Shades of Eternity
Hero
Thought up in another thread, but lets see what we stew up.
I want a Artificer splat book that is called Kwalish's guide to Innovation, where we meet the famed gnome since Greyhawk is now on limits and it would also be a great place for construct type monsters.
What would you want in this fictional book?
I'll start
1. Awesome commetary from Kwalish
2. Historical treatise on Advance Technology of Dungeons and Dragons (aka Blackmoor and Greyhawk, but also Eberron, Forgotten Realms, Spelljammer, etc).
3. weapons and equipment from the DA series of modules
4. Stuff from Expedition to the Barrier peaks.
5. Tales of the Comet stuff too
6. strategic builds of the Artificer, including new feats, spells, etc.
7. new subclasses (such as the technological equivelent of an Eldritch knight).
8. Comprehensive vehicle rules that make up for the lack of them in Spelljammer that would be plug and play depending on needs and environment.
9. Technological monsters from previous editions and key adventures as well as mechanical constructs.
10. a couple of plug and play delves that draw on the themes of the book.
11. Maybe even a comprehensive Mega-dungeon for the Egg of Coot
*************************
What else and what examples of the above would you want?
(ex old spells, magic items, tech items, monsters, etc).
I want a Artificer splat book that is called Kwalish's guide to Innovation, where we meet the famed gnome since Greyhawk is now on limits and it would also be a great place for construct type monsters.
What would you want in this fictional book?
I'll start
1. Awesome commetary from Kwalish
2. Historical treatise on Advance Technology of Dungeons and Dragons (aka Blackmoor and Greyhawk, but also Eberron, Forgotten Realms, Spelljammer, etc).
3. weapons and equipment from the DA series of modules
4. Stuff from Expedition to the Barrier peaks.
5. Tales of the Comet stuff too
6. strategic builds of the Artificer, including new feats, spells, etc.
7. new subclasses (such as the technological equivelent of an Eldritch knight).
8. Comprehensive vehicle rules that make up for the lack of them in Spelljammer that would be plug and play depending on needs and environment.
9. Technological monsters from previous editions and key adventures as well as mechanical constructs.
10. a couple of plug and play delves that draw on the themes of the book.
11. Maybe even a comprehensive Mega-dungeon for the Egg of Coot
*************************
What else and what examples of the above would you want?
(ex old spells, magic items, tech items, monsters, etc).