelatinous cephalopods as resilient as normal squids and octopuses, but many of these creatures have flesh so soft and delicate they're almost as easy to damage as jellyfish. This is probably a food-conservation measure, since building a weak body requires less energy. If netted, such cephalopods are normally reduced to an unidentifiable mush or shapeless blob by the time they're hauled to the surface.</p><p></p><p>A fragile gelatinous cephalopod is as healthy as a normal cephalopod so does not have a racial penalty to its Constitution score, instead it adds the fragility special quality as follows:</p><p></p><p><strong>Fragility (Ex):</strong> This cephalopod is vulnerable to all types of weapon damage (bludgeoning, piercing and slashing) and take half again as much damage from such effects. If attacked by a weapon that does nonlethal damage like a sap or unarmed strike, the additional 50% damage is lethal damage (the first 100% remains nonlethal).</p><p></p><p>Being fragile lowers the gelatinous cephalopod's Challenge Rating as indicated above.</p><p></p><p><strong>Elongated Gelatinous Cephalopod</strong></p><p>The majority of gelatinous cephalopods have comparatively short limbs, but a few species have much longer arms (and tentacles in the case of elongated squid). They mostly float motionless and wait for food to blunder into their suckers.</p><p></p><p>Apart from Challenge Rating, these animals use the gelatinous squid or gelatinous octopus statistics in the tables above. Elongated gelatinous squid have the same Reach with their arms and tentacles as normal elongated squid, while elongated gelatinous octopuses have an arm Reach equal to the tentacle Reach of an elongated squid. A realistic elongated gelatinous cephalopod invariably has the lowest possible swim speed (Swim 20 ft. and jet 100 ft.) and the fragility special quality (described above), but in the fantastic environment of a D&D ocean they may be faster and more resilient than the natural animals of our world.</p><p></p><p><strong>Elongated Gelatinous Cephalopod Challenge Rating Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Squid¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Fragile Squid</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus²</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Fragile Octopus</strong></span></p> </td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/6</span></p> </td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/12</span></p> </td></tr></table><p><span style="font-size: 12px"><strong>¹</strong> CR for "resilient" elongated gelatinous squid, a fragile elongated gelatinous squid's CR is the column to its right.</span></p><p><span style="font-size: 12px"><strong>²</strong> CR for "resilient" elongated gelatinous octopus, a fragile elongated gelatinous octopus's CR is the column to its right.</span></p><p></p><p><strong>Sample Gelatinous Cephalopod</strong></p><p>The vampire squid (<em>Vampyroteuthis infernalis</em>) is the sole living member of its family (Vampyroteuthidae) and order (Vampyromorphida). Its prehistoric relatives were fairly numerous and diverse during the Jurassic and may have included the Cretaceous "giant squid" <em>Tusoteuthis</em>. Vampire squids spend their entire lives in the "shadow zone", an extremely deep lightless region that has the lowest oxygen levels in the ocean. Very few animals can live permanently in such water, and this specialisation may explain why <em>V. infernalis </em>has survived to modern times while all other Vampyromorphida have gone extinct.</p><p></p><p>Although its name literally means "vampire squid from Hell" <em>Vampyroteuthis</em> is a pretty harmless creature that rarely reaches a foot in length, half of which is its jelly-like body. They look rather like octopuses with a broad cape of webbing connecting their arms, the animal's white beak lies at the centre of this cape. Vampire squids can vary their colour from pale red to jet black and are covered with numerous photophores able to produce impressive displays of light. They normally swim using a pair of fins but can move rapidly via jet propulsion like most cephalopods. Their eyes appear red (or blue if they're reflecting light) and are amazingly big, up to an inch across – <em>Vampyroteuthis</em> have the largest eyes in proportion to their body of any known animal.</p><p></p><p>A threatened vampire squid often inverts its arms and envelop itself with its inside-out cape, exposing a lining of spine-like growths called cirri. In this posture the <em>Vampyroteuthis</em> appears larger than it actually is and resembles a spiny chestnut, while it might look fearsome the cirri "thorns" are soft and harmless. If a predator bites an inverted vampire squid it's more likely to bite off an arm or piece of webbing (which would eventually regrow) rather than reach the animal's vulnerable organs. Vampire squid can also try to avoid attack. <em>Vampyroteuthis</em> cephalopod has no ink sac but can squirt bioluminescent mucus from its tentacles to distract predators, although it prefers to try to avoid attack by jetting away and/or distracting displays of light since that costs its body less resources.</p><p></p><p><em>Vampyroteuthis</em> have eight arms plus two long filament-like limbs coated with sticky mucus they use to gather particles of food. These filaments belong to arm pair II (the limbs octopuses lost to become eight-armed) and are far thinner than a squid's tentacles (which are arm pair IV). The vampire squid retracts its filaments into two pouches within its cape when it's not using them. A vampire squid mostly feeds off whatever organic matter sinks past it, although it will catch and eat live animals.</p><p></p><p>Note that the vampire squid conversion in the Creature Catalog is an aquatic underdark monster from <em>Dragon Magazine #227</em> which has anatomical features unlike <em>Vampyroteuthis</em> or any other cephalopod (six arms, invertible maw of swordlike teeth, body tipped by ramming shell <em>et cetera</em>). The species was artificially created by mind flayers so may be unrelated to any other creature.</p><p></p><p>In terms of game mechanics, a <em>Vampyroteuthis</em> can be represented by a fragile gelatinous octopus of Diminutive size with the Inkless Cephalopod and Glow-Ink Cephalopod traits (described below under Ink Variants).</p><p></p><p><strong><em>Vampyroteuthis</em> (as Diminutive Fragile Inkless Glow-Ink Gelatinous Octopus)</strong> (Diminutive Animal (Aquatic); Hit Dice: ½d8–1 (1 hp); Init: +1; Speed: Swim 20 ft. (4 squares); AC: 15 (+4 size, +1 Dex), touch 15, flat-footed 14; BAB/Grapple: +0/–5*; Attack: Arms +5 melee (0); Full Attack: Arms +5 melee (0) and bite +0 melee (0); Space/Reach: 1 ft./0 ft.; Special Attacks: Gnawing bite [<em>grapple or +5 melee (0)</em>], improved grab; Special Qualities: Chameleon [<em>+8 racial bonus to Hide</em>], fragility [<em>+50% damage from bludgeoning/piercing/slashing</em>], glowing mucus cloud [<em>2 ft. cube</em>], jet [<em>speed 150 ft.</em>], revolting taste [<em>eating it sickens for 1d3 rounds</em>], rubbery body, superior low-light vision [<em>×3 distance in dim light</em>]; Saves: Fort +1, Ref +3, Will +1; Abilities: Str 1, Dex 13, Con 9, Int 2, Wis 12, Cha 3; Skills: Escape Artist +11, Hide +21, Listen +3, Move Silently +3, Spot +5, Swim +9; Feats: Alertness, Blind-Fightᴮ, Weapon Finesseᴮ; CR: 1/12)</p><p></p><p><span style="font-size: 18px"><strong>Glass Cephalopod</strong></span></p><p>A glass cephalopod is a gelatinous cephalopod whose flesh is as transparent as water. The only opaque organ in their bodies is their digestive gland (including the ink sac if present), which is usually tilted vertically to reduce the betraying shadow it casts. The only other part of the animal that's normally visible is their eyes. In shape they are usually bulbous, short-armed and google-eyed as is typical for gelatinous squids and octopuses.</p><p></p><p>Their remarkable transparency makes glass cephalopod nearly invisible. Some species have chromatophores in their skin, by expanding these organs from too small to be seen into microscopic dots of colour they can shift into visibility or assume a ghostlike translucency. Other glass cephalopods have lost their chromatophores or greatly reduced their number. Bioluminescency is also a common feature of this type of cephalopod.</p><p></p><p>Some octopuses are transparent such as the telescope octopus (<em>Amphitretus pelagicus</em>) and glass octopus (<em>Vitreledonella richardi</em>) but glass cephalopods tend to be squid. There are scores of species of glass squid, mostly belonging to the families Cranchiidae and Taoniinae. Note that not all members of these families are transparent, even the "glass squid" family of Cranchiidae has multiple species of regular gelatinous squid including the world's largest cephalopod, the colossal squid (<em>Mesonychoteuthis hamiltoni</em>).</p><p></p><p>Most glass squid live at depths the sun can reach where their transparency helps them hide, like their gelatinous counterparts they are typically miniscule creatures that ascend to shallower water at night to feed and descend into the darker deeps during the day. Other glass squid dwell in the lightless abyss, although many are as small as shallow-water glass squid some species can be quite large. Big abyssal glass squid include the genera <em>Galiteuthis</em> and <em>Megalocranchia</em> most of which have bodies one or two feet long, although <em>Megalocranchia fisheri</em> can reach 6 feet and the normally 15 to 24 inch cockatoo squid <em>Galiteuthis phyllura</em> is theorized to reach a similar or even larger size.