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General Monster Talk
Cleon Specials – SRD Redux Monsters and Related Creatures
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<blockquote data-quote="Cleon" data-source="post: 7961898" data-attributes="member: 57383"><p><span style="font-size: 22px"><strong>Squid Variants</strong></span></p><p>There are hundreds of species of squid, the following entries describe a few noteworthy variations of the normal squids described above, including the Elongated Squid, Flying Squid and Slow Squid. Variations that that can be applied to other cephalopods such as octopuses are appended below the Squid Variants; namely the Dazzling Cephalopod, Gelatinous Cephalopod, Glass Cephalopod and Ink Variants. The separate long-arm squid entry includes its Cephalopod Variant, the Long-Armed Cephalopod.</p><p></p><p><span style="font-size: 18px"><strong>Elongated Squid (Whiplash Squid)</strong></span></p><p>The squid detailed above are robust animals, with relatively large bodies and limbs that may be shorter than their body-length. Some species of squid have much longer arms and tentacles and somewhat slimmer bodies. Elongated squid are quite common and may be more abundant than robustly-built squid in some habitats, such as the deep sea where it's dimly lit or lightless. They are often slower swimmers, depending on tentacle-reach more than speed to catch prey.</p><p></p><p>Typical elongated squid include the 20 or so species in the family Mastigoteuthidae. Commonly called whiplash squid after their long whip-like tentacles, most of this family have soft jelly-like bodies as described in the Elongated Gelatinous Cephalopod subentry below. The suckers on their whiplash tentacles are often too small to see, making them extremely sticky to even microscopic objects. Whiplash squid probably use their tentacles to filter particles of food out of the water but they could, in theory at least, adhere to other animals so this entry assumes elongated squid can also use them to attack prey.</p><p></p><p>An elongated squid has a Strength 2 points lower than the "robust" normal squid. It has a Reach with its arms equal to its Space and a Reach with its tentacles equal to double its Space (except for Medium elongated squid, which have a 15 foot tentacle Reach).</p><p></p><p>If an elongated squid already has a hold on an opponent in the water when it succeeds at a grapple check during a standard or full attack, it can automatically reduce the distance between it and its opponent by a distance of up to 20 feet, either by moving towards its opponent or pulling them closer with its limbs. The movement may affect the squid, the opponent or both. If this movement pulls an opponent into the Reach of its arms attack or bite attack the elongated squid is able to make attacks-of-opportunity with those natural weapons.</p><p></p><p>An opponent can attack an elongated squid's tentacles with a sunder attempt as if they were weapons (although the squid has a pair of tentacles, they are treated as a single weapon). An elongated squid's tentacles have 1 hit point for every 5 feet of Reach they possess: 4 hp for Large elongated squid, 3 hp for Medium, 2 hp for Small, and 1 hp for Tiny or smaller elongated squid. If an elongated squid is currently grappling a target with its paired tentacles, it uses its arms attack to make its attack of opportunity against the sundering opponent if that opponent is within the arms' Reach. An opponent can also attack an elongated squid's arms with a sunder attack as if they were weapons, the arms of a Large elongated squid have 2 hit points each and Medium or smaller elongated squid arms have 1 hit point each.</p><p></p><p>Severing an elongated squid's limbs deals damage to the creature equal to half the limbs' hit points rounded down; a severed tentacle results in 2 points of damage for Large squid, 1 point for Medium or Small, and no damage for a Tiny or smaller; a severed arm results in 1 point of damage for Large squid, 1 point of damage per odd-numbered arm for Medium or Small squid (so damage on 1st, 3rd, 5th & 7th arm loss), and no damage for Tiny or smaller. Severed arms only hinder an elongated squid once it loses four arms, which applies a –2 penalty to the squid's arms attack rolls and grapple checks, if it loses all but one or two of its arms the penalty to grapple checks becomes –4, if it loses all eight arms the elongated squid becomes unable to make arms attacks.</p><p></p><p>An elongated squid usually withdraws from combat if it loses four arms or its tentacles plus an arm or two. The creature regrows severed limbs in 1d10+10 days.</p><p></p><p>Elongated squid can only make constriction attacks with their arms, change the Constrict special attack to:</p><p></p><p><strong>Constrict (Ex):</strong> An elongated squid automatically deals constriction damage with a successful grapple check if the opponent is within the Reach of its arms attack. If the squid is close enough to bite the opponent it is constricting it can simultaneously uses its Tearing Beak special attack on them.</p><p></p><p>This results in the following changes to the squid's statistics:</p><p></p><p><strong>Elongated Squid Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Tentacles</strong></span></td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Constrict</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Tearing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Large¹</span></td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">20</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+19*</span></p> </td><td><span style="font-size: 12px">Reach 20 ft. <br /> +9 melee (0)</span></td><td><span style="font-size: 12px">Reach 10 ft. <br /> +6 melee (0)</span></td><td><span style="font-size: 12px">1d6+5</span></td><td><span style="font-size: 12px">+6 melee (1d8+2)</span></td><td><span style="font-size: 12px">+8 melee (1d8+5)</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+9*</span></p> </td><td><span style="font-size: 12px">Reach 15 ft. <br /> +5 melee (0)</span></td><td><span style="font-size: 12px">Reach 5 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">1d4+1</span></td><td><span style="font-size: 12px">+3 melee (1d6)</span></td><td><span style="font-size: 12px">+5 melee (1d6+1)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+7*</span></p> </td><td><span style="font-size: 12px">Reach 10 ft. <br /> +5 melee (0)</span></td><td><span style="font-size: 12px">Reach 5 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">1d3–1</span></td><td><span style="font-size: 12px">+3 melee (1d4)</span></td><td><span style="font-size: 12px">+5 melee (1d4)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+5*</span></p> </td><td><span style="font-size: 12px">Reach 5 ft. <br /> +5 melee (0)</span></td><td><span style="font-size: 12px">Reach 0 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+3 melee (1)</span></td><td><span style="font-size: 12px">+5 melee (1)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–1*</span></p> </td><td><span style="font-size: 12px">Reach 0 ft. <br /> +7 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+7 melee (0)</span></td></tr></table><p><span style="font-size: 12px">¹ A Large elongated squid has Swim +13 instead of Swim +14.</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +6 for Large to Small elongated squid and +15 for Tiny or smaller ones.</span></p><p></p><p>An elongated squid may also be a Dazzling Cephalopod, Flying Squid, Gelatinous Cephalopod, Glass Cephalopod or Slow Squid (see below).</p><p></p><p><strong>Sample Elongated Squid</strong></p><p>The love-heart squid (<em>Idioteuthis cordiformis</em>) is a deep-sea whiplash squid that can reach up to three feet in body length and is known to prey on birdbeak dogfish (<em>Deania calcea</em>). Unlike other squid of the Mastigoteuthidae whiplash family its tentacle have some large suckers as well as the small to microscopic suckers of other whiplash squid's tentacles. It is a Small elongated squid.</p><p></p><p><strong>Love-Heart Squid (Small Elongated Squid)</strong> (Small Animal (Aquatic); Hit Dice: 2d8 (9 hp); Init: +3; Speed: Swim 60 ft. (12 squares); AC: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13; BAB/Grapple: +0/+6*; Attack: Tentacles +5 melee (0); Full Attack: Tentacles +5 melee (0), arms +3 melee (0) and bite +3 melee (1d4); Space/Reach: 5 ft./5 ft. (10 ft. with tentacles); Special Attacks: Constrict 1d3, improved grab, tearing bite [<em>grapple or +5 melee (1d4)</em>]; Special Qualities: Chameleon, ink cloud [<em>10 ft. cube</em>], jet [<em>speed 300 ft.</em>], low-light vision, revolting taste [<em>eating it sickens for 1d3 rounds</em>]¹; Saves: Fort +3, Ref +6, Will +1; Abilities: Str 10, Dex 17, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +11, Listen +3, Spot +7, Swim +11; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/2)</p><p></p><p>¹ Like most deep-sea squid, all whiplash squids are full of ammonia. Therefore the revolting taste special ability from Gelatinous Cephalopod has been added to the love-heart squid.</p><p></p><p><span style="font-size: 18px"><strong>Longline Squid (Extremely Elongated Squid)</strong></span></p><p>A few squid take tentacle-lengthening to even greater extremes to standard elongated squid, with tentacles ten to twelve times longer than their bodies. Such animals lack a commonly accepted name so are dubbed longline squid in this entry. They have some similarities to the long-arm squid (described separately), a cephalopod whose limb length is so great even this extremely elongated squid pales in comparison.</p><p></p><p>A longline squid has a Strength 2 points lower than the "robust" normal squid and is always a Slow Squid. It has a Reach with its arms equal to its Space and a Reach with its tentacles of an incredible 60 feet for a Large squid, 45 feet for Medium, 30 feet for Small, 15 feet for Tiny and 5 feet for Diminutive.</p><p></p><p>A longline squid has two tentacle attacks instead of the paired tentacles attack of a normal squid. It resolves each tentacle's attack as if it were a secondary weapon. A longline squid can only use both its tentacle attacks against an opponents within one-third of its reach, opponents further away can only be attacked with a single tentacle, and if the opponent is outside two-thirds of the squid's reach the tentacle has a –2 penalty to attack. If the longline squid is grappling an opponent with one tentacle it can attack them with its other tentacle regardless of distance.</p><p></p><p>Because the tentacles are so thin, a longline squid's grapple bonus is reduced by 2 points when it holds an opponent in both tentacles or 4 points for one tentacle.</p><p></p><p>If a longline squid already has a hold on an opponent in the water when it succeeds at a grapple check during a standard or full attack, it can automatically reduce the distance between it and its opponent by a distance of up to 20 feet, either by moving towards its opponent or pulling them closer with its limbs. The movement may affect the squid, the opponent or both. If this movement pulls an opponent within the Reach of its arms attack or bite attack the longline squid is able to make attacks-of-opportunity with those natural weapons.</p><p></p><p>An opponent can attack a longline squid's tentacles or arms with a sunder attempt as if they were weapons, the limbs of a Large longline squid have 2 hit points each and Medium or smaller longline squid limbs have 1 hit point each. If a longline squid is currently grappling a target with the appendage that is being attacked, it usually uses another limb to make its attack of opportunity against the opponent making the sunder attempt. Longline squid will avoid making tentacle attacks against opponents held by their arms to reduce the risk of damage to their tentacles.</p><p></p><p>Severing a longline squid's limbs deals damage to the creature; a severed arm or tentacle results in 1 point of damage for Large squid, 1 point of damage per odd-numbered limb for Medium or Small squid (so damage on 1st, 3rd, 5th, 7th & 9th limb loss), and no damage for Tiny or smaller squid. Losing a tentacle removes one of the squid's tentacle attacks. Severed arms only hinder a longline squid once it loses four arms, which applies a –2 penalty to the squid's arms attack rolls and grapple checks, if it loses all but one or two of its arms the penalty to grapple checks becomes –4, if it loses all eight arms the longline squid becomes unable to make arms attacks.</p><p></p><p>A longline squid usually withdraws from combat if it loses four arms or a tentacles plus an arm or two. The creature regrows severed limbs in 1d10+10 days.