not-so-newguy
Legend
Hi!
My DCC campaign is kaput*, so I'm considering running a 5e 2014 game again. The thing is that scheduling is a pain in the butt; a few players are very dedicated, others have crazy schedules, and a few others are just flaky. I figure that running an AL style campaign at home would resolve this problem; players can show up as they please and I can get my gaming fix.
I plan to use 5e 2014 rules and adhere to the rules for AL as if I was running it in an FLGS. I understand that some rules have changed from season to season, but I'll pick what work best for my situation. Advice on that is welcomed.
I made a poll just for fun, but I'd rather hear your opinions.
1. What was the best season to run/play in? I'm looking for best season overall. If a single adventure was great but the rest of the season sucked, then I'm not interested.
2. Bonus points for advising on what order to run the adventures.
3. Extra bonus points for sharing your opinion on AL rules for running a game.
4. Anything else dealing with AL that I haven't considered.
*PRO-TIP: If you kill 20+ characters over the course of a campaign, then the players will probably start to resent you. Who knew?
My DCC campaign is kaput*, so I'm considering running a 5e 2014 game again. The thing is that scheduling is a pain in the butt; a few players are very dedicated, others have crazy schedules, and a few others are just flaky. I figure that running an AL style campaign at home would resolve this problem; players can show up as they please and I can get my gaming fix.
I plan to use 5e 2014 rules and adhere to the rules for AL as if I was running it in an FLGS. I understand that some rules have changed from season to season, but I'll pick what work best for my situation. Advice on that is welcomed.
I made a poll just for fun, but I'd rather hear your opinions.
1. What was the best season to run/play in? I'm looking for best season overall. If a single adventure was great but the rest of the season sucked, then I'm not interested.
2. Bonus points for advising on what order to run the adventures.
3. Extra bonus points for sharing your opinion on AL rules for running a game.
4. Anything else dealing with AL that I haven't considered.
*PRO-TIP: If you kill 20+ characters over the course of a campaign, then the players will probably start to resent you. Who knew?