</p><p></p><p>Glass squid often have the mantle-inflating habit (see Gelatinous Cephalopod), those with chromatophores may assume an intimidatingly dark colour when puffed up. Most species that lack these colour-changing organs will squirt ink into the water inflating their mantles to the same effect, <em>Galiteuthis phyllura</em> is particularly fond of this "ink fill" stratagem.</p><p></p><p>To create a glass cephalopod use the same alterations as a gelatinous cephalopod (note glass squid are normally the "sluggish" type with swim 20 ft. or 30 ft. and jet 150 ft.) then replace the squid or octopus's chameleon special ability with chameleon translucency as follows:</p><p></p><p><strong>Chameleon Translucency (Ex):</strong> A glass cephalopod can change its colour and translucency as well as produce counter-illuminating bioluminescence, this gives it a racial bonus on Hide checks of +16. The cephalopod does not need cover or concealment to attempt a Hide check. A glass cephalopod gains a +2 bonus on attack rolls against sighted opponents who fail to pinpoint the cephalopod's location with a Spot check, such opponents also have a 25% miss chance when attacking the glass cephalopod.</p><p></p><p>This results in the following changes to the cephalopod's statistics:</p><p></p><p><strong>Glass Squid Defence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Initiative</strong></span></p> </td><td><span style="font-size: 12px"><strong>Armor Class</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Reflex</strong></span></p> </td><td><span style="font-size: 12px"><strong>Skills*</strong></span></td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">14 (–1 size, +2 Dex, +3 natural), <br /> touch 11, flat-footed 12</span></td><td><p style="text-align: center"><span style="font-size: 12px">+7</span></p> </td><td><span style="font-size: 12px">Hide +17, Listen +4, Spot +8, Swim +12</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">13 (+2 Dex, +1 natural), <br /> touch 12, flat-footed 11</span></td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><span style="font-size: 12px">Hide +18, Listen +4, Spot +8, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">13 (+1 size, +2 Dex), <br /> touch 13, flat-footed 11</span></td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><span style="font-size: 12px">Hide +22, Listen +3, Spot +7, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">14 (+2 size, +2 Dex), <br /> touch 14, flat-footed 12</span></td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><span style="font-size: 12px">Hide +26, Listen +3, Spot +7, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><span style="font-size: 12px">16 (+4 size, +2 Dex), <br /> touch 16, flat-footed 14</span></td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><span style="font-size: 12px">Hide +30, Listen +3, Spot +7, Swim +10</span></td></tr></table><p><span style="font-size: 12px">* Hide modifier includes a racial bonus of +16 for all sizes of glass squid.</span></p><p></p><p><strong>Glass Squid Offence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR²</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Tentacles</strong></span></td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Constrict</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Tearing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">18</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">14</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+16*</span></p> </td><td><span style="font-size: 12px">+8 melee (0)</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">1d6+4</span></td><td><span style="font-size: 12px">+5 melee (1d8+2)</span></td><td><span style="font-size: 12px">+7 melee (1d8+4)</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+6*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">1d4</span></td><td><span style="font-size: 12px">+2 melee (1d6)</span></td><td><span style="font-size: 12px">+4 melee (1d6)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">1d3–1</span></td><td><span style="font-size: 12px">+2 melee (1d4–1)</span></td><td><span style="font-size: 12px">+4 melee (1d4–1)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">+2 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+2 melee (1d3–3)</span></td><td><span style="font-size: 12px">+4 melee (1d3–3)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–4*</span></p> </td><td><span style="font-size: 12px">+6 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+4 melee (1)</span></td><td><span style="font-size: 12px">+6 melee (1)</span></td></tr></table><p><span style="font-size: 12px">¹ This Challenge Rating is for a typical "fragile" glass squid (see the Fragile Gelatinous Cephalopod subentry).</span></p><p><span style="font-size: 12px">² This Challenge Rating is for a "resilient" glass squid without the fragility special quality.</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +4 for Large to Small glass squid and +13 for Tiny or smaller ones.</span></p><p></p><p><strong>Glass Octopus Defence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><span style="font-size: 12px"><strong>Armor Class</strong></span></td><td><span style="font-size: 12px"><strong>Skills*</strong></span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><span style="font-size: 12px">12 (+2 Dex), <br /> touch 12, flat-footed 10</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +20, Listen +3, Move Silently +5, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><span style="font-size: 12px">13 (+1 size, +2 Dex), <br /> touch 13, flat-footed 11</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +22, Listen +3, Move Silently +5, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><span style="font-size: 12px">14 (+2 size, +2 Dex), <br /> touch 14, flat-footed 12</span></td><td><span style="font-size: 12px">Escape Artist +12, Hide +26, Listen +3, Move Silently +4, Spot +5, Swim +10</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><span style="font-size: 12px">15 (+4 size, +1 Dex), <br /> touch 15, flat-footed 14</span></td><td><span style="font-size: 12px">Escape Artist +11, Hide +29, Listen +3, Move Silently +3, Spot +5, Swim +9</span></td></tr></table><p><span style="font-size: 12px">* Hide modifier includes a racial bonus of +16 for all sizes of glass octopus.</span></p><p></p><p><strong>Glass Octopus Offence Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR²</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Reflex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Initiative</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Dex</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Gnawing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">14</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+12*</span></p> </td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+1 melee (1d4)</span></td><td><span style="font-size: 12px">+6 melee (1d4+1)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+5</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">–1 melee (1d3–1)</span></td><td><span style="font-size: 12px">+4 melee (1d3–1)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">15</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+1*</span></p> </td><td><span style="font-size: 12px">+4 melee (0)</span></td><td><span style="font-size: 12px">–1 melee (1)</span></td><td><span style="font-size: 12px">+4 melee (1)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">13</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–5*</span></p> </td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+0 melee (0)</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td></tr></table><p><span style="font-size: 12px">¹ This Challenge Rating is for a typical "fragile" glass octopus (see the Fragile Gelatinous Cephalopod subentry).</span></p><p><span style="font-size: 12px">² This Challenge Rating is for a "resilient" glass octopus without the fragility special quality.</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +8 for Medium and Small glass octopuses and +13 for Tiny or smaller ones.</span></p><p></p><p><strong>Elongated Glass Cephalopods</strong></p><p>Glass cephalopods almost always have the fragile option but are very rarely elongated.</p><p></p><p>They can be created by adding the Chameleon Translucency special quality to an elongated glass cephalopod and have the following Challenge Ratings.</p><p></p><p><strong>Elongated Glass Cephalopod Challenge Rating Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Squid¹</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Fragile Squid</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Octopus²</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Fragile Octopus</strong></span></p> </td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">—</span></p> </td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">3</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/3</span></p> </td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">1/8</span></p> </td></tr></table><p><span style="font-size: 12px"><strong>¹</strong> CR for "resilient" elongated glass squid, a fragile elongated glass squid's CR is the column to its right.