Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing A Playable Lycanthrope Character
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CleverNickName" data-source="post: 9022263" data-attributes="member: 50987"><p>I'm not convinced. Getting all of this at once seems a bit generous for just a feat:</p><ul> <li data-xf-list-type="ul">Multiattack</li> <li data-xf-list-type="ul">Shapechange at will</li> <li data-xf-list-type="ul">Damage immunity to anything non-magical or not silver</li> <li data-xf-list-type="ul">Advantage on Perception</li> <li data-xf-list-type="ul">Strength cannot be less than 15</li> </ul><p>Especially that damage immunity...oof. Not resistance, <em>immunity.</em> That's a very rare ability indeed, and the holy grail of every martial class in the game. But I'm not opposed to the idea of replacing ASIs and/or racial features to earn these goodies. I'll see what the player is willing to give up in exchange for all these boons. "You get all these awesome abilities, Joe, but they came at a price. Your health was ravaged by the magical illness...your Constitution score cannot ever be higher than 14." Or whatever, I'll clear it with the player first.</p><p></p><p>Requiring the character to be in hybrid or wolf form in order to get these benefits might be a good place to start, though. As-written, they apply no matter which form the character is in. If the player is cool with that, I could soften the Con score thing a bit.</p><p></p><p>There's nothing in there about equipment merging with the new form, though...so that might be an avenue for balancing. This ain't Wild Shape, so the character's clothing, armor, backpack, etc., might get damaged or left behind after the transformation. That feels a little bit more like a curse, I think...especially if the character has to make save throws to avoid shifting at inconvenient times.</p><p></p><p>An uncontrollable transformation might be a good way to balance this as well. On nights with a full moon, for example, the character is going to have to "go on an hunting trip" or something to avoid wolfing out in public and ending up on the Public Enemy list. But what about other times? What if this bloodthirst was an urge that required save throws or concentration checks or something whenever the character is wounded?</p><p></p><p><strong>Bloodthirst: </strong>the first time you take damage after rolling Initiative, you must make a Concentration check (DC = 10 or 1/2 damage dealt, whichever is greater) or shapeshift into Hybrid or Wolf form at the beginning of your next turn.</p><p></p><p>Lots to think about.</p><p></p><p>Ugh, why did I agree to this?</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9022263, member: 50987"] I'm not convinced. Getting all of this at once seems a bit generous for just a feat: [LIST] [*]Multiattack [*]Shapechange at will [*]Damage immunity to anything non-magical or not silver [*]Advantage on Perception [*]Strength cannot be less than 15 [/LIST] Especially that damage immunity...oof. Not resistance, [I]immunity.[/I] That's a very rare ability indeed, and the holy grail of every martial class in the game. But I'm not opposed to the idea of replacing ASIs and/or racial features to earn these goodies. I'll see what the player is willing to give up in exchange for all these boons. "You get all these awesome abilities, Joe, but they came at a price. Your health was ravaged by the magical illness...your Constitution score cannot ever be higher than 14." Or whatever, I'll clear it with the player first. Requiring the character to be in hybrid or wolf form in order to get these benefits might be a good place to start, though. As-written, they apply no matter which form the character is in. If the player is cool with that, I could soften the Con score thing a bit. There's nothing in there about equipment merging with the new form, though...so that might be an avenue for balancing. This ain't Wild Shape, so the character's clothing, armor, backpack, etc., might get damaged or left behind after the transformation. That feels a little bit more like a curse, I think...especially if the character has to make save throws to avoid shifting at inconvenient times. An uncontrollable transformation might be a good way to balance this as well. On nights with a full moon, for example, the character is going to have to "go on an hunting trip" or something to avoid wolfing out in public and ending up on the Public Enemy list. But what about other times? What if this bloodthirst was an urge that required save throws or concentration checks or something whenever the character is wounded? [B]Bloodthirst: [/B]the first time you take damage after rolling Initiative, you must make a Concentration check (DC = 10 or 1/2 damage dealt, whichever is greater) or shapeshift into Hybrid or Wolf form at the beginning of your next turn. Lots to think about. Ugh, why did I agree to this? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balancing A Playable Lycanthrope Character
Top