</p><p></p><p>This results in the following changes to the squid's statistics:</p><p></p><p><strong>Longline Squid Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><p style="text-align: center"><span style="font-size: 12px"><strong>CR</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Str</strong></span></p> </td><td><p style="text-align: center"><span style="font-size: 12px"><strong>Grapple</strong></span></p> </td><td><span style="font-size: 12px"><strong>Tentacles</strong></span></td><td><span style="font-size: 12px"><strong>Arms</strong></span></td><td><span style="font-size: 12px"><strong>Constrict</strong></span></td><td><span style="font-size: 12px"><strong>Bite</strong></span></td><td><span style="font-size: 12px"><strong>Tearing Beak</strong></span></td></tr><tr><td><span style="font-size: 12px">Large^</span></td><td><p style="text-align: center"><span style="font-size: 12px">4</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">20</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+19/+17/+15*</span></p> </td><td><span style="font-size: 12px">20¹/40²/60³ ft. <br /> +5 melee (0)</span></td><td><span style="font-size: 12px">Reach 10 ft. <br /> +5 melee (0)</span></td><td><span style="font-size: 12px">1d6+4</span></td><td><span style="font-size: 12px">+5 melee <br /> (1d8+2)</span></td><td><span style="font-size: 12px">+7 melee (1d8+4)</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">12</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+9/+7/+5*</span></p> </td><td><span style="font-size: 12px">15¹/30²/45³ ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">Reach 5 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">1d4</span></td><td><span style="font-size: 12px">+5 melee <br /> (1d6)</span></td><td><span style="font-size: 12px">+3 melee (1d6)</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><p style="text-align: center"><span style="font-size: 12px">1</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+7/+5/+3*</span></p> </td><td><span style="font-size: 12px">10¹/20²/30³ ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">Reach 5 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">1d3–1</span></td><td><span style="font-size: 12px">+5 melee <br /> (1d4–1)</span></td><td><span style="font-size: 12px">+3 melee (1d4–1)</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">6</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">+5/+3/+1*</span></p> </td><td><span style="font-size: 12px">5¹/10²/15³ ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">Reach 0 ft. <br /> +3 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+3 melee (1)</span></td><td><span style="font-size: 12px">+5 melee (1)</span></td></tr><tr><td><span style="font-size: 12px">Diminutive^</span></td><td><p style="text-align: center"><span style="font-size: 12px">1/10</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">2</span></p> </td><td><p style="text-align: center"><span style="font-size: 12px">–1/–3/–5*</span></p> </td><td><span style="font-size: 12px">0¹/5² ft. +5 melee (0)</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">—</span></td><td><span style="font-size: 12px">+5 melee (0)</span></td><td><span style="font-size: 12px">+7 melee (0)</span></td></tr></table><p><span style="font-size: 12px">^ A Large longline squid has Swim +13 instead of Swim +14.</span></p><p><span style="font-size: 12px">¹ Within this Reach a longline squid can attack an opponent with 2 tentacles.</span></p><p><span style="font-size: 12px">² Within this Reach a longline squid can attack an opponent with a single tentacle.</span></p><p><span style="font-size: 12px">³ Within this Reach a longline squid can attack an opponent with a single tentacle with a –2 attack penalty.</span></p><p><span style="font-size: 12px">* Grapple modifier includes a racial bonus of +6 for Large to Small longline squid and +15 for Tiny or smaller ones. If adds a –4 penalty for a two tentacle hold and –2 for one tentacle.</span></p><p></p><p>A longline squid may also be a Dazzling Cephalopod, Gelatinous Cephalopod, Glass Cephalopod or Slow Squid (see below).</p><p></p><p><strong>Sample Longline Squid</strong></p><p>A big longline squid can have a body about 18 inches long and total length up to 18 feet due to its extra-long tentacles, the largest may reach 2½ foot body length and have 30 foot total lengths It is usually far more modest in size, six or seven feet in total length for a typical specimen.</p><p></p><p>The longline squid is based on the <em>Asperoteuthis acanthoderma</em>, a species which lacks a common name. The genus <em>Asperoteuthis</em> are whiplash squids (family Chiroteuthidae), but the other three <em>Asperoteuthis</em> species (<em>lui</em>, <em>mangoldae</em> & <em>nesisi</em>) lack the spectacular tentacle length of <em>A. acanthoderma</em> and are typical whiplash squid (i.e. fragile gelatinous elongated squid of Diminutive or possibly Tiny size, <em>Asperoteuthis lui</em> can definitely reach Tiny size.</p><p></p><p><span style="color: purple"><strong><em>Note:</em></strong> In our world, the largest <em>A. acanthoderma</em> specimens currently known are an immature female with a 78 cm mantle length but broken-off tentacles and a mature male of 65 cm with complete tentacles, the longest is a 45 cm squid with tentacles about 5.5 metres long. The largest known <em>A. lui</em> specimen has a 36.3 cm mantle and its longest intact tentacle was 206.5 cm. It's worth noting that squid are so soft and elastic it's easy to overstretch the tentacles to longer than their natural length so great care should be taken when measuring them.</span></p><p></p><p><em>Asperoteuthis acanthoderma</em> is a fragile gelatinous longline squid. Typical specimens are Diminutive and sizeable ones are Tiny. The following Small individual is likely its maximum size. Note the statblock can be used for a typical fragile gelatinous elongated squid by removing the longline tentacle attributes and replacing the 2 tentacles secondary attack with a single tentacles primary attack.