I know I might get quicker responses at the Paizo boards, but since we have a thread here now about mythic, I thought I'd provide a place here to ask what others think are good 4th (or whatever) level spells you would take, considering the Wild Arcana archmage mythic path ability.
For those not in the know, Wild Arcana lets you spend 1 point of mythic power to cast ANY 1 arcane spell on your class list as a swift action, of appropriate level. I don't want to talk about how awesome or over powered anyone thinks that might be.
I'm interested in seeing how this affects your choices of what spells (specifically 4th level for my character) you might choose. Or does it even affect your choices?
I'm thinking lesser planar binding might be something you would ordinarily pick, but with wild arcana it would be more useful to pick up teleport, or something you will cast repeatedly.
Same goes for summon monsters spells (not the summoners SLA).
Maybe Major Creation or Magic Jar?
For those not in the know, Wild Arcana lets you spend 1 point of mythic power to cast ANY 1 arcane spell on your class list as a swift action, of appropriate level. I don't want to talk about how awesome or over powered anyone thinks that might be.
I'm interested in seeing how this affects your choices of what spells (specifically 4th level for my character) you might choose. Or does it even affect your choices?
I'm thinking lesser planar binding might be something you would ordinarily pick, but with wild arcana it would be more useful to pick up teleport, or something you will cast repeatedly.
Same goes for summon monsters spells (not the summoners SLA).
Maybe Major Creation or Magic Jar?