</span></p><p><span style="font-size: 12px"><strong>²</strong> CR for "resilient" elongated glass octopus, a fragile elongated glass octopus's CR is the column to its right.</span></p><p></p><p><strong>Sample Glass Cephalopod</strong></p><p>As mentioned above, some deep sea glass squid can be quite sizeable. The follow entries describe a typical example (a Tiny fragile glass squid) as well as a spectacular monster (a "robust" glass squid of Large size).</p><p></p><p>The known glass squid species of our world appear to top off at Medium size (i.e. <em>Megalocranchia fisheri</em>, which can grow to a total length of 9 or 10 feet with a 6 foot long body). It's possible the cockatoo squid (<em>Galiteuthis phyllura</em>) reaches a similar size based on the remains of an arm and tentacle brought up by a Russian trawler Novoulianovsk – if the rest of the squid followed the normal proportions of the species it would have a body 8 or 9 feet long and a total length around 13 feet. Note that <em>Galiteuthis</em> squid have fairly long slender bodies so this squid would be at the top of Medium size rather than the bottom of Large size.</p><p></p><p>A typical glass octopus appears in the Octopus Variants section of the separate Octopus Redux entry.</p><p></p><p><strong>Giant Cockatoo Squid (Large Glass Squid)</strong> (Large Animal (Aquatic); Hit Dice: 6d8+12 (33 hp); Init: +2; Speed: Swim 50 ft. (10 squares); AC: 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12; BAB/Grapple: +4/+16*; Attack: Tentacles +8 melee (0); Full Attack: Tentacles +8 melee (0), arms +5 melee (0) and bite +5 melee (1d8+2); Space/Reach: 10 ft./5 ft. (10 ft. with tentacles); Special Attacks: Constrict 1d6+4, improved grab, tearing bite [<em>grapple or +7 melee (1d8+4)</em>]; Special Qualities: Chameleon translucency, ink cloud [<em>20 ft. cube</em>], jet [<em>speed 250 ft.</em>], revolting taste [<em>eating it sickens for 1d3 rounds</em>], superior low-light vision [<em>×6 distance in dim light</em>]; Saves: Fort +7, Ref +7, Will +3; Abilities: Str 18, Dex 14, Con 15, Int 2, Wis 12, Cha 2; Skills: Hide +17, Listen +4, Spot +8, Swim +12; Feats: Blind-Fight, Endurance, Multiattackᴮ, Weapon Focus (tentacles); CR: 4)</p><p></p><p><strong>Cockatoo Squid (Tiny Fragile Glass Squid)</strong> (Tiny Animal (Aquatic); Hit Dice: 1d8 (4 hp); Init: +2; Speed: Swim 30 ft. (6 squares); AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12; BAB/Grapple: +0/+2*; Attack: Tentacles +4 melee (0); Full Attack: Tentacles +4 melee (0), arms +2 melee (0) and bite +2 melee (1d3–3); Space/Reach: 2½ ft./0 ft.; Special Attacks: Improved grab, tearing bite [<em>grapple or +4 melee (1d3–3)</em>]; Special Qualities: Chameleon translucency, fragility [<em>+50% damage from bludgeoning/piercing/slashing</em>], ink cloud [<em>5 ft. cube</em>], jet [<em>speed 150 ft.</em>], revolting taste [<em>eating it sickens for 1d3 rounds</em>], superior low-light vision [<em>×4 distance in dim light</em>]; Saves: Fort +2, Ref +4, Will +1; Abilities: Str 4, Dex 15, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +26, Listen +3, Spot +7, Swim +10; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/3)</p><p></p><p><span style="font-size: 18px"><strong>Invisible Cephalopod</strong></span></p><p>An invisible cephalopod is naturally invisible like a phantom fungus. Such animals do not exist in the real world, their invisibility is a supernatural adaptation to living in a fantasy world. A dead invisible cephalopod resembles a glass cephalopod, although its flesh is denser and sturdier than those gelatinous creatures.</p><p></p><p>To create an invisible cephalopod, change the creature type to Magical Beast (which improves the cephalopod's Hit Dice to 1d10 and increases its Base Attack Bonus to equal the Hit Dice) and replace the chameleon ability with greater invisibility as follows:</p><p></p><p><strong>Greater Invisibility (Su)</strong> This ability is constant, allowing an invisible cephalopod to remain invisible even when attacking. It works like <em>greater invisibility</em> (caster level 12th) and lasts as long as the phantom fungus is alive. This ability is not subject to the <em>invisibility purge</em> spell. A phantom fungus becomes visible 1 minute after it is killed.</p><p></p><p>Being invisible grants a +20 bonus to Hide checks, which replaces whatever racial bonus to Hide checks the base cephalopod has.</p><p></p><p>Becoming an invisible cephalopod increases the creature's Challenge Rating by +1, if the cephalopod had a fractional challenge rating, a CR 1/2 or 1/3 cephalopod becomes CR 1, a CR between 1/3 and 1/5 becomes 1/2, and any lower CR become 1/3.</p><p></p><p>An invisible cephalopod cannot be a Gelatinous Cephalopod or Glass Cephalopod but may be any other variant, even a Dazzling Cephalopod. Most are Inkless Cephalopods.</p><p></p><p><strong>Sample Invisible Cephalopod</strong></p><p>The following is a standard squid with this variant applied:</p><p></p><p><strong>Invisible Squid</strong> (Medium Magical Beast (Aquatic); Hit Dice: 3d10 (16 hp); Init: +3; Speed: Swim 60 ft. (12 squares); AC: 16 (+1 size, +3 Dex, +2 natural)[<em>plus invisibility's 50% miss</em>], touch 14, flat-footed 13; BAB/Grapple: +3/+11*; Attack: Tentacles +6 melee (0); Full Attack: Tentacles +6 melee (0), arms +4 melee (0) and bite +4 melee (1d6+1); Space/Reach: 5 ft./5 ft.; Special Attacks: Constrict 1d4+2, improved grab, tearing bite [<em>grapple or +6 melee (1d6+2)</em>]; Special Qualities: Greater invisibility [<em>vs sighted foes has +2 attack & ignores Dex bonuses to AC</em>], jet [<em>speed 300 ft.</em>], low-light vision; Saves: Fort +3, Ref +6, Will +2; Abilities: Str 14, Dex 17, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +3 [<em>+23 with invisibility</em>], Listen +4, Spot +7, Swim +11; Feats: Blind-Fight, Endurance, Multiattackᴮ, Weapon Finesseᴮ; CR: 3).</p></blockquote><p></p>
[QUOTE="Cleon, post: 7961933, member: 57383"] [SIZE=6][B]Cephalopod Variants[/B][/SIZE] This section covers variations that can be applied to both squid and octopuses. They are designed for soft-bodied cephalopods (subclass Coleoidea) so most should not be used on externally-shelled cephalopods such as the Nautiloids or the extinct Ammonoids and Orthoceratiods, although the Elongated Octopus variant in the separate Octopus Redux entry could conceivably be used on these hard-shelled animals. The variants could easily be adapted for other coleoid cephalodops such as cuttlefish (order Sepiida) and the extinct Belemnoids (see Cephalopod Taxonomy for a general review of cephalopod orders and evolution). [SIZE=5][B]Cephalopod Taxonomy[/B][/SIZE] Nautiloids are the most primitive subclass of cephalopod in the paleontological sense – that is, they appeared in the fossil record earlier, at the end of the Cambrian roughly five hundred million years ago (or "500 Mya"). This was shortly before the rather similar-looking orthocerids, an extinct cephalopods who once were included in Nautiloidea but are now considered a separate subclass, the Orthoceratoidea. Orthocerids and nautiluses have an abundant fossil record without a trace of ink. The ammonites (subclass Ammonoidea) are [I]slightly[/I] more modern, appearing some 410 Mya in the early Devonian and fossils show at least some species had ink sacs. A handful of nautiloids in the family Nautilidae survive to this day; four species of [I]Nautilus[/I] and two species of [I]Allonautilus[/I]. The most modern subclass is the Coleoidea, soft-bodied cephalopods that originated with the superorder Belemnoidea that [I]probably[/I] appeared in the early Carboniferous some 325 to 350 Mya, although there's argument belemnite-like coleoids appeared longer ago in the late Carboniferous (roughly 360 Mya). Belemnoids rather resemble squid but have ten equal-length arms instead of a combination of arms and tentacles, fossils show belemnoids had ink sacs and an internal chambered shell (although this was fragile and only the gladius usually remains). The remaining Coleoidea are more modern, and include octopuses and vampire squids in the superorder Octopodiformes plus squids, cuttlefishes, and a few other "squid-like" orders in Decapodiformes. With the exception of the few surviving Nautiloids, every living cephalopod belongs to this group. Unfortunately being soft-bodied means Coleoidea have a very poor fossil record; most finds are just crushed gladii, part of a jaw or a few tentacle-hooks. The best preserved squid fossils show the extinct species had an ink sac. A few living coleoid orders are only represented by only one species apiece, the vampire squid ([I]Vampyroteuthis infernalis[/I]) of the Vampyromorphida and the ram's horn squid ([I]Spirula spirula[/I]) of the Spirulida, both of which are deep-water animals with an internal spiral shell. Vampyromorphs were very successful once, with numerous families during the Jurassic period (about 150 to 200 Mya). The sole survivor [I]Vampyroteuthis infernalis[/I] is a bizarre deep-sea specialist described under Sample Gelatinous Cephalopod in the Cephalopod Variants section (see below) and it is likely extinct vampyromorphs had more conventional anatomy than it, resembling a belemnite or squid. Vampyroteuthidae is in the superorder Octopodiformes together with every family of octopus, the vast majority of which have ink sacs, so it's plausible that [I]Vampyroteuthis[/I] evolved to lose ink sacs present in