Herobizkit
Adventurer
I have a character in the design process, and I would just like some general input.
My character is going to come into play as a result of Divine birth (ie no biological father). However, the infant is also going to experience a Taint of some kind, tampering with the child's Divine bloodline. When the child grows up, he will find that he has characteristics of both his Divine and his Tainted heritage.
Once concept of said heritage is to be able to employ "cursed" items/artifacts with less negative side effects, though he will constantly have to struggle with each item (as though it were intelligent) to keep it under control.
My question is this: How would you, as a DM, adjudicate such a character? My DM is very non-strict, pretty much anything goes, but I'm curious as to what the more, um, "dedicated" rules-lawyers might come up with in the way of stats, abilities, or ways to create such a being.
My character is going to come into play as a result of Divine birth (ie no biological father). However, the infant is also going to experience a Taint of some kind, tampering with the child's Divine bloodline. When the child grows up, he will find that he has characteristics of both his Divine and his Tainted heritage.
Once concept of said heritage is to be able to employ "cursed" items/artifacts with less negative side effects, though he will constantly have to struggle with each item (as though it were intelligent) to keep it under control.
My question is this: How would you, as a DM, adjudicate such a character? My DM is very non-strict, pretty much anything goes, but I'm curious as to what the more, um, "dedicated" rules-lawyers might come up with in the way of stats, abilities, or ways to create such a being.
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