carborundum
Adventurer
I'm prepping a Dungeon adventure for this weekend for our irregular mid-high level campaign and I want to make it a bit more interesting. The players use occasional spells out of the Spell Compendium and it's only fair to spice up the bad guys too. Unfortunately I'm not that familiar with the book, apart from the few spells the players use in our regular campaign, and they are still only 4th level since we started using SC.
I'd appreciate it if you would divulge your absolute-must-have spells for bad guys. I only really need 1st to 6th level spells but no-one will stop you if you do all 9!
Can we say 2 combat and 2 utility per level, arcane and divine?
Thanks any and all in advance.
I'd appreciate it if you would divulge your absolute-must-have spells for bad guys. I only really need 1st to 6th level spells but no-one will stop you if you do all 9!
Can we say 2 combat and 2 utility per level, arcane and divine?
Thanks any and all in advance.