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Antagonistic Clan Mellorn
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<blockquote data-quote="RangerWickett" data-source="post: 8794676" data-attributes="member: 63"><p>It's a little non-sensical to wait to see if you were followed when you're in this situation. What use is it to find out, "Yep, they're here now", instead of using your time tof ind the thing you're looking for?</p><p></p><p>If you want to spur them to act, you could have them receive a sending from Pilus saying:</p><p></p><p>Divinations spotted forces approaching you. I attempted ending weather spell. Couldn't. Possible inquisitor ritual stole magic. Apologies for not expecting that. Two days until arrival.</p><p></p><p>As for Clan Millorn, I'd say to give the party a chance to save their lives. They hear a commotion and discover the delvers trying to hold a doorway shut with a barricade as monsters converge. Doing make it depend on dice rolls. Let them earn the trust, or verify that they're untrustworthy.</p><p></p><p>If the party doesn't intercede, have one of the gnomes die, and then the others hide in the walls of the castle and, under the great stress of the situation, decide they have to sabotage the party.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8794676, member: 63"] It's a little non-sensical to wait to see if you were followed when you're in this situation. What use is it to find out, "Yep, they're here now", instead of using your time tof ind the thing you're looking for? If you want to spur them to act, you could have them receive a sending from Pilus saying: Divinations spotted forces approaching you. I attempted ending weather spell. Couldn't. Possible inquisitor ritual stole magic. Apologies for not expecting that. Two days until arrival. As for Clan Millorn, I'd say to give the party a chance to save their lives. They hear a commotion and discover the delvers trying to hold a doorway shut with a barricade as monsters converge. Doing make it depend on dice rolls. Let them earn the trust, or verify that they're untrustworthy. If the party doesn't intercede, have one of the gnomes die, and then the others hide in the walls of the castle and, under the great stress of the situation, decide they have to sabotage the party. [/QUOTE]
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