n0nym
Explorer
Hi,
My PCs are currently lvl 9 in a Dark Sun campaign that's meant to end around lvl 11. They're about to reach the Treasure Room of King Kalak, a BBEG that built a giant ziggurat in the middle of his city to help him become a true dragon (the equivalent of a God in Dark Sun) but who died trying.
I truly want to make the experience to be memorable and unique, but I'm lacking ideas. For now, all I have is a puzzle game to access the treasure room antechamber and the entrance door being a giant Mimic (who may or may not have a few riddles for the PCs).
What can I put in this room to make it unforgetable ? What kind of traps / monsters ? What kind of treasures for 9th level adventurers ?
Thanks for your help !
My PCs are currently lvl 9 in a Dark Sun campaign that's meant to end around lvl 11. They're about to reach the Treasure Room of King Kalak, a BBEG that built a giant ziggurat in the middle of his city to help him become a true dragon (the equivalent of a God in Dark Sun) but who died trying.
I truly want to make the experience to be memorable and unique, but I'm lacking ideas. For now, all I have is a puzzle game to access the treasure room antechamber and the entrance door being a giant Mimic (who may or may not have a few riddles for the PCs).
What can I put in this room to make it unforgetable ? What kind of traps / monsters ? What kind of treasures for 9th level adventurers ?
Thanks for your help !