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5E: Converting Monsters from White Dwarf Magazine for Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 8463634" data-attributes="member: 57383"><p>Okay, <a href="https://www.enworld.org/attachments/pinekindredthane2-png.146872/" target="_blank"><strong>Pine Kindred Thane</strong></a> first.</p><p></p><p>I'm wondering whether we should aim for these to be Challenge Rating 3 like a Wight, since we're giving them damage resistance and decent spellcasting.</p><p></p><p>For comparison, a <a href="https://www.5esrd.com/gamemastering/monsters-foes/npc/druid-apprentice/" target="_blank"><strong>Druid Apprentice</strong></a> (2nd-level spellcaster) is CR 1/2 and a basic <a href="https://dnd5e.info/appendices/appendix-mm-b-nonplayer-characters/druid/" target="_blank"><strong>Druid NPC</strong></a> (4th-level spellcaster) is CR 2, but the Thane has a few more HD, special defences and melee abilities than a mortal druid so ought to be a CR higher.</p><p></p><p>Hmm, the Living Jungle Druid (8th-level spellcaster) is CR 3 though, and its spellcasting is twice the level of a Thane, so maybe CR 2 will be enough. Still don't have a solid grasp on 5E Challenge Ratings, it's about as inexact a science as 3E Challenge Ratings.</p><p></p><p>For that matter, I'm still uncertain as to whether the standard Pine Kindred ought to be CR 1 or 2, but CR 1 will do for now. A <a href="https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/monstrosities/harpy/" target="_blank"><strong>Harpy</strong></a> is Challenge 1, after all!</p><p></p><p>There's also a CR 25 <a href="https://www.5esrd.com/database/creature/archdruid/" target="_blank"><strong>Archdruid</strong></a> (20th-level spellcaster) and CR 15 <a href="https://www.5esrd.com/database/creature/woods-ape-druid/" target="_blank"><strong>Wood Ape Druid</strong></a> (12th-level spellcaster), but they're way too powerful to be useful comparisons.</p><p></p><p>Okay, to start with the Thane and Jarl needs better ability scores than the current versions. For comparison:</p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">Creature</p> </th><th><p style="text-align: center">STR</p> </th><th><p style="text-align: center">DEX</p> </th><th><p style="text-align: center">CON</p> </th><th><p style="text-align: center">INT</p> </th><th><p style="text-align: center">WIS</p> </th><th><p style="text-align: center">CHA</p> </th></tr><tr><td><a href="https://www.5esrd.com/gamemastering/monsters-foes/npc/druid-apprentice/" target="_blank"><strong>Druid Apprentice</strong></a></td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">11 (+0)</p> </td></tr><tr><td><a href="https://dnd5e.info/appendices/appendix-mm-b-nonplayer-characters/druid/" target="_blank"><strong>Druid NPC</strong></a></td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">11 (+0)</p> </td></tr><tr><td><a href="https://www.5esrd.com/database/creature/living-jungle-druid/" target="_blank"><strong>Living Jungle Druid</strong></a></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">15 (+2)</p> </td></tr><tr><td><strong>Base </strong><a href="https://www.enworld.org/attachments/pinekindred6-png.147014/" target="_blank"><strong>Pine Kindred</strong></a><strong> (v6)</strong></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">11 (+1)</p> </td><td><p style="text-align: center">10 (+1)</p> </td><td><p style="text-align: center">5 (-3)</p> </td></tr><tr><td><a href="https://www.5esrd.com/database/creature/ghoul/" target="_blank"><strong>Common Ghoul</strong></a></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">7 (−2)</p> </td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">6 (−2)</p> </td></tr><tr><td><a href="https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/undead/wight/" target="_blank"><strong>Wight</strong></a></td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">15 (+2)</p> </td></tr></table><p></p><p>So I'm thinking give the Thane similar Strength to a Wight and similar Intelligence & Wisdom to a lowish-leveled Druid, then the Jarl can be a rung up from that</p><p></p><p>So perhaps:</p><p></p><table style='width: 100%'><tr><th><p style="text-align: left">Creature</p> </th><th><p style="text-align: center">STR</p> </th><th><p style="text-align: center">DEX</p> </th><th><p style="text-align: center">CON</p> </th><th><p style="text-align: center">INT</p> </th><th><p style="text-align: center">WIS</p> </th><th><p