an extinct ancestor like the inkless octopuses have (see Inkless Cephalopod in the Ink Variants section). The extinct genus [I]Plesioteuthis[/I] were possibly Vampyromorphs and have fossils that include ink sacs. [SIZE=5][B]Dazzling Cephalopod[/B][/SIZE] Many cephalopods are bioluminescent, and some can produce startlingly bright flashes to distract predators or prey. Humboldt squid routinely use such flashes when hunting small fish. A dazzling cephalopod gains the dazzling flash special attack, as follows: [B]Dazzling Flash (Ex):[/B] Once per round as a free action, a dazzling cephalopod can produce a bright flash of light centred on the animal. In well-lit areas this has no effect, but in areas of total darkness any sighted creature within a radius equal to the dimensions of a standard cephalopod's ink cloud must succeed at a Fortitude save or be dazzled for 1 round (the radius is 20 feet for Large cephalopods, 15 feet for Medium, 10 feet for Small, 5 feet for Tiny and 2 feet for Diminutive). In areas of shadowy illumination the radius of effect is halved and a –2 circumstance penalty is added to the Fort save DC. Any effect that blocks light, such as the [I]darkness[/I] spell or the squid's own ink cloud ability, will block the effect of a dazzling flash. The save DC is Constitution-based. If a sighted creature succeeds at their dazzling flash Fortitude save their eyes temporarily adjust and for the next minute they cannot be affected by dazzling flash attacks with a radius equal to or less than the flash they successfully saved against. A dazzling cephalopod has two additional options it can apply by precisely timing its dazzling flash, the first offensive and the second defensive. Firstly, if the cephalopod uses dazzling flash at the same time it makes an attack roll, it gains a +2 bonus to the attack if the target fails their Fortitude save (this bonus only applies to a single attack roll each round, dazzles during a full attack are usually applied to a dazzling squid's tentacles or a dazzling octopus's arms). Secondly, the cephalopod can produce a bright flash and immediately jet away with all its bioluminescence extinguished. Opponents who fail their save are momentarily dazzled, which gives the dazzling cephalopod the momentary diversion it needs to attempt a Hide check while others are aware of it. Being dazzling does not alter the cephalopod's challenge rating, but it may change the Encounter Level depending on the circumstances (for example, if a party of characters with low-light vision met a trio of Small dazzling squid in a dark submarine alley it might be EL 4 rather than the normal EL 3 of three CR 1 creatures). Standard dazzling cephalopods have the following statistics. [B]Dazzling Cephalopod Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Radius of Effect in Total Darkness[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dazzling Octopus DC in Total Darkness[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dazzling Squid DC in Total Darkness[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Radius of Effect in Shadowy Darkness[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Octopus DC in Shadowy Area[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Squid DC in Shadowy Area[/B][/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]20 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]10 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 13[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]15 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 13[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 11[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]5 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 11[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 9[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]10 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 11[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 11[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]5 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 9[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 9[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]5 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 9[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 7[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 8[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]2 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 9[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1 ft.[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 7[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]Fort DC 8[/SIZE][/CENTER][/TD] [/TR] [/TABLE] [COLOR=purple][B][I]Eye Sensitivity Optional Rule:[/I][/B] Opponents with light-sensitive eyes such as kobolds or giant owls could be more vulnerable to dazzling flash attacks. If you use this option, increases Fortitude save DC of the dazzling flash is increased as follows: +2 if the opponent has low-light vision, +4 DC if the opponent has either light sensitivity or superior low-light vision, and +5 DC if the opponent has superior low-light vision with a 6× or higher distance multiplier in dim light or both light sensitivity and superior low-light vision. In addition, the radius of effect of the dazzling flash could be increased for creatures with sensitive eyes. Suggested increases to the radii and the modified save DCs are presented in the following table: [B]Eye Sensitivity Dazzling Table[/B][/COLOR] [TABLE] [TR] [TD][COLOR=purple][SIZE=3][B]Size[/B][/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Radius of Effect in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Dazzling Octopus DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Dazzling Squid DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Radius of Effect in Shadowy Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Octopus DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Squid DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Large[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]30¹/40²/50³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]17¹/19²/20³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15¹/20²/30³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15¹/17²/18³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Medium[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]20¹/30²/40³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15¹/17²/18³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13¹/15²/16³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10¹/15²/25³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13¹/15²/16³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11¹/13²/14³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Small[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15¹/20²/30³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13¹/15²/16³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13¹/15²/16³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10¹/15²/20³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11¹/13²/14³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11¹/13²/14³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Tiny[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10¹/15²/20³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11¹/13²/14³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]12¹/14²/15³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]5¹/10²/15³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9¹/11²/12³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10¹/12²/13³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Diminutive[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]5¹/10²/15³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11¹/13²/14³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]12¹/14²/15³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]2¹/5²/10³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9¹/11²/12³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][COLOR=purple]10¹/12²/13³[/COLOR][/SIZE][/CENTER][/COLOR][/TD] [/TR] [/TABLE] [COLOR=purple][SIZE=3]¹ Radius or DC for targets with low-light vision. ² Radius or DC for targets with light sensitivity or superior low-light vision. ³ Radius or DC for targets with superior low-light vision of 6× or higher distance, or both light sensitivity and superior low-light vision.[/SIZE][/COLOR] [TABLE] [TR] [TD][COLOR=red][SIZE=3][B]Size[/B][/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Radius Increase in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Dazzling Octopus DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Dazzling Squid DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Radius Increase in Shadowy Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Octopus DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3][B]Squid DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=red][SIZE=3]Large[/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+10¹/+20²/+30³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+10²/+20³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=red][SIZE=3]Medium[/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+15²/+25³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+10²/+20³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=red][SIZE=3]Small[/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+10²/+20³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+10²/+15³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=red][SIZE=3]Tiny[/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+5¹/+10²/+15³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+3¹/+7²/+13³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=red][SIZE=3]Diminutive[/SIZE][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+3¹/+7²/+13³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+1¹/+4²/+9³ ft.