Chasmodai
First Post
This thread over here http://www.enworld.org/forums/showthread.php?t=68962, recently got hijacked to discuss a matter that I hold quite dear to my heart.
Are githyankis and githzerai worth the ECL +2?
In any case, I'd say yes to the githzerai. A plus +6 Dex, +2 Wis and an always active, undispellable Mage Armor (that'd be the Inertial Armor they get) makes githzerai monks (their favored class, no less), extremely powerful.
For example: A human monk, at level 3, will have an AC of 18 (Dex 18, Wis 18) and a total to hit of +6 (+2 BAB, +4 Dex).
A level 1 githzerai monk (effectively level 3), however, will have an AC of 26 (24 Dex, 20 Wis, +4 Inertial Armor) and a total to hit of +7 (+7 Dex).
I'd have to say that they're definitely worth the ECL +2.
For the githyanki, I'd have to say that although their spell-like abilities can be duplicated with items (Cape of the Mountebank for Dimension Door, Cloak of Displacement for Blur, etc, etc), it means that you're taking up that slot for something else that could be of use to you. You can't wear both the Cape of the Mountebank and the Cloak of Displacement at the same time. In any case, a fighter would probably want to wear a Cloak of Resistance (a staple, and a must, in any game I've ever played).
For their planeshift abilites? What if it just so happens that - thorugh bad rolls, bad party decisions, RBDM-ing - that all your party spellcasters are down and you're stuck in Acheron or something? I can't think of any item that can duplicate planeshift without having to be a spell-completion item (though I might be wrong).
And you have to say that telekineses used inventively, can get you out of a tight spot if your party lacks that full-fledged spellcaster (I've been in a party without a non-mulitclassed wizard/cleric, and it was hell).
Sure their stat adjustments aren't as amazing at the githzerai's. However, their spell-like abilities more than make up for it, don't you think?
Are githyankis and githzerai worth the ECL +2?
In any case, I'd say yes to the githzerai. A plus +6 Dex, +2 Wis and an always active, undispellable Mage Armor (that'd be the Inertial Armor they get) makes githzerai monks (their favored class, no less), extremely powerful.
For example: A human monk, at level 3, will have an AC of 18 (Dex 18, Wis 18) and a total to hit of +6 (+2 BAB, +4 Dex).
A level 1 githzerai monk (effectively level 3), however, will have an AC of 26 (24 Dex, 20 Wis, +4 Inertial Armor) and a total to hit of +7 (+7 Dex).
I'd have to say that they're definitely worth the ECL +2.
For the githyanki, I'd have to say that although their spell-like abilities can be duplicated with items (Cape of the Mountebank for Dimension Door, Cloak of Displacement for Blur, etc, etc), it means that you're taking up that slot for something else that could be of use to you. You can't wear both the Cape of the Mountebank and the Cloak of Displacement at the same time. In any case, a fighter would probably want to wear a Cloak of Resistance (a staple, and a must, in any game I've ever played).
For their planeshift abilites? What if it just so happens that - thorugh bad rolls, bad party decisions, RBDM-ing - that all your party spellcasters are down and you're stuck in Acheron or something? I can't think of any item that can duplicate planeshift without having to be a spell-completion item (though I might be wrong).
And you have to say that telekineses used inventively, can get you out of a tight spot if your party lacks that full-fledged spellcaster (I've been in a party without a non-mulitclassed wizard/cleric, and it was hell).
Sure their stat adjustments aren't as amazing at the githzerai's. However, their spell-like abilities more than make up for it, don't you think?