Jub-jub Bird (AC 4; MV 6”/12”; HD 12; hp 72; #AT 3; D 2-8/2-
8/4-16; SA sharp beak delivers double damage on a “to hit”
score of 19 or 20, command spell use every other round; SD
feign death ability, 25% magic resistance).
The Jabberwocky (AC -6; MV 15”; HD 15; hp 95; #AT 1 or 2; D
5-20 or 2-12/2-12; SA charge of 30’ or more doubles speed,
allows all 3 attacks, and causes +1/die rolled for damage; SD
25% magic resistance).
Bandersnatch (AC -1; MV 36”; HD 9; hp 63; #AT 2, 4, or 6 and 1;
D 1-6 x 2, 4, or 6 and 3-12; SA any pair of attacks that hit the
same opponent indicates “snatch” and “banding” with web-Iike
material which is too elastic to be broken [must be severed
by edge], while victim suffers maximum claw damage [12
points]; SD speed of movement allows escape, 25% magic
resistance).