D&D 5E Are Hardcover Books the Best Format for Settings?

I mentioned this point in the "Seriously, why no setting support?" thread, but felt it could deserve it's own discussion rather than being lost in the other arguments and discussion points.


Are settings well served by a big hardcover book?
Is that the best way of presenting the information?


I love books in general and have a soft spot for my big hardcover campaign setting books. And a softer spot for big boxed sets.

Buuut... they're not easy to use.
Flipping through a book in the middle of a game session is slow for rules, which are typically under logical headings and often have their own dedicated paragraph or bullet point. But it's so much worse when looking through a page for world information, rumors, the head of a city, etc. Important lore can be buried in a page.
And books are tricky because fantasy worlds are sprawling an interconnected. Characters relate to cities, cities related with neighboring cities and nations, nations interact, race information overlaps with nation information. But you can't easily fit that into a book. Instead, the elf entry says "x" while the elf nation information says "y". Neither can say both, because that's redundant, despite it being necessary in both places.

For example, let's go with Lord Neverember from the Forgotten Realms. He's an important figure to both Neverwinter and Waterdeep. So a book on the Realms should mention him in both places, since details on that character might be needed for games that take place around either city. But printing that information twice comes at the cost of other information, so you prioritize and put it in one location, requiring people looking at the other entry to flip pages. More of the book needs to be consumed for usability.

The *only* campaign setting I've seen work around that level of interconnectivity worth a damn was Ptolus. That relied on sidebars and sidenotes to refer people to different sections of the book and colour coded sections (and the sidebars) to make it easier to find out the whole picture.
But that kind of product requires a heck of a lot more work, since you need to write the book then read it a few times to figure out where sidenotes and references are necessary. And it still necessitates a lot of flipping.


I'd argue digital tools (a wiki, Epic Words, or something like Lone Wolf's Realm Works) is likely a far superior way of conveying that information than a book. An app would also be interesting, functioning like an offline wiki or digital encyclopedia. But that's a very specialized product...
 

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Hardcovers may not be the best format for settings but honestly anything would be better then what we have at the moment.
 

Hardcover books are the only RPG products I care to purchase. If it's not available in that format, then I won't buy it.

Not that I'm the target demographic for this, or anything, but I doubt I'm the only person who feels this way.
 

All your critiques of hard cover books are valid. They're still the best thing available for sale, right now.

I love using a wiki for my campaign and would probably use one if I started a new home brew setting. Either that, or OneNote, which can function as a wiki. I don't think I'd want to do an actual wiki for a purchased product, though. I don't want a requirement for having internet connection, reliance on hosting, etc. Digital is great, when I have the power to upgrade, migrate, etc. on my own. Otherwise, it's a companion for a print product. Even though I'm a web developer, I've had a really hard time changing gears on this one.

Now, what might get me on board would be a hybrid wiki: Something a bit more integrated than a hot-linked PDF and something with higher production value than most wikis. I have to be able to use it on multiple form factors (PC/laptop, tablet, phone) and also print out the occasional page, for reference, without it looking like garbage. Let me tweak entries so that I can reflect when the PCs topple King Whatshisface or I decide what actually caused the Day of Mourning. But, I want to be able to reset the state of the documentation for a reboot or whatever. Also, if supplemental "books" are published, they should integrate with the original body of work, cleanly, including hyperlinks added to existing pages.

Tall order, but I'd buy one for Eberron, unless it was stupid pricey (which it might be). I'd be very likely to buy one for Greyhawk and Ravenloft, too. Other worlds are a crap shoot, if I'm honest.
 

Hardcover books are the only RPG products I care to purchase. If it's not available in that format, then I won't buy it.
I won't buy softcover, anymore. If it's a physical product, it has to be hardcover. I have found that I'm becoming more inclined to more my "archive" to PDF, though. The stuff I've enjoyed reading through, use just for reference, or am not sure whether I'll play again are just fine to keep as PDFs. I don't expect to ever play 3.5 again, but I've bought some PDFs of interesting material to reference (Tome of Magic, Spell Compendium, etc. -- I think, can't remember exactly which titles). I've been pondering selling my physical WoD books and getting the PDFs, too. Ditto for Hero and Shadowrun. The only reason I haven't is because I'm sure that, if I ever play them again, I'd much rather have the physical book at the table. *sigh*

What I'd really like to do is replace my shelf full of Dragon magazines with digital copies, but that was before the era of PDFs. That would save me soooo much space, though.
 

If it is something i'll need to use frequently and for a long time, hardcovers are what I prefer.

For me, softcovers are best for occasionally used supplements or as backups to hardcovers.

PDFs & online whatnot are great for archiving & if I have to do some serious travel/portage, but I don't like using them at the table.
 
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Isn't this the niche that roll20 and Fantasy Grounds are supposed to fill, what with all the cross-referencing and hot-linking provided in their electronic modules?
 

When it comes to a TTRPG, hardcover books, or dare I say, even softcover books, but anything explicitly physical is preferred.

Settings aren't really my thing though, but I'll just generally state I always prefer physical to digital, unless I'm intended to print something off...like character sheets, minis or some such.
 

Are settings well served by a big hardcover book?
Is that the best way of presenting the information?

No, probably not. In fact, I don't think hardcover books are a particular good format for anything associated with RPGs.

If money were no issue, I would suggest that the best format would probably be one or two boxed sets to introduce the setting and provide a high level overview (with booklets for the player's and DM's perspective) coupled with an online encyclopedia covering everything else in exhaustive detail. That way, people get a nice, easy, and clear way to buy-in, with as much more information as they want available when they want it.

But, in terms of practical choices, hardcover books may be 'it'. Boxed sets are expensive to make, which means you get less bang for your buck, which impacts sales. (Plus, in the eyes of UK law, adding props to a boxed set turns it from a VAT-exempt 'book' into a 'game' taxable at 20%.) And making money off online materials remains challenging.
 

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