Aluvial
Explorer
How does Barkskin work now?
Do you add the bonus to Base 10 and then other options of that type don't stack, in essence any creature with natural armor of more than +2 does not get a benefit from the spell....
OR...
Does this not stack with natural armor bonuses, say from an amulet of natural armor?
OR...
Creature Natural Armor IS Natural Armor and they don't stack.
Something here doesn't stack up...
Here is the spell from the SRD:
Thanks again,
Aluvial
Do you add the bonus to Base 10 and then other options of that type don't stack, in essence any creature with natural armor of more than +2 does not get a benefit from the spell....
OR...
Does this not stack with natural armor bonuses, say from an amulet of natural armor?
OR...
Creature Natural Armor IS Natural Armor and they don't stack.
Something here doesn't stack up...

Here is the spell from the SRD:
Barkskin
Transmutation
Level: Drd 2, Rgr 2, Plant 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 10 min./level
Saving Throw: None
Spell Resistance: Yes (harmless)
Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th.
The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.
Thanks again,
Aluvial