RigaMortus
Explorer
As the subject asks...
I thought there were a couple, but can't seem to find any as I skim through the PHB.
I thought there were a couple, but can't seem to find any as I skim through the PHB.
Crothian said:Actually, the fighters initiative never changed from a 10 to a 12. Once you roll it, it doesn't change unless you take an action to refocus or something.
The Combat section of the SRD starts by detailing the initiative system.RigaMortus said:Where might I find this rule? i don't doubt you, but I could not find any such rule...
Initiative was always rolled once at the start of combat since 3.0. Rerolling every round defeats the purpose of system since initiative is backwards looking to achieve simultaneity. Whenever your turns up asking what you're going to do, it's really asking what were you doing in the last six seconds since we last checked on you.From the System Reference Document 3.5
Initiative Checks: At the start of a battle, each combatant makes an initiative check. An initiative check is a Dexterity check. Each character applies his or her Dexterity modifier to the roll. Characters act in order, counting down from highest result to lowest. In every round that follows, the characters act in the same order (unless a character takes an action that results in his or her initiative changing; see Special Initiative Actions).
Initiative Checks: At the start of a battle, each combatant makes an initiative check. An initiative check is a Dexterity check. Each character applies his or her Dexterity modifier to the roll. Characters act in order, counting down from highest result to lowest. In every round that follows, the characters act in the same order (unless a character takes an action that results in his or her initiative changing; see Special Initiative Actions).