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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8768903" data-attributes="member: 57383"><p>Okay, comparing the Enworld <strong><a href="https://enworld.org/index.php?posts/8463725" target="_blank">Pine Kindred Fircarl</a></strong> to the D&D Beyond <a href="https://www.dndbeyond.com/monsters/2132009-pine-kindred-fircarl" target="_blank">Fircarl</a>.</p><p></p><p>Should have "<strong>Armor Class</strong> 14 (natural armor)".</p><p></p><p>Needs "<strong>Damage Resistances</strong> lightning, poison; piercing from nonmagical attacks", although I believe D&D Beyond is uncooperative about single type nonmagical damage resistances so that might be problematic.</p><p></p><p>Fircarls can speak, so have "<strong>Languages</strong> Druidic, Sylvan".</p><p></p><p>Noticed a couple of grammatical errors in in my Description, as follows.</p><p></p><p>The first paragraph was missing an "a" in the last sentence. I've changed it to "Fircarls bear inferior equipment and are typically only armed with a spear <span style="color: red">plus a</span> few darts stuck through their belts."</p><p></p><p><em><strong>Fircarl Creation</strong></em> has two bolsters, it's corrected to "Most thane "pretenders to jarldom" create fircarls to bolster their ranks with this spell" with just one.</p><p></p><p><em><strong>The Sap is The Life</strong></em> had a typo (a creature that should be creation).</p><p></p><p>Finally, <em><strong>The Sap is The Life</strong></em> and <em><strong>Sapdrinking Insanity</strong></em> both have multiple italic phrases that are not italicized in D&D Beyond. Here's the Enworld version with the italics highlighted in <span style="color: blue"><strong>blue</strong></span> and the creature/creation error in <span style="color: red"><strong>red</strong></span>:</p><p></p><p style="margin-left: 20px"> <em><strong>The Sap is The Life.</strong></em> A fircarl is basically a <strong><a href="https://enworld.org/index.php?posts/8463640" target="_blank">Pine Kindred</a></strong> who didn't receive enough <span style="color: blue"><em>Necrotic Sap Infusion</em></span> at its <span style="color: red">creation</span> to produce a full-blooded Kindred. This gives fircarls a perpetual thirst for sap containing the <span style="color: blue"><em>Gift of Nidhogg</em></span>. A fircarl who perform exceptionally well is often rewarded with <span style="color: blue"><em>Nidhogg's Gift</em></span> by their Thane or Jarl.</p> <p style="margin-left: 20px"> Fircarls do not naturally regrow lost body parts like true Kindred, but if an undamaged fircarl receives a <span style="color: blue"><em>Necrotic Sap Infusion</em></span> it gains the Pine Kindred ability of <span style="color: blue"><em>Regrowth</em></span> from the excessive dosage of sap. The fircarl loses one excess dose of <span style="color: blue"><em>Gift</em></span> per season (3 months), and its <span style="color: blue"><em>Regrowth</em></span> ability ends once its oversaturation with <span style="color: blue"><em>Nidhogg's Gift</em></span> ceases.</p> <p style="margin-left: 20px"> There is another method of absorbing sap: cannibalism. If a fircarl eats or drinks the sap of a dead Kindred, it becomes infused with however many doses of <span style="color: blue"><em>Gift of Nidhogg</em></span> the sap contained (the full dosages of Kindred are ½ for resin-thrall, 1 for fircarl, 2 for pine kindred, 4 for thane and 8 for jarl; assuming the entire body is devoured and the kindred did not expend any doses via <span style="color: blue"><em>Necrotic Sap Infusion</em></span>). Most Kindred societies consider this practice abhorrent but a few encourage fircarls to honor fallen comrades by eating them, or even allow them to devour corpses from enemy jarldoms. Multiple fircarls can share a Kindred corpse to divide its doses between them. Note that only the standard types of kindred can be cannibalized, not the bestial or brutish forms such as <strong><a href="https://enworld.org/index.php?posts/8463735" target="_blank">Resin-Hounds</a></strong> or <strong><a href="https://enworld.org/index.php?posts/8475648" target="_blank">Tree-Vargr</a></strong>.