[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=red][CENTER][SIZE=3]+2¹/+4²/+5³[/SIZE][/CENTER][/COLOR][/TD] [/TR] [/TABLE] [COLOR=purple]Adding together the standard dazzling cephalopod values with the above table produces the following table: [B]Combined Dazzling Table[/B][/COLOR] [TABLE] [TR] [TD][COLOR=purple][SIZE=3][B]Size[/B][/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Radius of Effect in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Dazzling Octopus DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Dazzling Squid DC in Total Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Radius of Effect in Shadowy Darkness[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Octopus DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3][B]Squid DC in Shadowy Area[/B][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Large[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]20 ft. [I]or 30¹/40²/50³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15 [I]or 17¹/19²/20³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10 ft. [I]or 15¹/20²/30³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]—[/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13 [I]or 15¹/17²/18³[/I][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Medium[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]15 ft. [I]or 20¹/30²/40³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]13 [I]or 15¹/17²/18³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11 [I]or 13¹/15²/16³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]5 ft. [I]or 10¹/15²/25³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11 [I]or 13¹/15²/16³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9 [I]or 11¹/13²/14³[/I][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Small[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10 ft. [I]or 15¹/20²/30³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11 [I]or 13¹/15²/16³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]11 [I]or 13¹/15²/16³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]5 ft. [I]or 10¹/15²/20³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9 [I]or 11¹/13²/14³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9 [I]or 11¹/13²/14³[/I][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Tiny[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]5 ft. [I]or 10¹/15²/20³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9 [I]or 11¹/13²/14³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10 [I]or 12¹/14²/15³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]2 ft. [I]or 5¹/10²/15³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]7 [I]or 9¹/11²/12³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]8 [I]or 10¹/12²/13³[/I][/SIZE][/CENTER][/COLOR][/TD] [/TR] [TR] [TD][COLOR=purple][SIZE=3]Diminutive[/SIZE][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]2 ft. [I]or 5¹/10²/15³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]9 [I]or 11¹/13²/14³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]10 [I]or 12¹/14²/15³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]1 ft. [I]or 2¹/5²/10³ ft.[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]7 [I]or 9¹/11²/12³[/I][/SIZE][/CENTER][/COLOR][/TD] [TD][COLOR=purple][CENTER][SIZE=3]8 [I]or 10¹/12²/13³[/I][/SIZE][/CENTER][/COLOR][/TD] [/TR] [/TABLE] [COLOR=purple][SIZE=3]The [I]Italics[/I] are for the Optional Eye Sensitivity Rule: ¹ Radius or DC for targets with low-light vision. ² Radius or DC for targets with light sensitivity or superior low-light vision. ³ Radius or DC for targets with superior low-light vision of 6× or higher distance, or both light sensitivity and superior low-light vision.[/SIZE][/COLOR] [SIZE=5][B]Elongated Cephalopod[/B][/SIZE] There are multiple variants of long-limbed cephalopod. The Elongated Squid and Longline Squid are described above under Squid Variants, the Elongated Octopus appears in the Octopus Variants section of the separate Octopus Redux entry, and the Long-Armed Cephalopod variant is described in the separate Long-Arm Squid entry. In addition, there are gelatinous and glass versions of elongated squids and elongated octopuses. [SIZE=5][B]Gelatinous Cephalopod[/B][/SIZE] Gelatinous cephalopods are a type of mollusc evolved to float effortlessly in seawater. They do so by concentrating ammonia in their tissues to lower their body density until it precisely matches the surrounding seawater, meaning the cephalopod does not have to exert any energy to prevent itself sinking. This is a very valuable adaptation, especially in environments with scant food sources like the abyssal depths of the sea. However it comes with a considerable cost: the limbs and muscles of a gelatinous cephalopod are very weakly muscled. If they were stronger, the greater weight from the protein in their increased musculature would make them denser than seawater, negating their buoyancy advantage. The cranch squid (family Cranchiidae) also use a chamber filled with ammonia solution as a buoyancy aid, the family is sometimes referred to as "the glass squids" because many of its species are transparent (see Glass Cephalopod). There are many species of gelatinous cephalopods belonging to numerous genera but they are not necessarily related to one another. Being "gelatinous" just refers to the cephalopod's general physiology and does not indicate the gelatinous squid or gelatinous octopus's family relationships. At least one species, the vampire squid ([I]Vampyroteuthis infernalis[/I]) is taxonomically neither octopus or squid. While some gelatinous cephalopods look quite ordinary, most species appear bizarre-looking to observers only familiar with normal squid and octopuses. Most have comparatively large bulbous or globular bodies and short limbs, and it's not uncommon for a species to have a strangely shaped head, oversized flexible fins and/or weird goggling eyes that may be extra-large, protruding or "cock-eyed", with one eye permanently tilted upwards to watch out for shadows cast by approaching predators and prey. Many species have the habit of inflating their mantle with water to become even more globular than normal, usually to discourage a predator by appearing bigger. Few gelatinous cephalopods ever see sunlight and they never try to leave the water, thus gelatinous squid never jump and gelatinous octopuses never climb. While some species rise to shallow water to feed near the surface they habitually only do so at night. Most shallow-water species have completely transparent flesh and use the Glass Cephalopod variant (see the following entry). [B]Gelatinous Cephalopod Squid[/B] To create a gelatinous cephalopod squid, apply the following changes to a squid: Lower its swim speed to 50 feet or 40 feet, reducing its jet special ability to a speed of 250 feet or 200 feet. Sluggish gelatinous squid are even slower, with swim speed 30 feet or 20 feet and jet speed 150 feet or rarely 100 feet. Reduce the squid's natural armour bonus by –2 and its grapple bonus by –2. Lower the squid's abilities by Strength –4, Dexterity –2. Increase the racial bonus on Hide checks from the cephalopod's chameleon ability by +4. Replace the cephalopod's low-light vision with superior low-light vision and add the revolting taste special quality (see below), many gelatinous squid also add the fragility special quality (see the Fragile Gelatinous Cephalopod subentry). [B]Superior Low-Light Vision (Ex):[/B] A gelatinous cephalopod can see in the dark even further than creatures with normal low-light vision. A Diminutive glass octopus can see three times as far as a human can in dim light, a Tiny one four times as far, a Small or Medium one sees five times as far, and a Large one six times as far. [B]Revolting Taste (Ex):[/B] While the majority of aquatic creatures can stomach the ammonia-rich flesh of a gelatinous cephalopod non-aquatics find them uneatable. A normal air-breathing creature hungry enough to ignore the foul reek and eat the flesh will immediately vomit it back up and be sickened for 1d3 rounds. There are some air-dwelling creatures able to eat gelatinous cephalopods, such as otyughs and some squid-eating seabirds. This results in the following changes to the squid's statistics: [B]Gelatinous Squid Defence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Initiative[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Armor Class[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Reflex[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Skills*[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12[/SIZE][/TD] [TD][CENTER][SIZE=3]+7[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +9, Listen +4, Spot +8, Swim +12[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]13 (+2 Dex, +1 natural), touch 12, flat-footed 11[/SIZE][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +10, Listen +4, Spot +8, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]13 (+1 size, +2 Dex), touch 13, flat-footed 11[/SIZE][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +14, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]14 (+2 size, +2 Dex), touch 14, flat-footed 12[/SIZE][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +18, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]16 (+4 size, +2 Dex), touch 16, flat-footed 14[/SIZE][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +20, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]* Hide modifier includes a racial bonus of +8 for Large to Tiny gelatinous squid and +6 for Diminutive ones.