</p><p></p><p><strong><em>Asperoteuthis acanthoderma</em> (Small Gelatinous Fragile Longline Squid)</strong> (Small Animal (Aquatic); Hit Dice: 2d8 (9 hp)[<em>1 hp tentacles, takes 1 hp on 1st/3rd/5th/7th/9th severing</em>]; Init: +2; Speed: Swim 20 ft. (4 squares); AC: 13 (+1 size, +2 Dex), touch 13, flat-footed 11; BAB/Grapple: +0/+4* [<em>+2/+0 if two/one tentacles</em>]; Attack: Tentacle +2 melee (0); Full Attack: 2 tentacles +2 melee (0), arms +2 melee (0) and bite +2 melee (1d4–1); Space/Reach: 5 ft./5 ft. (10/20/30 ft. with tentacles); Special Attacks: Constrict 1d3–1, improved grab, tearing bite [<em>grapple or +4 melee (1d4–1)</em>]; Special Qualities: Chameleon, ink cloud [<em>10 ft. cube</em>], jet [<em>speed 150 ft.</em>], low-light, revolting taste [<em>eating it sickens for 1d3 rounds</em>]; Saves: Fort +3, Ref +5, Will +1; Abilities: Str 8, Dex 15, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +14, Listen +3, Spot +7, Swim +10; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/2)</p><p></p><p><span style="font-size: 18px"><strong>Flying Squid</strong></span></p><p>Flying squid do not fly so much as jump with style. Many squid species will leap above the water's surface, including the jumbo squid, but do so less adeptly than genuine flying squid. Squid jump into the air to avoid swimming predators, and some species also "porpoise" along the ocean's surface to travel long distances more efficiently.</p><p></p><p>To create a flying squid add the following special quality:</p><p></p><p><strong>Improved Jumping (Ex):</strong> When a flying squid makes a long jump, the horizontal distance it covers is 50% higher than normal (rounded down into 5-foot spaces) but the vertical height remains the same (i.e. a DC 10 horizontal jump covers 15 feet rather than the normal 10 feet and rises to a height of 2½ feet). A flying squid can always take 10 on Jump checks and has a +4 racial bonus to Jump checks.</p><p></p><p>Typical Jump modifier for flying squid, flying elongated squid, normal squid, slow squid, elongated squid and elongated slow squid are presented in the following table. A gelatinous squid or glass squid with a swim speed of 40 feet would have the same Jump modifiers as an elongated slow squid with swim 40 ft. but such animals never leap from the sea.</p><p></p><p><strong>Jumping Squid Table</strong></p><table style='width: 100%'><tr><td><span style="font-size: 12px"><strong>Size</strong></span></td><td><span style="font-size: 12px"><strong>Flying<br /> Squid</strong></span></td><td><span style="font-size: 12px"><strong>Take 10<br /> Distance¹</strong></span></td><td><span style="font-size: 12px"><strong>Flying<br /> Elongated</strong></span></td><td><span style="font-size: 12px"><strong>Take 10<br /> Distance</strong>²</span></td><td><span style="font-size: 12px"><strong>Normal<br /> Squid</strong></span></td><td><span style="font-size: 12px"><strong>Slow Squid<br /> (50 ft.)</strong></span></td><td><span style="font-size: 12px"><strong>Slow Squid<br /> (40 ft.)</strong></span></td><td><span style="font-size: 12px"><strong>Elongated<br /> Squid</strong></span></td><td><span style="font-size: 12px"><strong>Elongated<br /> Slow (50 ft.)</strong></span></td><td><span style="font-size: 12px"><strong>Elongated<br /> Slow (40 ft.)</strong></span></td></tr><tr><td><span style="font-size: 12px">Large</span></td><td><span style="font-size: 12px">Jump +22</span></td><td><span style="font-size: 12px">45 ft.</span></td><td><span style="font-size: 12px">Jump +20</span></td><td><span style="font-size: 12px">45 ft.</span></td><td><span style="font-size: 12px">Jump +18</span></td><td><span style="font-size: 12px">Jump +14</span></td><td><span style="font-size: 12px">Jump +10</span></td><td><span style="font-size: 12px">Jump +17</span></td><td><span style="font-size: 12px">Jump +13</span></td><td><span style="font-size: 12px">Jump +9</span></td></tr><tr><td><span style="font-size: 12px">Medium</span></td><td><span style="font-size: 12px">Jump +18</span></td><td><span style="font-size: 12px">40 ft.</span></td><td><span style="font-size: 12px">Jump +16</span></td><td><span style="font-size: 12px">35 ft.</span></td><td><span style="font-size: 12px">Jump +14</span></td><td><span style="font-size: 12px">Jump +10</span></td><td><span style="font-size: 12px">Jump +6</span></td><td><span style="font-size: 12px">Jump +13</span></td><td><span style="font-size: 12px">Jump +9</span></td><td><span style="font-size: 12px">Jump +5</span></td></tr><tr><td><span style="font-size: 12px">Small</span></td><td><span style="font-size: 12px">Jump +17</span></td><td><span style="font-size: 12px">40 ft.</span></td><td><span style="font-size: 12px">Jump +15</span></td><td><span style="font-size: 12px">35 ft.</span></td><td><span style="font-size: 12px">Jump +13</span></td><td><span style="font-size: 12px">Jump +9</span></td><td><span style="font-size: 12px">Jump +5</span></td><td><span style="font-size: 12px">Jump +12</span></td><td><span style="font-size: 12px">Jump +8</span></td><td><span style="font-size: 12px">Jump +4</span></td></tr><tr><td><span style="font-size: 12px">Tiny</span></td><td><span style="font-size: 12px">Jump +15</span></td><td><span style="font-size: 12px">35 ft.</span></td><td><span style="font-size: 12px">Jump +13</span></td><td><span style="font-size: 12px">30 ft.</span></td><td><span style="font-size: 12px">Jump +11</span></td><td><span style="font-size: 12px">Jump +7</span></td><td><span style="font-size: 12px">Jump +3</span></td><td><span style="font-size: 12px">Jump +10</span></td><td><span style="font-size: 12px">Jump +6</span></td><td><span style="font-size: 12px">Jump +2</span></td></tr><tr><td><span style="font-size: 12px">Diminutive</span></td><td><span style="font-size: 12px">Jump +13</span></td><td><span style="font-size: 12px">30 ft.</span></td><td><span style="font-size: 12px">Jump +11</span></td><td><span style="font-size: 12px">30 ft.</span></td><td><span style="font-size: 12px">Jump +9</span></td><td><span style="font-size: 12px">Jump +5</span></td><td><span style="font-size: 12px">Jump +9</span></td><td><span style="font-size: 12px">Jump +8</span></td><td><span style="font-size: 12px">Jump +1</span></td><td><span style="font-size: 12px">Jump +0</span></td></tr></table><p><span style="font-size: 12px">¹ This is the horizontal distance in 5 foot spaces a flying squid covers if it Takes 10 on a Jump skill check.</span></p><p><span style="font-size: 12px">² This is the horizontal distance in 5 foot spaces a flying elongated squid covers if it Takes 10 on a Jump skill check.