the Jester said:
Empower is fun. Quicken rules for a wizard, not so much for a spontaneous caster. I also dig on Maximize.
Maximize is not that good (for an extra spell level) unless combined with Empowered for most spells since most spells are D4 or D6 derivatives. Empowered is nearly as good for the one lower level spell slot (and better in some cases such as Cure spells).
D4 Maximized becomes 4, D4 Empowered averages 3.75 (7% increase)
D6 Maximized becomes 6, D6 Empowered averages 5.25 (14% increase)
Now, higher dice spells/powers end up with better results with Maximize.
For example, Mind Thrust does D10 damage.
D10 Maximized becomes 10, D4 Empowered averages 8.25 (21% increase)
On the other hand, Sudden Maximize is typically better than Sudden Empower. The exceptions to this are spells which have a significant add to the variable dice. For example, Cure spells.
4D8 + 15 Maximized is 47
4D8 + 15 Empowered averages 49.5
But, since Sudden Maximize works better for most spells, it is still better than Sudden Empower.
For some spells, Empower and Maximize are equal. For example, each missile of a Magic Missile spell.
1D4 + 1 Maximized is 5
1D4 + 1 Empowered averages 5