0-hr
Starship Cartographer
The unarmed damage for my monk character is listed as 2d6. I would rather roll 1d12 just because it's less math and I have a Champions inspired hatred of 6 siders.
I realize that it produces a linear distribution rather than a bell curve, but does that really matter in the long run? Also, isn't the average damage of 1d12 half a point less than 2d6? It's a trade off I'm willing to make to avoid those acursed cubes, but I don't want to run into some hidden benefit later that makes me look like a munchkinizer.
I realize that it produces a linear distribution rather than a bell curve, but does that really matter in the long run? Also, isn't the average damage of 1d12 half a point less than 2d6? It's a trade off I'm willing to make to avoid those acursed cubes, but I don't want to run into some hidden benefit later that makes me look like a munchkinizer.
