SamuraiY
First Post
This just popped into my head and seemed an interesting enough idea to post for comments
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BERSERK
Transmutation [Element]
Level: ?
Components: V,S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 2 rounds/level
Your hair and various other features become pure [element] and you sprout claws of [element]. In additition to this, you fly into a rage, causing you to gain +4 strength and constitution, but -4 to wisdom. You deal 1d6/level with your claws, and always attack with them. You have no real control over yourself, but retain enough sense to attack your enemies first. However, after the enemies are defeated, you will turn upon the nearest target available, even if he is a friend. When the rage ends, you suffer a -4 to Strength and constitution for 1 day.
Not exactly perfect (understatement), but I thought I'd post it anyway. Suggestions would be very appreciated. Also feel free to tell me that this is a stupid idea, just so long as you don't tell me that I'm stupid
.

BERSERK
Transmutation [Element]
Level: ?
Components: V,S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 2 rounds/level
Your hair and various other features become pure [element] and you sprout claws of [element]. In additition to this, you fly into a rage, causing you to gain +4 strength and constitution, but -4 to wisdom. You deal 1d6/level with your claws, and always attack with them. You have no real control over yourself, but retain enough sense to attack your enemies first. However, after the enemies are defeated, you will turn upon the nearest target available, even if he is a friend. When the rage ends, you suffer a -4 to Strength and constitution for 1 day.
Not exactly perfect (understatement), but I thought I'd post it anyway. Suggestions would be very appreciated. Also feel free to tell me that this is a stupid idea, just so long as you don't tell me that I'm stupid
