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BitD Hack - Military Campaign Progress
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9264775" data-attributes="member: 82106"><p>Yeah, I was kind of thinking along those sorts of lines. Like, maybe when you have successful missions you move on to ones that are more strategically significant/dangerous. Going deep behind enemy lines, infiltrating enemy facilities, attacking their command structure, etc. Choices of mission paths could be a bit like turf in BitD, but maybe somewhat more like BoB, sending you down different paths with different choices, though it could be more freeform than that, with the players coming up with missions, and/or the GM inventing things. </p><p></p><p>As you say, losing forces you into situations where you need to resupply, protect your command, etc. in order to regain some position/supplies/etc. Maybe the 'power ups' can be styled like promotions.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9264775, member: 82106"] Yeah, I was kind of thinking along those sorts of lines. Like, maybe when you have successful missions you move on to ones that are more strategically significant/dangerous. Going deep behind enemy lines, infiltrating enemy facilities, attacking their command structure, etc. Choices of mission paths could be a bit like turf in BitD, but maybe somewhat more like BoB, sending you down different paths with different choices, though it could be more freeform than that, with the players coming up with missions, and/or the GM inventing things. As you say, losing forces you into situations where you need to resupply, protect your command, etc. in order to regain some position/supplies/etc. Maybe the 'power ups' can be styled like promotions. [/QUOTE]
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