</span></p><p></p><p>A flying squid may also be a Dazzling Cephalopod or Elongated Squid.</p><p></p><p><span style="font-size: 18px"><strong>Slow Squid</strong></span></p><p>Not all squid are as speedsters. Squid that live in the abyssal depths or forage on the seabed are often more sedate animals than the fast-swimming pelagic squid.</p><p></p><p>Reduce the Swim speed of a slow squid to 50 feet or 40 feet, this reduces its jet special ability to a speed of 250 feet or 200 feet.</p><p></p><p>A slow squid may also be Dazzling Cephalopod or Elongated Squid, all Gelatinous Cephalopods and Glass Cephalopods are as slow or slower than Slow Squid.</p><p></p><p><span style="font-size: 18px"><strong>Smart Squid</strong></span></p><p>At least a few species of squid have Intelligence 2 like an octopus rather than Intelligence 1 as presented here. This increase does not change the squid's other game attributes but should be considered when deciding how sophisticatedly it behaves. A smart squid may also be any other Squid Variant or Cephalopod Variant.</p><p></p><p>Octopuses are certainly smart for animals, and rival cats, dogs and even monkeys in learning and problem-solving abilities, the superior manipulation abilities of their arms may distort their apparent cleverness. The intelligence of squid is harder to determine due to their wandering lifestyles and aggressive hunger. Some squid socially interact through postures, gestures and lights or colour-changing with each other, and schooling squid may use such signals to hunt collaboratively (although scholars are only sure jumbo squid do so).</p><p></p><p>Cephalopods in general are the most intelligent molluscs, although compared to the average snail that isn't terribly impressive.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7961898, member: 57383"] [SIZE=6][B]Squid Variants[/B][/SIZE] There are hundreds of species of squid, the following entries describe a few noteworthy variations of the normal squids described above, including the Elongated Squid, Flying Squid and Slow Squid. Variations that that can be applied to other cephalopods such as octopuses are appended below the Squid Variants; namely the Dazzling Cephalopod, Gelatinous Cephalopod, Glass Cephalopod and Ink Variants. The separate long-arm squid entry includes its Cephalopod Variant, the Long-Armed Cephalopod. [SIZE=5][B]Elongated Squid (Whiplash Squid)[/B][/SIZE] The squid detailed above are robust animals, with relatively large bodies and limbs that may be shorter than their body-length. Some species of squid have much longer arms and tentacles and somewhat slimmer bodies. Elongated squid are quite common and may be more abundant than robustly-built squid in some habitats, such as the deep sea where it's dimly lit or lightless. They are often slower swimmers, depending on tentacle-reach more than speed to catch prey. Typical elongated squid include the 20 or so species in the family Mastigoteuthidae. Commonly called whiplash squid after their long whip-like tentacles, most of this family have soft jelly-like bodies as described in the Elongated Gelatinous Cephalopod subentry below. The suckers on their whiplash tentacles are often too small to see, making them extremely sticky to even microscopic objects. Whiplash squid probably use their tentacles to filter particles of food out of the water but they could, in theory at least, adhere to other animals so this entry assumes elongated squid can also use them to attack prey. An elongated squid has a Strength 2 points lower than the "robust" normal squid. It has a Reach with its arms equal to its Space and a Reach with its tentacles equal to double its Space (except for Medium elongated squid, which have a 15 foot tentacle Reach). If an elongated squid already has a hold on an opponent in the water when it succeeds at a grapple check during a standard or full attack, it can automatically reduce the distance between it and its opponent by a distance of up to 20 feet, either by moving towards its opponent or pulling them closer with its limbs. The movement may affect the squid, the opponent or both. If this movement pulls an opponent into the Reach of its arms attack or bite attack the elongated squid is able to make attacks-of-opportunity with those natural weapons. An opponent can attack an elongated squid's tentacles with a sunder attempt as if they were weapons (although the squid has a pair of tentacles, they are treated as a single weapon). An elongated squid's tentacles have 1 hit point for every 5 feet of Reach they possess: 4 hp for Large elongated squid, 3 hp for Medium, 2 hp for Small, and 1 hp for Tiny or smaller elongated squid. If an elongated squid is currently grappling a target with its paired tentacles, it uses its arms attack to make its attack of opportunity against the sundering opponent if that opponent is within the arms' Reach. An opponent can also attack an elongated squid's arms with a sunder attack as if they were weapons, the arms of a Large elongated squid have 2 hit points each and Medium or smaller elongated squid arms have 1 hit point each. Severing an elongated squid's limbs deals damage to the creature equal to half the limbs' hit points rounded down; a severed tentacle results in 2 points of damage for Large squid, 1 point for Medium or Small, and no damage for a Tiny or smaller; a severed arm results in 1 point of damage for Large squid, 1 point of damage per odd-numbered arm for Medium or Small squid (so damage on 1st, 3rd, 5th & 7th arm loss), and no damage for Tiny or smaller. Severed arms only hinder an elongated squid once it loses four arms, which applies a –2 penalty to the squid's arms attack rolls and grapple checks, if it loses all but one or two of its arms the penalty to grapple checks becomes –4, if it loses all eight arms the elongated squid becomes unable to make arms attacks. An elongated squid usually withdraws from combat if it loses four arms or its tentacles plus an arm or two. The creature regrows severed limbs in 1d10+10 days. Elongated squid can only make constriction attacks with their arms, change the Constrict special attack to: [B]Constrict (Ex):[/B] An elongated squid automatically deals constriction damage with a successful grapple check if the opponent is within the Reach