Barbarians are a race...


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If you take a dwarf's baby, a halfling's baby and a barbarian's baby away from their parents, and have them raised by human parents who teach them to be basket weavers. You will have a dwarf who is a basket weaver, a halfling who is a basket weaver, and a basket weaver whose parents were barbarians. Barbarian is a skill set not a race.
 

I know what you're alluding to, but I think the disconnect comes from the fact that most of the other classes are more like vocations...something you pick up and are taught, whereas barbarian drifts closer to a culture or way of life. It is still something learned however, so I think it lives closer to class than race.
 

If you look at the way Barbarian's are handled, or mishandled, in Dungeons & Dragons they are really trying to create a Berserker class by using a race of people. I think the way R. A. Salvatore portrays Barbarian's is most effective. They fall somewhere between men and giants. By making Barbarians a race and Berserker a class it would make more sense. Barbarians could be limited to classes like fighter, druid, ranger or Berserker. A Dwarven Barbarian never made sense to me but, A Dwarven Berserker would.
 

endlessruin said:
If you look at the way Barbarian's are handled, or mishandled, in Dungeons & Dragons they are really trying to create a Berserker class by using a race of people. I think the way R. A. Salvatore portrays Barbarian's is most effective. They fall somewhere between men and giants. By making Barbarians a race and Berserker a class it would make more sense. Barbarians could be limited to classes like fighter, druid, ranger or Berserker. A Dwarven Barbarian never made sense to me but, A Dwarven Berserker would.

Um, Catti-brie and Wulfgar are humans. I certainly don't recall the FRCS or PGtF calling out separate stat modifiers from people from their neck of the woods.

This isn't Everquest, there is NOT a separate race of Barbarian Humans in Forgotten Realms.

Brad
 

"Barbarian" is a classification of culture that is primitive when compared the more advanced civilization that gave it that label.

The barbarian class in 3rd edition would be better off called something like Savage Berserker. By European standards, the Native American tribes were barbarian, but I don't think they had a tradition of flying into a berserker rage.
 

cignus_pfaccari said:
Um, Catti-brie and Wulfgar are humans. I certainly don't recall the FRCS or PGtF calling out separate stat modifiers from people from their neck of the woods.

This isn't Everquest, there is NOT a separate race of Barbarian Humans in Forgotten Realms.

Brad

Here is a the physical description of Wulfgar from the Forgotten Realms Wiki

"The physical build of Wulfgar is astounding, giving him incredible strength. He has even been known to crush a man's head with his bare hands, though it was not an easy task for him.[2] Wulfgar is nearly seven feet (2.1m) tall, with a broad and muscly chest. He has blond hair and a neatly trimmed beard."

The other Barbarians are always described with similar size and strength. The Barbarians of Forgotten Realms are clearly different from the other humans in the setting. At some point there was a fork in the evolution. Even if you wanted to classify Barbarians as a sub race of humans. How many Dwarven, Elven, or Gnome Barbarian's were part of Wulfgar's clan? Or any clan for that matter?

Barbarian is simply miscast as a class when it is a society or culture of people.

Rather than saying I didn't see that in the Forgotten Realms Campaign Setting why don't you try thinking for yourself.

I don't care how everquest classifies races and classes. This has nothing to do with everquest, if you have something to say that is relevent to Dungeons & Dragons then by all means share it.
 

endlessruin said:
Am I the only person who thinks Barbarian's are a race and not a class?

Unfortunately, no.

There is an ongoing debate between two basic groups of people. The side you are obviously on looks at any class as a package deal that comes with social norms. Rogues are theiving B*strd, mages wear robes, Fighters like Plate armor, and Barbarians come from a primitive society.

The other side, which I tend to be on, looks as any class as a package of abilities that I can apply to a character to gain the social norm I am looking to create. Rogues can enjoy running around in Chain and weilding 2-handed swords, mages can wear leather armor and dual wield short swords, fighters can wear naught but a kilt and fight barehanded...and barbarians could be the 'civilized' man who experienced a horrific event, causing him to draw upon an inner anger in battle.

Generally this kind of thread rapidly runs away from the fact that different people play and think different ways and leads to comments like
endlessruin said:
...why don't you try thinking for yourself.

Do the boards a favor and self-moderate...there is no need for personal attacks.
After all... if you have something to say that is relevent to Dungeons & Dragons then by all means share it.

Thanks.
and a belated welcome to the boards.
:)
 

endlessruin said:
why don't you try thinking for yourself.

You've signed up recently, so you should be aware of The Rules. I recommend that you take another look at them. Being rude to other people isn't allowed.

Your experience of Enworld will be considerably enhanced by discussing things nicely with other people. Try to assume that anyone posting is at least as thoughtful and clever as you are, and that they are doing their best to put their point across carefully and not attempting to upset you.

If you have any questions about this, feel free to email me.
 

Primitive Screwhead said:
Unfortunately, no.

There is an ongoing debate between two basic groups of people. The side you are obviously on looks at any class as a package deal that comes with social norms. Rogues are theiving B*strd, mages wear robes, Fighters like Plate armor, and Barbarians come from a primitive society.

The other side, which I tend to be on, looks as any class as a package of abilities that I can apply to a character to gain the social norm I am looking to create. Rogues can enjoy running around in Chain and weilding 2-handed swords, mages can wear leather armor and dual wield short swords, fighters can wear naught but a kilt and fight barehanded...and barbarians could be the 'civilized' man who experienced a horrific event, causing him to draw upon an inner anger in battle.

Generally this kind of thread rapidly runs away from the fact that different people play and think different ways and leads to comments like

Do the boards a favor and self-moderate...there is no need for personal attacks.
After all... if you have something to say that is relevent to Dungeons & Dragons then by all means share it.

Thanks.
and a belated welcome to the boards.
:)

I agree with you. Which is why I have a problem with the name Barbarian. It is in itself a sterotype. When I think of fighter, rogue or mage there are a vast number of different characters that come to mind. It is the same as the change of the theif class to rogue. Rogue better represents the class and it's skillset. The same way Berserker would better represent the Barbarian's class and skill set.
 

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