[/SIZE] [B]Gelatinous Squid Offence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]CR²[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Tentacles[/B][/SIZE][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Constrict[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Tearing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]18[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]14[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+16*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+8 melee (0)[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d6+4[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d8+2)[/SIZE][/TD] [TD][SIZE=3]+7 melee (1d8+4)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+6*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d4[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d6)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d6)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d3–1[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d4–1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d4–1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d3–3)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d3–3)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+6 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+4 melee (1)[/SIZE][/TD] [TD][SIZE=3]+6 melee (1)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ This Challenge Rating is for a "resilient" gelatinous squid without the fragility special quality. ² This Challenge Rating is for a typical "fragile" gelatinous squid (see the Fragile Gelatinous Cephalopod subentry). * Grapple modifier includes a racial bonus of +4 for Large to Small gelatinous squid and +13 for Tiny or smaller ones.[/SIZE] [B]Gelatinous Cephalopod Octopus[/B] To create a gelatinous cephalopod octopus, apply the following changes to an octopus: Remove the land speed and racial bonus to Climb checks. Leave its swim speed unchanged or lower it to 20 feet, in either case this reduces its jet special ability to a speed of 150 feet or rarely 100 feet. Remove the octopus's natural armour bonus and reduce its grapple bonus by –2. Lower the octopus's abilities by Strength –4, Dexterity –2. Increase the racial bonus on Hide checks from the cephalopod's chameleon ability by +4. Replace the cephalopod's low-light vision special quality with superior low-light vision (as described above), many gelatinous squid also add the fragility special quality (see the Fragile Gelatinous Cephalopod subentry). This results in the following changes to the octopus's statistics: [B]Gelatinous Octopus Defence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][SIZE=3][B]Armor Class[/B][/SIZE][/TD] [TD][SIZE=3][B]Skills*[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][SIZE=3]12 (+2 Dex), touch 12, flat-footed 10[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +16, Listen +3, Move Silently +5, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][SIZE=3]13 (+1 size, +2 Dex), touch 13, flat-footed 11[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +18, Listen +3, Move Silently +5, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][SIZE=3]14 (+2 size, +2 Dex), touch 14, flat-footed 12[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +20, Listen +3, Move Silently +4, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][SIZE=3]15 (+4 size, +1 Dex), touch 15, flat-footed 14[/SIZE][/TD] [TD][SIZE=3]Escape Artist +11, Hide +21, Listen +3, Move Silently +3, Spot +5, Swim +9[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]* Hide modifier includes a racial bonus of +12 for Medium and Small gelatinous octopuses, +10 for Tiny and +8 for Diminutive ones.[/SIZE] [B]Gelatinous Octopus Offence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]CR[/B]²[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Reflex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Initiative[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Gnawing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]14[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+12*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+1 melee (1d4)[/SIZE][/TD] [TD][SIZE=3]+6 melee (1d4+1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]–1 melee (1d3–1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d3–1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+1*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]–1 melee (1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]13[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–5*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+0 melee (0)[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ This Challenge Rating is for a "resilient" gelatinous octopus without the fragility special quality. ² This Challenge Rating is for a typical "fragile" gelatinous octopus (see the Fragile Gelatinous Cephalopod subentry). * Grapple modifier includes a racial bonus of +8 for Medium and Small gelatinous octopuses and +13 for Tiny or smaller ones.[/SIZE] [B]Fragile Gelatinous Cephalopod[/B] The above entries describe gelatinous cephalopods as resilient as normal squids and octopuses, but many of these creatures have flesh so soft and delicate they're almost as easy to damage as jellyfish. This is probably a food-conservation measure, since building a weak body requires less energy. If netted, such cephalopods are normally reduced to an unidentifiable mush or shapeless blob by the time they're hauled to the surface. A fragile gelatinous cephalopod is as healthy as a normal cephalopod so does not have a racial penalty to its Constitution score, instead it adds the fragility special quality as follows: [B]Fragility (Ex):[/B] This cephalopod is vulnerable to all types of weapon damage (bludgeoning, piercing and slashing) and take half again as much damage from such effects. If attacked by a weapon that does nonlethal damage like a sap or unarmed strike, the additional 50% damage is lethal damage (the first 100% remains nonlethal). Being fragile lowers the gelatinous cephalopod's Challenge Rating as indicated above. [B]Elongated Gelatinous Cephalopod[/B] The majority of gelatinous cephalopods have comparatively short limbs, but a few species have much longer arms (and tentacles in the case of elongated squid). They mostly float motionless and wait for food to blunder into their suckers. Apart from Challenge Rating, these animals use the gelatinous squid or gelatinous octopus statistics in the tables above. Elongated gelatinous squid have the same Reach with their arms and tentacles as normal elongated squid, while elongated gelatinous octopuses have an arm Reach equal to the tentacle Reach of an elongated squid. A realistic elongated gelatinous cephalopod invariably has the lowest possible swim speed (Swim 20 ft. and jet 100 ft.) and the fragility special quality (described above), but in the fantastic environment of a D&D ocean they may be faster and more resilient than the natural animals of our world. [B]Elongated Gelatinous Cephalopod Challenge Rating Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Squid¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Fragile Squid[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Octopus²[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Fragile Octopus[/B][/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/6[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/12[/SIZE][/CENTER][/TD] [/TR] [/TABLE] [SIZE=3][B]¹[/B] CR for "resilient" elongated gelatinous squid, a fragile elongated gelatinous squid's CR is the column to its right. [B]²[/B] CR for "resilient" elongated gelatinous octopus, a fragile elongated gelatinous octopus's CR is the column to its right.