of its arms attack. If the squid is close enough to bite the opponent it is constricting it can simultaneously uses its Tearing Beak special attack on them. This results in the following changes to the squid's statistics: [B]Elongated Squid Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Tentacles[/B][/SIZE][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Constrict[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Tearing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large¹[/SIZE][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]20[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+19*[/SIZE][/CENTER][/TD] [TD][SIZE=3]Reach 20 ft. +9 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 10 ft. +6 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d6+5[/SIZE][/TD] [TD][SIZE=3]+6 melee (1d8+2)[/SIZE][/TD] [TD][SIZE=3]+8 melee (1d8+5)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+9*[/SIZE][/CENTER][/TD] [TD][SIZE=3]Reach 15 ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 5 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d4+1[/SIZE][/TD] [TD][SIZE=3]+3 melee (1d6)[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d6+1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+7*[/SIZE][/CENTER][/TD] [TD][SIZE=3]Reach 10 ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 5 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d3–1[/SIZE][/TD] [TD][SIZE=3]+3 melee (1d4)[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d4)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+5*[/SIZE][/CENTER][/TD] [TD][SIZE=3]Reach 5 ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 0 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+3 melee (1)[/SIZE][/TD] [TD][SIZE=3]+5 melee (1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][CENTER][SIZE=3]1/10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–1*[/SIZE][/CENTER][/TD] [TD][SIZE=3]Reach 0 ft. +7 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+7 melee (0)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ A Large elongated squid has Swim +13 instead of Swim +14. * Grapple modifier includes a racial bonus of +6 for Large to Small elongated squid and +15 for Tiny or smaller ones.[/SIZE] An elongated squid may also be a Dazzling Cephalopod, Flying Squid, Gelatinous Cephalopod, Glass Cephalopod or Slow Squid (see below). [B]Sample Elongated Squid[/B] The love-heart squid ([I]Idioteuthis cordiformis[/I]) is a deep-sea whiplash squid that can reach up to three feet in body length and is known to prey on birdbeak dogfish ([I]Deania calcea[/I]). Unlike other squid of the Mastigoteuthidae whiplash family its tentacle have some large suckers as well as the small to microscopic suckers of other whiplash squid's tentacles. It is a Small elongated squid. [B]Love-Heart Squid (Small Elongated Squid)[/B] (Small Animal (Aquatic); Hit Dice: 2d8 (9 hp); Init: +3; Speed: Swim 60 ft. (12 squares); AC: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13; BAB/Grapple: +0/+6*; Attack: Tentacles +5 melee (0); Full Attack: Tentacles +5 melee (0), arms +3 melee (0) and bite +3 melee (1d4); Space/Reach: 5 ft./5 ft. (10 ft. with tentacles); Special Attacks: Constrict 1d3, improved grab, tearing bite [[I]grapple or +5 melee (1d4)[/I]]; Special Qualities: Chameleon, ink cloud [[I]10 ft. cube[/I]], jet [[I]speed 300 ft.[/I]], low-light vision, revolting taste [[I]eating it sickens for 1d3 rounds[/I]]¹; Saves: Fort +3, Ref +6, Will +1; Abilities: Str 10, Dex 17, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +11, Listen +3, Spot +7, Swim +11; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/2) ¹ Like most deep-sea squid, all whiplash squids are full of ammonia. Therefore the revolting taste special ability from Gelatinous Cephalopod has been added to the love-heart squid. [SIZE=5][B]Longline Squid (Extremely Elongated Squid)[/B][/SIZE] A few squid take tentacle-lengthening to even greater extremes to standard elongated squid, with tentacles ten to twelve times longer than their bodies. Such animals lack a commonly accepted name so are dubbed longline squid in this entry. They have some similarities to the long-arm squid (described separately), a cephalopod whose limb length is so great even this extremely elongated squid pales in comparison. A longline squid has a Strength 2 points lower than the "robust" normal squid and is always a Slow Squid. It has a Reach with its arms equal to its Space and a Reach with its tentacles of an incredible 60 feet for a Large squid, 45 feet for Medium, 30 feet for Small, 15 feet for Tiny and 5 feet for Diminutive. A longline squid has two tentacle attacks instead of the paired tentacles attack of a normal squid. It resolves each tentacle's attack as if it were a secondary weapon. A longline squid can only use both its tentacle attacks against an opponents within one-third of its reach, opponents further away can only be attacked with a single tentacle, and if the opponent is outside two-thirds of the squid's reach the tentacle has a –2 penalty to attack. If the longline squid is grappling an opponent with one tentacle it can attack them with its other tentacle regardless of distance. Because the tentacles are so thin, a longline squid's grapple bonus is reduced by 2 points when it holds an opponent in both tentacles or 4 points for one tentacle. If a longline squid already has a hold on an opponent in the water when it succeeds at a grapple check during a standard or full attack, it can automatically reduce the distance between it and its opponent by a distance of up to 20 feet, either by moving towards its opponent or pulling them closer with its limbs. The movement may affect the squid, the opponent or both. If this movement pulls an opponent within the Reach of its arms attack or bite attack the longline squid is able to make attacks-of-opportunity with those natural weapons. An opponent can attack a longline squid's tentacles or arms with a sunder attempt as if they were weapons, the limbs of a Large longline squid have 2 hit points each and Medium or smaller longline squid limbs have 1 hit point each. If a longline squid is currently grappling a target with the appendage that is being attacked, it usually uses another limb to make its attack of opportunity against the opponent making the sunder attempt. Longline