style="text-align: center">CHA</p> </th></tr><tr><td><strong>Pine </strong><a href="https://www.enworld.org/attachments/pinekindredthrall3-png.147017/" target="_blank"><strong>Thrall</strong></a><strong> (v3)</strong></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">7 (–2)</p> </td><td><p style="text-align: center">7 (–2)</p> </td><td><p style="text-align: center">5 (–3)</p> </td></tr><tr><td><strong>Pine Carl (if we bother)</strong></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">8 (–1)</p> </td><td><p style="text-align: center">9 (–1)</p> </td><td><p style="text-align: center">5 (–3)</p> </td></tr><tr><td><strong><a href="https://www.enworld.org/attachments/pinekindred6-png.147014/" target="_blank"><strong>Pine Kindred</strong></a> (v6)</strong></td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">11 (+0)</p> </td><td><p style="text-align: center">10 (+0)</p> </td><td><p style="text-align: center">5 (–3)</p> </td></tr><tr><td><strong>Pine Kindred Thane</strong></td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">9 (−1)</p> </td></tr><tr><td><strong>Pine Kindred Jarl</strong></td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">13 (+1)</p> </td><td><p style="text-align: center">16 (+3)</p> </td><td><p style="text-align: center">13 (+1)</p> </td></tr></table><p></p><p>The Pine Thane's Armour Class can stay the same as an ordinary Kindred and I'm fine with leaving the Hit Dice at 7.</p><p></p><p>So that'd make the first part of the Stat Block something like:</p><p></p><p><span style="font-size: 22px"><strong>Pine Kindred, Thane</strong></span></p><p><em>Medium undead, neutral evil</em></p><p><strong>Armor Class</strong> 15 (natural armor)</p><p><strong>Hit Dice</strong> 45 (7d8 + 14)</p><p><strong>Speed</strong> 30 ft.</p><p></p><table style='width: 100%'><tr><th><p style="text-align: center">STR</p> </th><th><p style="text-align: center">DEX</p> </th><th><p style="text-align: center">CON</p> </th><th><p style="text-align: center">INT</p> </th><th><p style="text-align: center">WIS</p> </th><th><p style="text-align: center">CHA</p> </th></tr><tr><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">15 (+2)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">12 (+1)</p> </td><td><p style="text-align: center">14 (+2)</p> </td><td><p style="text-align: center">9 (−1)</p> </td></tr></table><p></p><p><strong>Saving Throws</strong> Dex +4, Wis +4</p><p><strong>Skills</strong> Arcana +?, Nature +?, Perception +?, Religion +? Stealth +?</p><p><strong>Damage Vulnerabilities</strong> Fire</p><p><strong>Damage Resistances</strong> Lightning; Poison; Bludgeoning, Piercing and Slashing from Nonmagical Attacks</p><p><strong>Damage Immunities</strong> Cold</p><p><strong>Condition Immunities</strong> Exhausted, Paralyzed</p><p><strong>Senses</strong> Darkvision 60 ft., Passive Perception 10</p><p><strong>Languages</strong> Druidic, Sylvan</p><p><strong>Challenge</strong> 3 (700 XP) <strong>Proficiency Bonus</strong> +2</p></blockquote><p></p>
[QUOTE="Cleon, post: 8463634, member: 57383"] Okay, [URL='https://www.enworld.org/attachments/pinekindredthane2-png.146872/'][B]Pine Kindred Thane[/B][/URL] first. I'm wondering whether we should aim for these to be Challenge Rating 3 like a Wight, since we're giving them damage resistance and decent spellcasting. For comparison, a [URL='https://www.5esrd.com/gamemastering/monsters-foes/npc/druid-apprentice/'][B]Druid Apprentice[/B][/URL] (2nd-level spellcaster) is CR 1/2 and a basic [URL='https://dnd5e.info/appendices/appendix-mm-b-nonplayer-characters/druid/'][B]Druid NPC[/B][/URL] (4th-level spellcaster) is CR 2, but the Thane has a few more HD, special defences and melee abilities than a mortal druid so ought to be a CR higher. Hmm, the Living Jungle Druid (8th-level spellcaster) is CR 3 though, and its spellcasting is twice the level of a Thane, so maybe CR 2 will be enough. Still don't have a solid grasp on 5E Challenge Ratings, it's about as inexact a science as 3E Challenge Ratings. For that matter, I'm still uncertain as to whether the standard Pine Kindred ought to be CR 1 or 2, but CR 1 will do for now. A [URL='https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/monstrosities/harpy/'][B]Harpy[/B][/URL] is Challenge 1, after all! There's also a CR 25 [URL='https://www.5esrd.com/database/creature/archdruid/'][B]Archdruid[/B][/URL] (20th-level spellcaster) and CR 15 [URL='https://www.5esrd.com/database/creature/woods-ape-druid/'][B]Wood Ape Druid[/B][/URL] (12th-level spellcaster), but they're way too powerful to be useful comparisons. Okay, to start with the Thane and Jarl needs better ability scores than the current versions. For comparison: [TABLE] [TR] [TH][LEFT]Creature[/LEFT][/TH] [TH][CENTER]STR[/CENTER][/TH] [TH][CENTER]DEX[/CENTER][/TH] [TH][CENTER]CON[/CENTER][/TH] [TH][CENTER]INT[/CENTER][/TH] [TH][CENTER]WIS[/CENTER][/TH] [TH][CENTER]CHA[/CENTER][/TH] [/TR] [TR] [TD][URL='https://www.5esrd.com/gamemastering/monsters-foes/npc/druid-apprentice/'][B]Druid Apprentice[/B][/URL][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]11 (+0)[/CENTER][/TD] [/TR] [TR] [TD][URL='https://dnd5e.info/appendices/appendix-mm-b-nonplayer-characters/druid/'][B]Druid NPC[/B][/URL][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]11 (+0)[/CENTER][/TD] [/TR] [TR] [TD][URL='https://www.5esrd.com/database/creature/living-jungle-druid/'][B]Living Jungle Druid[/B][/URL][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [/TR] [TR] [TD][B]Base [/B][URL='https://www.enworld.org/attachments/pinekindred6-png.147014/'][B]Pine Kindred[/B][/URL][B] (v6)[/B][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]11 (+1)[/CENTER][/TD] [TD][CENTER]10 (+1)[/CENTER][/TD] [TD][CENTER]5 (-3)[/CENTER][/TD] [/TR] [TR] [TD][URL='https://www.5esrd.com/database/creature/ghoul/'][B]Common Ghoul[/B][/URL][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]7 (−2)[/CENTER][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]6 (−2)[/CENTER][/TD] [/TR] [TR] [TD][URL='https://www.5esrd.com/gamemastering/monsters-foes/monsters-by-type/undead/wight/'][B]Wight[/B][/URL][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [/TR] [/TABLE] So I'm thinking give the Thane similar Strength to a Wight and similar Intelligence & Wisdom to a lowish-leveled Druid, then the Jarl can be a rung up from that So perhaps: [TABLE] [TR] [TH][LEFT]Creature[/LEFT][/TH] [TH][CENTER]STR[/CENTER][/TH] [TH][CENTER]DEX[/CENTER][/TH] [TH][CENTER]CON[/CENTER][/TH] [TH][CENTER]INT[/CENTER][/TH] [TH][CENTER]WIS[/CENTER][/TH] [TH][CENTER]CHA[/CENTER][/TH] [/TR] [TR] [TD][B]Pine [/B][URL='https://www.enworld.org/attachments/pinekindredthrall3-png.147017/'][B]Thrall[/B][/URL][B] (v3)[/B][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]7 (–2)[/CENTER][/TD] [TD][CENTER]7 (–2)[/CENTER][/TD] [TD][CENTER]5 (–3)[/CENTER][/TD] [/TR] [TR] [TD][B]Pine Carl (if we bother)[/B][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]8 (–1)[/CENTER][/TD] [TD][CENTER]9 (–1)[/CENTER][/TD] [TD][CENTER]5 (–3)[/CENTER][/TD] [/TR] [TR] [TD][B][URL='https://www.enworld.org/attachments/pinekindred6-png.147014/'][B]Pine Kindred[/B][/URL] (v6)[/B][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]11 (+0)[/CENTER][/TD] [TD][CENTER]10 (+0)[/CENTER][/TD] [TD][CENTER]5 (–3)[/CENTER][/TD] [/TR] [TR] [TD][B]Pine Kindred Thane[/B][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]9 (−1)[/CENTER][/TD] [/TR] [TR] [TD][B]Pine Kindred Jarl[/B][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [TD][CENTER]16 (+3)[/CENTER][/TD] [TD][CENTER]13 (+1)[/CENTER][/TD] [/TR] [/TABLE] The Pine Thane's Armour Class can stay the same as an ordinary Kindred and I'm fine with leaving the Hit Dice at 7. So that'd make the first part of the Stat Block something like: [SIZE=6][B]Pine Kindred, Thane[/B][/SIZE] [I]Medium undead, neutral evil[/I] [B]Armor Class[/B] 15 (natural armor) [B]Hit Dice[/B] 45 (7d8 + 14) [B]Speed[/B] 30 ft. [TABLE] [TR] [TH][CENTER]STR[/CENTER][/TH] [TH][CENTER]DEX[/CENTER][/TH] [TH][CENTER]CON[/CENTER][/TH] [TH][CENTER]INT[/CENTER][/TH] [TH][CENTER]WIS[/CENTER][/TH] [TH][CENTER]CHA[/CENTER][/TH] [/TR] [TR] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]15 (+2)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]12 (+1)[/CENTER][/TD] [TD][CENTER]14 (+2)[/CENTER][/TD] [TD][CENTER]9 (−1)[/CENTER][/TD] [/TR] [/TABLE] [B]Saving Throws[/B] Dex +4, Wis +4 [B]Skills[/B] Arcana +?, Nature +?, Perception +?, Religion +? Stealth +? [B]Damage Vulnerabilities[/B] Fire [B]Damage Resistances[/B] Lightning; Poison; Bludgeoning, Piercing and Slashing from Nonmagical Attacks [B]Damage Immunities[/B] Cold [B]Condition Immunities[/B] Exhausted, Paralyzed [B]Senses[/B] Darkvision 60 ft., Passive Perception 10 [B]Languages[/B] Druidic, Sylvan [B]Challenge[/B] 3 (700 XP) [B]Proficiency Bonus[/B] +2 [/QUOTE]
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