(LMoP-spoiler in the first paragraph!)
As my players emptied Wave Echo Cave, but didn't finish the dungeon all the way through, I need to restock it. (The spectator and the wraith along with the skeletons remained.) So I decided that the destroyed ghouls and zombies attracted some gricks from the underdark and the dead bugbears were animated as zombies due to the corrupted arcane powers of the Cave.
I wasn't happy with the standard medium zombie, so I created these bugbear zombies following the rules for monster creation in the DMG. I used the paragraph "Creating Quick Monster Stats" (DMG p. 274) in the first place and checked/adjusted the stats I got from this using the paragraph "Creating a Monster Stat Block" (DMG p. 275). What I ended up with is this:
BUGBEAR ZOMBIE
Medium undead, neutral evil
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Armor Class 13 (hide armor, shield)
Hit Points 43 (5d8+20)
Speed 20 ft.
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STR 17 (+3) DEX 8 (-1) CON 19 (+4) INT 3 (-4) WIS 7 (-2) CHA 5 (-3)
__________________
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands Common, Goblin
Challenge 1 (200 XP)
__________________
Brute. MM p. 33
Undead Fortitude. MM p. 316
ACTIONS
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (2d6+3) bludgeoning damage.
Please criticize/use/playtest if you feel like! Thank you, Mhyr!!
EDIT: Update 1: Dexterity 8 (-1), Wisdom 7 (-2)
As my players emptied Wave Echo Cave, but didn't finish the dungeon all the way through, I need to restock it. (The spectator and the wraith along with the skeletons remained.) So I decided that the destroyed ghouls and zombies attracted some gricks from the underdark and the dead bugbears were animated as zombies due to the corrupted arcane powers of the Cave.
I wasn't happy with the standard medium zombie, so I created these bugbear zombies following the rules for monster creation in the DMG. I used the paragraph "Creating Quick Monster Stats" (DMG p. 274) in the first place and checked/adjusted the stats I got from this using the paragraph "Creating a Monster Stat Block" (DMG p. 275). What I ended up with is this:
BUGBEAR ZOMBIE
Medium undead, neutral evil
__________________
Armor Class 13 (hide armor, shield)
Hit Points 43 (5d8+20)
Speed 20 ft.
__________________
STR 17 (+3) DEX 8 (-1) CON 19 (+4) INT 3 (-4) WIS 7 (-2) CHA 5 (-3)
__________________
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands Common, Goblin
Challenge 1 (200 XP)
__________________
Brute. MM p. 33
Undead Fortitude. MM p. 316
ACTIONS
Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (2d6+3) bludgeoning damage.
Please criticize/use/playtest if you feel like! Thank you, Mhyr!!

EDIT: Update 1: Dexterity 8 (-1), Wisdom 7 (-2)
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