squid will avoid making tentacle attacks against opponents held by their arms to reduce the risk of damage to their tentacles. Severing a longline squid's limbs deals damage to the creature; a severed arm or tentacle results in 1 point of damage for Large squid, 1 point of damage per odd-numbered limb for Medium or Small squid (so damage on 1st, 3rd, 5th, 7th & 9th limb loss), and no damage for Tiny or smaller squid. Losing a tentacle removes one of the squid's tentacle attacks. Severed arms only hinder a longline squid once it loses four arms, which applies a –2 penalty to the squid's arms attack rolls and grapple checks, if it loses all but one or two of its arms the penalty to grapple checks becomes –4, if it loses all eight arms the longline squid becomes unable to make arms attacks. A longline squid usually withdraws from combat if it loses four arms or a tentacles plus an arm or two. The creature regrows severed limbs in 1d10+10 days. This results in the following changes to the squid's statistics: [B]Longline Squid Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][CENTER][SIZE=3][B]CR[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Str[/B][/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3][B]Grapple[/B][/SIZE][/CENTER][/TD] [TD][SIZE=3][B]Tentacles[/B][/SIZE][/TD] [TD][SIZE=3][B]Arms[/B][/SIZE][/TD] [TD][SIZE=3][B]Constrict[/B][/SIZE][/TD] [TD][SIZE=3][B]Bite[/B][/SIZE][/TD] [TD][SIZE=3][B]Tearing Beak[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large^[/SIZE][/TD] [TD][CENTER][SIZE=3]4[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]20[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+19/+17/+15*[/SIZE][/CENTER][/TD] [TD][SIZE=3]20¹/40²/60³ ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 10 ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d6+4[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d8+2)[/SIZE][/TD] [TD][SIZE=3]+7 melee (1d8+4)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]12[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+9/+7/+5*[/SIZE][/CENTER][/TD] [TD][SIZE=3]15¹/30²/45³ ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 5 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d4[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d6)[/SIZE][/TD] [TD][SIZE=3]+3 melee (1d6)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][CENTER][SIZE=3]1[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+7/+5/+3*[/SIZE][/CENTER][/TD] [TD][SIZE=3]10¹/20²/30³ ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 5 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]1d3–1[/SIZE][/TD] [TD][SIZE=3]+5 melee (1d4–1)[/SIZE][/TD] [TD][SIZE=3]+3 melee (1d4–1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][CENTER][SIZE=3]1/2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]6[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]+5/+3/+1*[/SIZE][/CENTER][/TD] [TD][SIZE=3]5¹/10²/15³ ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]Reach 0 ft. +3 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+3 melee (1)[/SIZE][/TD] [TD][SIZE=3]+5 melee (1)[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive^[/SIZE][/TD] [TD][CENTER][SIZE=3]1/10[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]2[/SIZE][/CENTER][/TD] [TD][CENTER][SIZE=3]–1/–3/–5*[/SIZE][/CENTER][/TD] [TD][SIZE=3]0¹/5² ft. +5 melee (0)[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]—[/SIZE][/TD] [TD][SIZE=3]+5 melee (0)[/SIZE][/TD] [TD][SIZE=3]+7 melee (0)[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]^ A Large longline squid has Swim +13 instead of Swim +14. ¹ Within this Reach a longline squid can attack an opponent with 2 tentacles. ² Within this Reach a longline squid can attack an opponent with a single tentacle. ³ Within this Reach a longline squid can attack an opponent with a single tentacle with a –2 attack penalty. * Grapple modifier includes a racial bonus of +6 for Large to Small longline squid and +15 for Tiny or smaller ones. If adds a –4 penalty for a two tentacle hold and –2 for one tentacle.[/SIZE] A longline squid may also be a Dazzling Cephalopod, Gelatinous Cephalopod, Glass Cephalopod or Slow Squid (see below). [B]Sample Longline Squid[/B] A big longline squid can have a body about 18 inches long and total length up to 18 feet due to its extra-long tentacles, the largest may reach 2½ foot body length and have 30 foot total lengths It is usually far more modest in size, six or seven feet in total length for a typical specimen. The longline squid is based on the [I]Asperoteuthis acanthoderma[/I], a species which lacks a common name. The genus [I]Asperoteuthis[/I] are whiplash squids (family Chiroteuthidae), but the other three [I]Asperoteuthis[/I] species ([I]lui[/I], [I]mangoldae[/I] & [I]nesisi[/I]) lack the spectacular tentacle length of [I]A. acanthoderma[/I] and are typical whiplash squid (i.e. fragile gelatinous elongated squid of Diminutive or possibly Tiny size, [I]Asperoteuthis lui[/I] can definitely reach Tiny size. [COLOR=purple][B][I]Note:[/I][/B] In our world, the largest [I]A. acanthoderma[/I] specimens currently known are an immature female with a 78 cm mantle length but broken-off tentacles and a mature male of 65 cm with complete tentacles, the longest is a 45 cm squid with tentacles about 5.5 metres long. The largest known [I]A. lui[/I] specimen has a 36.3 cm mantle and its longest intact tentacle was 206.5 cm. It's worth noting that squid are so soft and elastic it's easy to overstretch the tentacles to longer than their natural length so great care should be taken when measuring them.[/COLOR] [I]Asperoteuthis acanthoderma[/I] is a fragile gelatinous longline squid. Typical specimens are Diminutive and sizeable ones are Tiny. The following Small individual is likely its maximum size. Note the statblock can be used for a typical fragile gelatinous elongated squid by removing the longline tentacle attributes and replacing the 2 tentacles secondary attack with a single tentacles primary attack. [B][I]Asperoteuthis acanthoderma[/I] (Small Gelatinous Fragile Longline Squid)[/B] (Small Animal (Aquatic); Hit Dice: 2d8 (9 hp)[[I]1 hp tentacles, takes 1 hp on 1st/3rd/5th/7th/9th severing[/I]]; Init: +2; Speed: Swim 20 ft. (4 squares); AC: 13 (+1 size, +2 Dex), touch 13, flat-footed 11; BAB/Grapple: +0/+4* [[I]+2/+0 if two/one tentacles[/I]]; Attack: Tentacle +2 melee (0); Full Attack: 2 tentacles +2 melee (0), arms +2 melee (0) and bite +2 melee (1d4–1); Space/Reach: 5 ft./5 ft. (10/20/30 ft. with tentacles); Special Attacks: Constrict 1d3–1, improved grab, tearing bite [[I]grapple or +4 melee (1d4–1)[/I]]; Special Qualities: Chameleon, ink cloud [[I]10 ft. cube[/I]], jet [[I]speed 150 ft.