zoroaster100
First Post
I read over the monsters in the new Playtest Packet Bestiary. I was struck by the low armor classes of even the most powerful monsters there. I understand with relatively flat math that ACs have to stay fairly low. But surely Asmodeus or a huge red dragon should be at least occasionally missed in combat? And surely their AC should be more than what a first level character can achieve?
It seems a high level character can easily achieve +5 from class, +1 magic, +4 ability score modifier (or higher), and +1 from a buff spell. That's +11 or more. That means they are going to hit Asmodeus on a 6 or higher, possibly less. And if they have advantage they'll roll twice each round. That means even the most powerful monsters are going to be trivially easy to hit for high level characters, if the packet represents the final character/monster math.
It seems a high level character can easily achieve +5 from class, +1 magic, +4 ability score modifier (or higher), and +1 from a buff spell. That's +11 or more. That means they are going to hit Asmodeus on a 6 or higher, possibly less. And if they have advantage they'll roll twice each round. That means even the most powerful monsters are going to be trivially easy to hit for high level characters, if the packet represents the final character/monster math.