</p> <p style="margin-left: 20px"> A fircarl can "evolve" into a true Pine Kindred if infused with enough doses of <span style="color: blue"><em>Gift</em></span>. Normally this is done during a <span style="color: blue"><em>Pine Kindred Initiation</em></span> ceremony. This promotion requires four doses of <span style="color: blue"><em>Necrotic Sap Infusion</em></span>, at least two doses of which must come from a Jarl, just like the normal Initiation of a Pine Kindred from a living humanoid. If a pine kindred is ever infused with 5 or more doses of excess sap it can spontaneously transform into a full-blooded Kindred by succeeding on a Charisma check against a DC of 25 minus the number of excess doses it is infused with.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em><strong>Sapdrinking Insanity.</strong></em> A fircarl can be tainted with madness and so overcome by <span style="color: blue"><em>sap-thirst</em></span> they will prey on its own kin. Called a sapdrinker, these undead serial killers are very rare and occur at random, but the madness is more likely to happen to a fircarl who was a particularly evil person when alive and infused with necrotic sap from enemy Jarldoms in undeath. Sapdrinkers may have a higher Intelligence or Charisma score than a normal fircarl. Knowing they would be destroyed if discovered, these insane fircarls resort to secret murder. Resin-thralls are their usual victims, being weak and unlikely to be missed, or Kindred from an antagonistic neighboring tribe. Should the fircarl consume enough <span style="color: blue"><em>Gift of Nidhogg</em></span> to become a full-blooded Pine Kindred it is either killed immediately or escapes to become an outcast who only the most depraved <strong><a href="https://enworld.org/index.php?posts/8463645" target="_blank">Traitor Thane</a></strong> would shelter. All mainstream Pine Kindred view sapdrinking as a blasphemous crime.</p> <p style="margin-left: 20px"> Sane fircarls lose their thirst for necrotic sap once they become full-blooded kindred, but not those corrupted by <span style="color: blue"><em>sap-thirst</em></span>. Even if a sapdrinker becomes a Thane or Jarl it never loses the thirst, which it feeds by bleeding Kindred captives or unfavored minions. Sapdrinkers may have special devices to squeeze every last drop of sap from their Pine Kindred victims or their corpses: boiling them in kettles or grinding them in mills. Some are connoisseurs who savor liquors refined from necrotic sap and herbs in alchemical stills.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8768903, member: 57383"] Okay, comparing the Enworld [B][URL='https://enworld.org/index.php?posts/8463725']Pine Kindred Fircarl[/URL][/B] to the D&D Beyond [URL='https://www.dndbeyond.com/monsters/2132009-pine-kindred-fircarl']Fircarl[/URL]. Should have "[B]Armor Class[/B] 14 (natural armor)". Needs "[B]Damage Resistances[/B] lightning, poison; piercing from nonmagical attacks", although I believe D&D Beyond is uncooperative about single type nonmagical damage resistances so that might be problematic. Fircarls can speak, so have "[B]Languages[/B] Druidic, Sylvan". Noticed a couple of grammatical errors in in my Description, as follows. The first paragraph was missing an "a" in the last sentence. I've changed it to "Fircarls bear inferior equipment and are typically only armed with a spear [COLOR=red]plus a[/COLOR] few darts stuck through their belts." [I][B]Fircarl Creation[/B][/I] has two bolsters, it's corrected to "Most thane "pretenders to jarldom" create fircarls to bolster their ranks with this spell" with just one. [I][B]The Sap is The Life[/B][/I] had a typo (a creature that should be creation). Finally, [I][B]The Sap is The Life[/B][/I] and [I][B]Sapdrinking Insanity[/B][/I] both have multiple italic phrases that are not italicized in D&D Beyond. Here's the Enworld version with the italics highlighted in [COLOR=blue][B]blue[/B][/COLOR] and the creature/creation error in [COLOR=red][B]red[/B][/COLOR]: [INDENT] [I][B]The Sap is The Life.