Kershek
Sci-Fi Newshound
How do you counter Ray of Enfeeblement at lower and higher levels? At 2nd level, it does 1d6+1 strength damage up to 30 feet away. At 10th level, it does 1d6+5 strength damage up to 50 feet away. At 10th level, it can be maximized to do 11 strength damage or empowered to do (1d6*1.5)+5 strength damage. There is no save.
I don't see any way of countering the spell at 1st or 2nd level. At 3rd, you have Bull's Strength as a 2nd level spell, but it won't give back the amount that the ray can take away (as a higher level spell, strangely enough). At 10th, all I see is dispel magic.
This seems to be very powerful for a 1st level spell. A ranged touch attack gets easier as you go up in level. At 1st level, it will probably be about 50-50, but by 10th it will probably be a 70% chance to hit (assuming caster dex 16 + 5 BAB against a fighter touch AC of 14).
I don't see any way of countering the spell at 1st or 2nd level. At 3rd, you have Bull's Strength as a 2nd level spell, but it won't give back the amount that the ray can take away (as a higher level spell, strangely enough). At 10th, all I see is dispel magic.
This seems to be very powerful for a 1st level spell. A ranged touch attack gets easier as you go up in level. At 1st level, it will probably be about 50-50, but by 10th it will probably be a 70% chance to hit (assuming caster dex 16 + 5 BAB against a fighter touch AC of 14).