Sacrosanct
Legend
Just like the title says. Does anyone actually play or have played basic 5e? If I were to guess, I'd say new players might start at one of the boxed sets (like the new Strormwreck Isle), and then move right on to the full rules.
The basic rules seem to not even be all that basic. They are pretty much the full rules with just a few PC options and that's it. The actual rules of the game are all there, just not the player options. 180 pages of small font text with no art. IMO, that's too big to be considered "basic". I.e., If I'm gonna read that much, I'll just get the actual books.
I'm including the cover to Moldvay's Basic as I think it's the best iteration of basic D&D to date. It was right to the point, didn't have a ton of the extra rules AD&D had, and had a short page count (which is really important IMO that a basic set should have). Also, as a grognard myself, I know a lot of people who still enjoy playing B/X to this day, and played it all through the 80s, 90s, and 00s as well, right alongside of AD&D.
So that begs the question, is Stormwreck 5e's version of B/X? Or is it missing some of those critical pieces (like adventure/world building)?
The basic rules seem to not even be all that basic. They are pretty much the full rules with just a few PC options and that's it. The actual rules of the game are all there, just not the player options. 180 pages of small font text with no art. IMO, that's too big to be considered "basic". I.e., If I'm gonna read that much, I'll just get the actual books.
I'm including the cover to Moldvay's Basic as I think it's the best iteration of basic D&D to date. It was right to the point, didn't have a ton of the extra rules AD&D had, and had a short page count (which is really important IMO that a basic set should have). Also, as a grognard myself, I know a lot of people who still enjoy playing B/X to this day, and played it all through the 80s, 90s, and 00s as well, right alongside of AD&D.
So that begs the question, is Stormwreck 5e's version of B/X? Or is it missing some of those critical pieces (like adventure/world building)?