Darklone said:Animal companion horses for a mounted archer are not sucky![]()
Actually, it seems to me that a mount would be one of the better ways a ranger could use their animal companion. The 1/2 level deal is crippling for the animal's melee survivability, but a ranger with Mounted Combat and maxed out Ride ranks can make good use of the stronger mount. And if the mount dies, since there's no penalty for AC death, he heads to the horsedealer in the local town, picks up another one, slaps the AC powers onto it, and is good to go again.(Psi)SeveredHead said:Yeah they are. Being able to double move and shoot at the same time is golden, until someone shoots your low AC/low hp/low save mount a couple of times.
Shadeus said:Just about every aspect of the ranger changed.
Yeah they are. Being able to double move and shoot at the same time is golden, until someone shoots your low AC/low hp/low save mount a couple of times.
Teslacoil1138 said:You can make a Ride check against the attacker's attack roll to negate a hit on your mount. With a good Dex and maxed out Ride skill, I have a hard time believing anyone would be able to hit your mount effectively. Area spells, on the other hand, will ruin an animal companion mount's day. But still, it's a very good tactic to use as an archery ranger.