[/SIZE] [B]Sample Gelatinous Cephalopod[/B] The vampire squid ([I]Vampyroteuthis infernalis[/I]) is the sole living member of its family (Vampyroteuthidae) and order (Vampyromorphida). Its prehistoric relatives were fairly numerous and diverse during the Jurassic and may have included the Cretaceous "giant squid" [I]Tusoteuthis[/I]. Vampire squids spend their entire lives in the "shadow zone", an extremely deep lightless region that has the lowest oxygen levels in the ocean. Very few animals can live permanently in such water, and this specialisation may explain why [I]V. infernalis [/I]has survived to modern times while all other Vampyromorphida have gone extinct. Although its name literally means "vampire squid from Hell" [I]Vampyroteuthis[/I] is a pretty harmless creature that rarely reaches a foot in length, half of which is its jelly-like body. They look rather like octopuses with a broad cape of webbing connecting their arms, the animal's white beak lies at the centre of this cape. Vampire squids can vary their colour from pale red to jet black and are covered with numerous photophores able to produce impressive displays of light. They normally swim using a pair of fins but can move rapidly via jet propulsion like most cephalopods. Their eyes appear red (or blue if they're reflecting light) and are amazingly big, up to an inch across – [I]Vampyroteuthis[/I] have the largest eyes in proportion to their body of any known animal. A threatened vampire squid often inverts its arms and envelop itself with its inside-out cape, exposing a lining of spine-like growths called cirri. In this posture the [I]Vampyroteuthis[/I] appears larger than it actually is and resembles a spiny chestnut, while it might look fearsome the cirri "thorns" are soft and harmless. If a predator bites an inverted vampire squid it's more likely to bite off an arm or piece of webbing (which would eventually regrow) rather than reach the animal's vulnerable organs. Vampire squid can also try to avoid attack. [I]Vampyroteuthis[/I] cephalopod has no ink sac but can squirt bioluminescent mucus from its tentacles to distract predators, although it prefers to try to avoid attack by jetting away and/or distracting displays of light since that costs its body less resources. [I]Vampyroteuthis[/I] have eight arms plus two long filament-like limbs coated with sticky mucus they use to gather particles of food. These filaments belong to arm pair II (the limbs octopuses lost to become eight-armed) and are far thinner than a squid's tentacles (which are arm pair IV). The vampire squid retracts its filaments into two pouches within its cape when it's not using them. A vampire squid mostly feeds off whatever organic matter sinks past it, although it will catch and eat live animals. Note that the vampire squid conversion in the Creature Catalog is an aquatic underdark monster from [I]Dragon Magazine #227[/I] which has anatomical features unlike [I]Vampyroteuthis[/I] or any other cephalopod (six arms, invertible maw of swordlike teeth, body tipped by ramming shell [I]et cetera[/I]). The species was artificially created by mind flayers so may be unrelated to any other creature. In terms of game mechanics, a [I]Vampyroteuthis[/I] can be represented by a fragile gelatinous octopus of Diminutive size with the Inkless Cephalopod and Glow-Ink Cephalopod traits (described below under Ink Variants). [B][I]Vampyroteuthis[/I] (as Diminutive Fragile Inkless Glow-Ink Gelatinous Octopus)[/B] (Diminutive Animal (Aquatic); Hit Dice: ½d8–1 (1 hp); Init: +1; Speed: Swim 20 ft. (4 squares); AC: 15 (+4 size, +1 Dex), touch 15, flat-footed 14; BAB/Grapple: +0/–5*; Attack: Arms +5 melee (0); Full Attack: Arms +5 melee (0) and bite +0 melee (0); Space/Reach: 1 ft./0 ft.; Special Attacks: Gnawing bite [[I]grapple or +5 melee (0)[/I]], improved grab; Special Qualities: Chameleon [[I]+8 racial bonus to Hide[/I]], fragility [[I]+50% damage from bludgeoning/piercing/slashing[/I]], glowing mucus cloud [[I]2 ft. cube[/I]], jet [[I]speed 150 ft.[/I]], revolting taste [[I]eating it sickens for 1d3 rounds[/I]], rubbery body, superior low-light vision [[I]×3 distance in dim light[/I]]; Saves: Fort +1, Ref +3, Will +1; Abilities: Str 1, Dex 13, Con 9, Int 2, Wis 12, Cha 3; Skills: Escape Artist +11, Hide +21, Listen +3, Move Silently +3, Spot +5, Swim +9; Feats: Alertness, Blind-Fightᴮ, Weapon Finesseᴮ; CR: 1/12) [SIZE=5][B]Glass Cephalopod[/B][/SIZE] A glass cephalopod is a gelatinous cephalopod whose flesh is as transparent as water. The only opaque organ in their bodies is their digestive gland (including the ink sac if present), which is usually tilted vertically to reduce the betraying shadow it casts. The only other part of the animal that's normally visible is their eyes. In shape they are usually bulbous, short-armed and google-eyed as is typical for gelatinous squids and octopuses. Their remarkable transparency makes glass cephalopod nearly invisible. Some species have chromatophores in their skin, by expanding these organs from too small to be seen into microscopic dots of colour they can shift into visibility or assume a ghostlike translucency. Other glass cephalopods have lost their chromatophores or greatly reduced their number. Bioluminescency is also a common feature of this type of cephalopod. Some octopuses are transparent such as the telescope octopus ([I]Amphitretus pelagicus[/I]) and glass octopus ([I]Vitreledonella richardi[/I]) but glass cephalopods tend to be squid. There are scores of species of glass squid, mostly belonging to the families Cranchiidae and Taoniinae. Note that not all members of these families are transparent, even the "glass squid" family of Cranchiidae has multiple species of regular gelatinous squid including the world's largest cephalopod, the colossal squid ([I]Mesonychoteuthis hamiltoni[/I]). Most glass squid live at depths the sun can reach where their transparency helps them hide, like their gelatinous counterparts they are typically miniscule creatures that ascend to shallower water at night to feed and descend into the darker deeps during the day. Other glass squid dwell in the lightless abyss, although many are as small as shallow-water glass squid some species can be quite large. Big abyssal glass squid include the genera [I]Galiteuthis[/I] and [I]Megalocranchia[/I] most of which have bodies one or two feet long, although [I]Megalocranchia fisheri[/I] can reach 6 feet and the normally 15 to 24 inch cockatoo squid [I]Galiteuthis phyllura[/I] is theorized to reach a similar or even larger size. Glass squid often have the mantle-inflating habit (see Gelatinous Cephalopod), those with chromatophores may assume an intimidatingly dark colour when puffed up. Most species that lack these colour-changing organs will squirt ink into the water inflating their mantles to the same effect, [I]Galiteuthis phyllura[/I] is particularly fond of this "ink fill" stratagem. To create a glass cephalopod use the same alterations as a gelatinous cephalopod (note glass squid are normally the "sluggish" type with swim 20 ft. or 30 ft. and jet 150 ft.) then replace the squid or octopus's chameleon special ability with chameleon translucency as follows: [B]Chameleon Translucency (Ex):[/B] A glass cephalopod can change its colour and translucency as well as produce counter-illuminating bioluminescence, this gives it a racial bonus on Hide checks of +16. The cephalopod does not need cover or concealment to attempt a Hide check. A glass cephalopod gains a +2 bonus on attack rolls against sighted opponents who fail to pinpoint the cephalopod's location with a Spot check, such opponents also have a 25% miss chance when attacking the glass cephalopod. This results in the following changes to the cephalopod's statistics: [B]Glass Squid Defence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Initiative[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Armor Class[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Reflex[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Skills*[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12[/SIZE][/TD] [TD][CENTER][SIZE=3]+7[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +17, Listen +4, Spot +8, Swim +12[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]13 (+2 Dex, +1 natural), touch 12, flat-footed 11[/SIZE][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +18, Listen +4, Spot +8, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]13 (+1 size, +2 Dex), touch 13, flat-footed 11[/SIZE][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +22, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]14 (+2 size, +2 Dex), touch 14, flat-footed 12[/SIZE][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +26, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][SIZE=3]16 (+4 size, +2 Dex), touch 16, flat-footed 14[/SIZE][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][SIZE=3]Hide +30, Listen +3, Spot +7, Swim +10[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]* Hide modifier includes a racial bonus of +16 for all sizes of glass squid.[/SIZE] [B]Glass Squid Offence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]CR²[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Tentacles[/B][/SIZE][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Constrict[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Tearing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]18[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]14[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+16*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+8 melee (0)[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d6+4[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d8+2)[/SIZE][/TD] [TD][SIZE=3]+7 melee (1d8+4)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+6*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d4[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d6)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d6)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d3–1[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d4–1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d4–1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]+2 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+2 melee (1d3–3)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d3–3)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+6 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+4 melee (1)[/SIZE][/TD] [TD][SIZE=3]+6 melee (1)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ This Challenge Rating is for a typical "fragile" glass squid (see the Fragile Gelatinous Cephalopod subentry). ² This Challenge Rating is for a "resilient" glass squid without the fragility special quality. * Grapple modifier includes a racial bonus of +4 for Large to Small glass squid and +13 for Tiny or smaller ones.