[/I]], low-light, revolting taste [[I]eating it sickens for 1d3 rounds[/I]]; Saves: Fort +3, Ref +5, Will +1; Abilities: Str 8, Dex 15, Con 11, Int 1, Wis 12, Cha 2; Skills: Hide +14, Listen +3, Spot +7, Swim +10; Feats: Blind-Fight, Multiattackᴮ, Weapon Finesseᴮ; CR: 1/2) [SIZE=5][B]Flying Squid[/B][/SIZE] Flying squid do not fly so much as jump with style. Many squid species will leap above the water's surface, including the jumbo squid, but do so less adeptly than genuine flying squid. Squid jump into the air to avoid swimming predators, and some species also "porpoise" along the ocean's surface to travel long distances more efficiently. To create a flying squid add the following special quality: [B]Improved Jumping (Ex):[/B] When a flying squid makes a long jump, the horizontal distance it covers is 50% higher than normal (rounded down into 5-foot spaces) but the vertical height remains the same (i.e. a DC 10 horizontal jump covers 15 feet rather than the normal 10 feet and rises to a height of 2½ feet). A flying squid can always take 10 on Jump checks and has a +4 racial bonus to Jump checks. Typical Jump modifier for flying squid, flying elongated squid, normal squid, slow squid, elongated squid and elongated slow squid are presented in the following table. A gelatinous squid or glass squid with a swim speed of 40 feet would have the same Jump modifiers as an elongated slow squid with swim 40 ft. but such animals never leap from the sea. [B]Jumping Squid Table[/B] [TABLE] [TR] [TD][SIZE=3][B]Size[/B][/SIZE][/TD] [TD][SIZE=3][B]Flying Squid[/B][/SIZE][/TD] [TD][SIZE=3][B]Take 10 Distance¹[/B][/SIZE][/TD] [TD][SIZE=3][B]Flying Elongated[/B][/SIZE][/TD] [TD][SIZE=3][B]Take 10 Distance[/B]²[/SIZE][/TD] [TD][SIZE=3][B]Normal Squid[/B][/SIZE][/TD] [TD][SIZE=3][B]Slow Squid (50 ft.)[/B][/SIZE][/TD] [TD][SIZE=3][B]Slow Squid (40 ft.)[/B][/SIZE][/TD] [TD][SIZE=3][B]Elongated Squid[/B][/SIZE][/TD] [TD][SIZE=3][B]Elongated Slow (50 ft.)[/B][/SIZE][/TD] [TD][SIZE=3][B]Elongated Slow (40 ft.)[/B][/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Large[/SIZE][/TD] [TD][SIZE=3]Jump +22[/SIZE][/TD] [TD][SIZE=3]45 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +20[/SIZE][/TD] [TD][SIZE=3]45 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +18[/SIZE][/TD] [TD][SIZE=3]Jump +14[/SIZE][/TD] [TD][SIZE=3]Jump +10[/SIZE][/TD] [TD][SIZE=3]Jump +17[/SIZE][/TD] [TD][SIZE=3]Jump +13[/SIZE][/TD] [TD][SIZE=3]Jump +9[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Medium[/SIZE][/TD] [TD][SIZE=3]Jump +18[/SIZE][/TD] [TD][SIZE=3]40 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +16[/SIZE][/TD] [TD][SIZE=3]35 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +14[/SIZE][/TD] [TD][SIZE=3]Jump +10[/SIZE][/TD] [TD][SIZE=3]Jump +6[/SIZE][/TD] [TD][SIZE=3]Jump +13[/SIZE][/TD] [TD][SIZE=3]Jump +9[/SIZE][/TD] [TD][SIZE=3]Jump +5[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Small[/SIZE][/TD] [TD][SIZE=3]Jump +17[/SIZE][/TD] [TD][SIZE=3]40 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +15[/SIZE][/TD] [TD][SIZE=3]35 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +13[/SIZE][/TD] [TD][SIZE=3]Jump +9[/SIZE][/TD] [TD][SIZE=3]Jump +5[/SIZE][/TD] [TD][SIZE=3]Jump +12[/SIZE][/TD] [TD][SIZE=3]Jump +8[/SIZE][/TD] [TD][SIZE=3]Jump +4[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Tiny[/SIZE][/TD] [TD][SIZE=3]Jump +15[/SIZE][/TD] [TD][SIZE=3]35 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +13[/SIZE][/TD] [TD][SIZE=3]30 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +11[/SIZE][/TD] [TD][SIZE=3]Jump +7[/SIZE][/TD] [TD][SIZE=3]Jump +3[/SIZE][/TD] [TD][SIZE=3]Jump +10[/SIZE][/TD] [TD][SIZE=3]Jump +6[/SIZE][/TD] [TD][SIZE=3]Jump +2[/SIZE][/TD] [/TR] [TR] [TD][SIZE=3]Diminutive[/SIZE][/TD] [TD][SIZE=3]Jump +13[/SIZE][/TD] [TD][SIZE=3]30 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +11[/SIZE][/TD] [TD][SIZE=3]30 ft.[/SIZE][/TD] [TD][SIZE=3]Jump +9[/SIZE][/TD] [TD][SIZE=3]Jump +5[/SIZE][/TD] [TD][SIZE=3]Jump +9[/SIZE][/TD] [TD][SIZE=3]Jump +8[/SIZE][/TD] [TD][SIZE=3]Jump +1[/SIZE][/TD] [TD][SIZE=3]Jump +0[/SIZE][/TD] [/TR] [/TABLE] [SIZE=3]¹ This is the horizontal distance in 5 foot spaces a flying squid covers if it Takes 10 on a Jump skill check. ² This is the horizontal distance in 5 foot spaces a flying elongated squid covers if it Takes 10 on a Jump skill check.[/SIZE] A flying squid may also be a Dazzling Cephalopod or Elongated Squid. [SIZE=5][B]Slow Squid[/B][/SIZE] Not all squid are as speedsters. Squid that live in the abyssal depths or forage on the seabed are often more sedate animals than the fast-swimming pelagic squid. Reduce the Swim speed of a slow squid to 50 feet or 40 feet, this reduces its jet special ability to a speed of 250 feet or 200 feet. A slow squid may also be Dazzling Cephalopod or Elongated Squid, all Gelatinous Cephalopods and Glass Cephalopods are as slow or slower than Slow Squid. [SIZE=5][B]Smart Squid[/B][/SIZE] At least a few species of squid have Intelligence 2 like an octopus rather than Intelligence 1 as presented here. This increase does not change the squid's other game attributes but should be considered when deciding how sophisticatedly it behaves. A smart squid may also be any other Squid Variant or Cephalopod Variant. Octopuses are certainly smart for animals, and rival cats, dogs and even monkeys in learning and problem-solving abilities, the superior manipulation abilities of their arms may distort their apparent cleverness. The intelligence of squid is harder to determine due to their wandering lifestyles and aggressive hunger. Some squid socially interact through postures, gestures and lights or colour-changing with each other, and schooling squid may use such signals to hunt collaboratively (although scholars are only sure jumbo squid do so). Cephalopods in general are the most intelligent molluscs, although compared to the average snail that isn't terribly impressive. [/QUOTE]
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