Tomalak
First Post
I have an opportunity to play a concept I've long wanted to use, but I'm not sure how to best go about it. I'm familiar with the basic rational for bard & rogue, but is there another way to do this? I've been out of 3.x play for a while, and was never as familiar with 3.5 as I was with 3.0 So any advice/ideas would be appreciated. Here's what I need:
I'm planning an Int/Cha skill monkey. I'm going to need at least twelve skills (All the social and several craft and knowledge), and the character is built @ level 5. Combat effectiveness is a plus, but very low priority.
I'm planning an Int/Cha skill monkey. I'm going to need at least twelve skills (All the social and several craft and knowledge), and the character is built @ level 5. Combat effectiveness is a plus, but very low priority.