[/SIZE] [B]Glass Octopus Defence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][SIZE=3][B]Armor Class[/B][/SIZE][/TD] [TD][SIZE=3][B]Skills*[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][SIZE=3]12 (+2 Dex), touch 12, flat-footed 10[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +20, Listen +3, Move Silently +5, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][SIZE=3]13 (+1 size, +2 Dex), touch 13, flat-footed 11[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +22, Listen +3, Move Silently +5, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][SIZE=3]14 (+2 size, +2 Dex), touch 14, flat-footed 12[/SIZE][/TD] [TD][SIZE=3]Escape Artist +12, Hide +26, Listen +3, Move Silently +4, Spot +5, Swim +10[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][SIZE=3]15 (+4 size, +1 Dex), touch 15, flat-footed 14[/SIZE][/TD] [TD][SIZE=3]Escape Artist +11, Hide +29, Listen +3, Move Silently +3, Spot +5, Swim +9[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]* Hide modifier includes a racial bonus of +16 for all sizes of glass octopus.[/SIZE] [B]Glass Octopus Offence Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]CR²[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Reflex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Initiative[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Dex[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Gnawing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]14[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+12*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+1 melee (1d4)[/SIZE][/TD] [TD][SIZE=3]+6 melee (1d4+1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+5[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]–1 melee (1d3–1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1d3–1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]15[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+1*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+4 melee (0)[/SIZE][/TD] [TD][SIZE=3]–1 melee (1)[/SIZE][/TD] [TD][SIZE=3]+4 melee (1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]13[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–5*[/SIZE][/CENTER][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+0 melee (0)[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ This Challenge Rating is for a typical "fragile" glass octopus (see the Fragile Gelatinous Cephalopod subentry). ² This Challenge Rating is for a "resilient" glass octopus without the fragility special quality. * Grapple modifier includes a racial bonus of +8 for Medium and Small glass octopuses and +13 for Tiny or smaller ones.[/SIZE] [B]Elongated Glass Cephalopods[/B] Glass cephalopods almost always have the fragile option but are very rarely elongated. They can be created by adding the Chameleon Translucency special quality to an elongated glass cephalopod and have the following Challenge Ratings. [B]Elongated Glass Cephalopod Challenge Rating Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]Squid¹[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Fragile Squid[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Octopus²[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Fragile Octopus[/B][/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]—[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]3[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/3[/SIZE][/CENTER][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]1/8[/SIZE][/CENTER][/TD] [/TR] [/TABLE] [SIZE=3][B]¹[/B] CR for "resilient" elongated glass squid, a fragile elongated glass squid's CR is the column to its right. [B]²[/B] CR for "resilient" elongated glass octopus, a fragile elongated glass octopus's CR is the column to its right.[/SIZE] [B]Sample Glass Cephalopod[/B] As mentioned above, some deep sea glass squid can be quite sizeable. The follow entries describe a typical example (a Tiny fragile glass squid) as well as a spectacular monster (a "robust" glass squid of Large size). The known glass squid species of our world appear to top off at Medium size (i.e. [I]Megalocranchia fisheri[/I], which can grow to a total length of 9 or 10 feet with a 6 foot long body). It's possible the cockatoo squid ([I]Galiteuthis phyllura[/I]) reaches a similar size based on the remains of an arm and tentacle brought up by a Russian trawler Novoulianovsk – if the rest of the squid followed the normal proportions of the species it would have a body 8 or 9 feet long and a total length around 13 feet. Note that [I]Galiteuthis[/I] squid have fairly long slender bodies so this squid would be at the top of Medium size rather than the bottom of Large size. A typical glass octopus appears in the Octopus Variants section of the separate Octopus Redux entry. [B]Giant Cockatoo Squid (Large Glass Squid)[/B] (Large Animal (Aquatic); Hit Dice: 6d8+12 (33 hp); Init: +2; Speed: Swim 50 ft. (10 squares); AC: 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12; BAB/Grapple: +4/+16*; Attack: Tentacles +8 melee (0); Full Attack: Tentacles +8 melee (0), arms +5 melee (0) and bite +5 melee (1d8+2); Space/Reach: 10 ft./5 ft. (10 ft. with tentacles); Special Attacks: Constrict 1d6+4, improved grab, tearing bite [[I]grapple or +7 melee (1d8+4)[/I]]; Special Qualities: Chameleon translucency, ink cloud [[I]20 ft. cube[/I]], jet [[I]speed 250 ft.[/I]], revolting taste [[I]eating it sickens for 1d3 rounds[/I]], superior low-light vision [[I]×6 distance in dim light[/I]]; Saves: Fort +7, Ref +7, Will +3; Abilities: Str 18, Dex 14, Con 15, Int 2, Wis 12, Cha 2; Skills: Hide +17, Listen +4, Spot +8, Swim +12; Feats: Blind-Fight, Endurance, Multiattackᴮ, Weapon Focus (tentacles); CR: 4) [B]Cockatoo Squid (Tiny Fragile Glass Squid)[/B] (Tiny Animal (Aquatic); Hit Dice: 1d8 (4 hp); Init: +2; Speed: Swim 30 ft. (6 squares); AC: 14 (+2 size, +2 Dex), touch 14, flat-footed 12; BAB/Grapple: +0/+2*; Attack: Tentacles +4 melee (0); Full Attack: Tentacles +4 melee (0), arms +2 melee (0) and bite +2 melee (1d3–3); Space/Reach: 2½ ft./0 ft.; Special Attacks: Improved grab, tearing bite [[I]grapple or +4 melee (1d3–3)[/I]]; Special Qualities: Chameleon translucency, fragility [[I]+50% damage from bludgeoning/piercing/slashing[/I]], ink cloud [[I]5 ft. cube[/I]], jet [[I]speed 150 ft.[/I]], revolting taste [[I]eating it sickens for 1d3 rounds[/I]], superior low-light vision [[I]×4 distance in dim light[/I]]; Saves: Fort +2, Ref +4, Will +1; Abilities: Str 4, Dex 15, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +26, Listen +3, Spot +7, Swim +10; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/3) [SIZE=5][B]Invisible Cephalopod[/B][/SIZE] An invisible cephalopod is naturally invisible like a phantom fungus. Such animals do not exist in the real world, their invisibility is a supernatural adaptation to living in a fantasy world. A dead invisible cephalopod resembles a glass cephalopod, although its flesh is denser and sturdier than those gelatinous creatures. To create an invisible cephalopod, change the creature type to Magical Beast (which improves the cephalopod's Hit Dice to 1d10 and increases its Base Attack Bonus to equal the Hit Dice) and replace the chameleon ability with greater invisibility as follows: [B]Greater Invisibility (Su)[/B] This ability is constant, allowing an invisible cephalopod to remain invisible even when attacking. It works like [I]greater invisibility[/I] (caster level 12th) and lasts as long as the phantom fungus is alive. This ability is not subject to the [I]invisibility purge[/I] spell. A phantom fungus becomes visible 1 minute after it is killed. Being invisible grants a +20 bonus to Hide checks, which replaces whatever racial bonus to Hide checks the base cephalopod has. Becoming an invisible cephalopod increases the creature's Challenge Rating by +1, if the cephalopod had a fractional challenge rating, a CR 1/2 or 1/3 cephalopod becomes CR 1, a CR between 1/3 and 1/5 becomes 1/2, and any lower CR become 1/3. An invisible cephalopod cannot be a Gelatinous Cephalopod or Glass Cephalopod but may be any other variant, even a Dazzling Cephalopod. Most are Inkless Cephalopods. [B]Sample Invisible Cephalopod[/B] The following is a standard squid with this variant applied: [B]Invisible Squid[/B] (Medium Magical Beast (Aquatic); Hit Dice: 3d10 (16 hp); Init: +3; Speed: Swim 60 ft. (12 squares); AC: 16 (+1 size, +3 Dex, +2 natural)[[I]plus invisibility's 50% miss[/I]], touch 14, flat-footed 13; BAB/Grapple: +3/+11*; Attack: Tentacles +6 melee (0); Full Attack: Tentacles +6 melee (0), arms +4 melee (0) and bite +4 melee (1d6+1); Space/Reach: 5 ft./5 ft.; Special Attacks: Constrict 1d4+2, improved grab, tearing bite [[I]grapple or +6 melee (1d6+2)[/I]]; Special Qualities: Greater invisibility [[I]vs sighted foes has +2 attack & ignores Dex bonuses to AC[/I]], jet [[I]speed 300 ft.[/I]], low-light vision; Saves: Fort +3, Ref +6, Will +2; Abilities: Str 14, Dex 17, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +3 [[I]+23 with invisibility[/I]], Listen +4, Spot +7, Swim +11; Feats: Blind-Fight, Endurance, Multiattackᴮ, Weapon Finesseᴮ; CR: 3). [/QUOTE]
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