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  1. K

    D&D General New Interview with Rob Heinsoo About 4E

    I am not offended, just baffled by a complete lack of ability to use counter-arguments instead of mockery, and by the emotional attachment to a failed game after all this time.
  2. K

    D&D General New Interview with Rob Heinsoo About 4E

    Nope. what you and other were doing was a mockery, because the intent was dismissing heretical opinions. This happened over and over in the thread. What are you doing now is backtracking on that. And again, if you keep spamming your "jokes", one cannot help thinking you didn't take this well...
  3. K

    D&D General New Interview with Rob Heinsoo About 4E

    I think some of these misinterpret what people actually said. The "mind control" was for powers like Bloody Path, which had on top beholders biting themselves and other nonsense. Any justification for what happened in-game was after the roll was done. Exploration rules ARE lacking, like it or...
  4. K

    D&D General New Interview with Rob Heinsoo About 4E

    Is it healthy to be this bitter after all this time?
  5. K

    D&D General New Interview with Rob Heinsoo About 4E

    So you are creating an easy strawman.
  6. K

    D&D General New Interview with Rob Heinsoo About 4E

    Nah, physical damage with a certain amount of avoidance and a stamina that, the higher level you get, the more supernatural or at least extraordinary (as in 3.5/PF, "Ex") it gets is fine. An "Ex" ability to keep going. See also falling from heights. After a while you are not human anymore and is...
  7. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    Evil is not an element, as in fire or water, but is physical in D&D. Sartre lived in the real world which is not a "black and white" universe like the D&D one - for the record, it goes without saying, but I am in no way, shape and form advocating this point of view for this universe. See my...
  8. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    I mean, if you want to ignore half of the thread with people addressing this, be my guest.
  9. K

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Yes, this was indeed known back then. But we both agree I think that the flexibility is a thing, so is the augmenting mechanic. What you call "cash grabs" were more spells that the designer, right or wrong, assessed as required for a basic caster functionality. The 3.5 Psion is full of unique...
  10. K

    D&D General Humans are Blind

    Isn't most of Darkvision and such low-range? It can give you a skirmish advantage sometimes in certain moments of the day but not always in a large battle - say at long bow and catapult range, orcs are as blind as humans. And after all, there are many locations in which humans essentially "lost"...
  11. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    Fair enough, but in most cosmologies, outsiders are made of the material of the plane of origin, literally made of evil. I can agree that using non-official or official (see what James Gasik posted, that's a big one) material in which they work differently, a nuance closer to what is done with...
  12. K

    D&D General New Interview with Rob Heinsoo About 4E

    They meant that they didn't want dailies. Now one could argue "what about rage or certain PrCs with X/day powers inm 3e" which is a very valid counter-argument (which I use, I am totally ok with daily!). HP deserves its own thread, but many, me included, maintain that due to the way things...
  13. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    I maintain is due to the cosmology. Against orcs? I agree. Those are people, regardless of the horrible circumstances they got there. Against demons? No reason to give quarter to literally evil incarnate.
  14. K

    D&D General New Interview with Rob Heinsoo About 4E

    "Everyone is a spellcaster" is reductionist, but you know well what people meant (dislike - which I don't share - for daily powers). The warlord can be perceived like that because many consider HPs at least partially meat points, albeit never completely. Better to not go on the financial part...
  15. K

    D&D General New Interview with Rob Heinsoo About 4E

    People have diverse experiences. What I remember is quite different indeed, and is reflected in this thread. There is one specific way to play and 4e is perfect for that, different experiences dismissed, the math works (false), the game will be the same (false), element X of 3ed must be removed...
  16. K

    D&D General New Interview with Rob Heinsoo About 4E

    Sorry, but here you are re-framing what happened as a mere result of misinformation after the many, many attempts people made to let 4e fans understand that many 4e elements were subjectively bad for some of the customer base. I don't think this is fair.
  17. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    But the premise of the thread goes beyond a neutral analysis. Here the mere aesthetic of the Paladin was considered problematic.
  18. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    That circumstances and judgements, context and specific enemy will dictate the actions in base f the alignment. I am frankly almost disturbed by the discourse in this thread because is very absolutist and at the same time rejects the idea that creatures, IRL or in the game world, can analyze...
  19. K

    D&D General The Problem With Paladin's Medieval Origins (+)

    I recommend you to reread the thread then, OP included.
  20. K

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    The 3.5 Psion is indeed very popular, and I am surely not an opponent. A player of mine brought one up to 40th. While the point system is very intuitive and ironically reminds people the system standard mages, sorcerers and wizards use in popular videogames (often called mana; see also the 3.5...
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