[/B][/I] A fircarl is basically a [B][URL='https://enworld.org/index.php?posts/8463640']Pine Kindred[/URL][/B] who didn't receive enough [COLOR=blue][I]Necrotic Sap Infusion[/I][/COLOR] at its [COLOR=red]creation[/COLOR] to produce a full-blooded Kindred. This gives fircarls a perpetual thirst for sap containing the [COLOR=blue][I]Gift of Nidhogg[/I][/COLOR]. A fircarl who perform exceptionally well is often rewarded with [COLOR=blue][I]Nidhogg's Gift[/I][/COLOR] by their Thane or Jarl.[/INDENT] [INDENT] Fircarls do not naturally regrow lost body parts like true Kindred, but if an undamaged fircarl receives a [COLOR=blue][I]Necrotic Sap Infusion[/I][/COLOR] it gains the Pine Kindred ability of [COLOR=blue][I]Regrowth[/I][/COLOR] from the excessive dosage of sap. The fircarl loses one excess dose of [COLOR=blue][I]Gift[/I][/COLOR] per season (3 months), and its [COLOR=blue][I]Regrowth[/I][/COLOR] ability ends once its oversaturation with [COLOR=blue][I]Nidhogg's Gift[/I][/COLOR] ceases.[/INDENT] [INDENT] There is another method of absorbing sap: cannibalism. If a fircarl eats or drinks the sap of a dead Kindred, it becomes infused with however many doses of [COLOR=blue][I]Gift of Nidhogg[/I][/COLOR] the sap contained (the full dosages of Kindred are ½ for resin-thrall, 1 for fircarl, 2 for pine kindred, 4 for thane and 8 for jarl; assuming the entire body is devoured and the kindred did not expend any doses via [COLOR=blue][I]Necrotic Sap Infusion[/I][/COLOR]). Most Kindred societies consider this practice abhorrent but a few encourage fircarls to honor fallen comrades by eating them, or even allow them to devour corpses from enemy jarldoms. Multiple fircarls can share a Kindred corpse to divide its doses between them. Note that only the standard types of kindred can be cannibalized, not the bestial or brutish forms such as [B][URL='https://enworld.org/index.php?posts/8463735']Resin-Hounds[/URL][/B] or [B][URL='https://enworld.org/index.php?posts/8475648']Tree-Vargr[/URL][/B].[/INDENT] [INDENT] A fircarl can "evolve" into a true Pine Kindred if infused with enough doses of [COLOR=blue][I]Gift[/I][/COLOR]. Normally this is done during a [COLOR=blue][I]Pine Kindred Initiation[/I][/COLOR] ceremony. This promotion requires four doses of [COLOR=blue][I]Necrotic Sap Infusion[/I][/COLOR], at least two doses of which must come from a Jarl, just like the normal Initiation of a Pine Kindred from a living humanoid. If a pine kindred is ever infused with 5 or more doses of excess sap it can spontaneously transform into a full-blooded Kindred by succeeding on a Charisma check against a DC of 25 minus the number of excess doses it is infused with.[/INDENT] [INDENT][/INDENT] [INDENT] [I][B]Sapdrinking Insanity.[/B][/I] A fircarl can be tainted with madness and so overcome by [COLOR=blue][I]sap-thirst[/I][/COLOR] they will prey on its own kin. Called a sapdrinker, these undead serial killers are very rare and occur at random, but the madness is more likely to happen to a fircarl who was a particularly evil person when alive and infused with necrotic sap from enemy Jarldoms in undeath. Sapdrinkers may have a higher Intelligence or Charisma score than a normal fircarl. Knowing they would be destroyed if discovered, these insane fircarls resort to secret murder. Resin-thralls are their usual victims, being weak and unlikely to be missed, or Kindred from an antagonistic neighboring tribe. Should the fircarl consume enough [COLOR=blue][I]Gift of Nidhogg[/I][/COLOR] to become a full-blooded Pine Kindred it is either killed immediately or escapes to become an outcast who only the most depraved [B][URL='https://enworld.org/index.php?posts/8463645']Traitor Thane[/URL][/B] would shelter. All mainstream Pine Kindred view sapdrinking as a blasphemous crime.[/INDENT] [INDENT] Sane fircarls lose their thirst for necrotic sap once they become full-blooded kindred, but not those corrupted by [COLOR=blue][I]sap-thirst[/I][/COLOR]. Even if a sapdrinker becomes a Thane or Jarl it never loses the thirst, which it feeds by bleeding Kindred captives or unfavored minions. Sapdrinkers may have special devices to squeeze every last drop of sap from their Pine Kindred victims or their corpses: boiling them in kettles or grinding them in mills. Some are connoisseurs who savor liquors refined from necrotic sap and herbs in alchemical stills.[/INDENT] [/QUOTE]
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