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  1. Charlaquin

    D&D 5E (2024) A critical analysis of 2024's revised classes

    Ah, out of touch executives with more decision-making power than understanding of the issues they have that power over. The bane of all creative endeavors. That’s a shame, but I understand.
  2. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    You, also, are dismissing what’s a big deal for 4e fans. Turns out, different people value different things in the game. Archery is importamt to you. Ok, that’s fine. Like I keep saying, it’s ok that you didn’t like 4e. It’s when you make objective statements like “4e fighters were less...
  3. Charlaquin

    D&D 5E (2024) A critical analysis of 2024's revised classes

    This is fascinating. Are you able to talk about what that process got hijacked by and why?
  4. Charlaquin

    D&D 5E (2024) A critical analysis of 2024's revised classes

    This is really interesting insight! Certainly explains the skill list, I remember the shift from open-ended proficiencies, to suggested skills but you can still make up your own, to literally the 3e skill list (which over a couple packets got very slightly more streamlined) being pretty...
  5. Charlaquin

    D&D General Which species would you like to see being introduced next for 2024 D&D?

    My greatest wish would be Gnolls, but I know that isn’t going to happen. So my next priority would be goblinoids - goblins, hobs, and bugbears. I know we have them in Monsters of the Multiverse, but with the changes the monster versions of those species got in the 2024 Monster Manual, I want new...
  6. Charlaquin

    D&D General Which species would you like to see being introduced next for 2024 D&D?

    In the Spelljammer UA the secondary arms just couldn’t be used to wield shields or weapons that lack the Light property.
  7. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    Archery is literally fluff. Being able to attack a target from a distance, having disadvantage while attacking a target within 5 feet, those are real, meaningful mechanical differences between ranged and melee attacks, but whether that ranged attack is being made with a bow, a gun, a blast of...
  8. Charlaquin

    D&D General Rewarding player empathy: restoring an NPC’s wings in a starter adventure (Stormwreck Isle)

    Yes, this. Have the NPC express clearly that she doesn’t blame her brothers for leaving her, it was a miracle she survived and there’s no way they could have known she was still alive; she only wishes there was some way to let them know she’s ok.
  9. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    Who cares when all of the builds do the exact same things as each other? See, this is a different complaint than “they weren’t versatile.” Like I said, it’s fine if you didn’t like 4e. But saying it’s classes were more homogeneous than 5e classes is just factually inaccurate. “Archery” is...
  10. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    That’s precisely the point. What about rolling a d20 followed by rolling a fewer-faced die turn after turn is “versatile?” They can literally only do one thing.
  11. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    And that alone was significantly more variety in actions.
  12. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    Yeah they were dude. Different classes actually took different game actions with meaningfully different impact on the game state, instead of just rolling a d20 and then rolling a second, fewer-faced die literally every turn.
  13. Charlaquin

    D&D 5E (2024) So, what does the Artificer "replace"?

    The classes were wildly more diverse than 5e classes.
  14. Charlaquin

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    I mean, the combat animations are a massive improvement from Origins IMO, but I can certainly see why it might have been surprising. You may be surprised to learn, where it came from was the original concept art. Qunari were always intended to be large bull men, but they couldn’t get the head...
  15. Charlaquin

    Exploring Forgotten Realms: Adventures in Faerûn

    The weird part is that among the “world stuff” are more small adventurers, tied to each region, and designed for characters of 3rd level and up. Putting the region-neutral adventure that brings characters from 1st level to 3rd after the region-specific 3rd + level adventures instead of before...
  16. Charlaquin

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    It’s so odd to me that anyone would hear about rule 34 and not try to find out what the other 33 rules are (though there are actually like 80-90 ish)
  17. Charlaquin

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    Remember, ENWorld’s active userbase skews old. You had to have either been in middle-high school, or a terminally online adult in the 2000s to be familiar with the rules of the internet. Rule 34 specifically achieved a broader cultural awareness, but you still need to be involved in online...
  18. Charlaquin

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    No, rule 35 is that if you can’t find rule 34 content for something, that content will be made. The rule you’re thinking of is probably either 44 (“If it exists, there is a version of it for your fandom... and it has a wiki and possibly a tabletop version with a theme song performed by a...
  19. Charlaquin

    D&D 5E (2014) What is your favorite encounter site or dungeon from an official module?

    I agree that 5e’s adventures have great premises, lovely maps, and interesting encounters. I disagree that having those things tied together by such flawed structures constitutes a “very, very good adventure.” It constitutes something that a committed DM can make into a good adventure, but it is...
  20. Charlaquin

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    DA2 is way better than it gets credit for, but you really need to buy into the story it wants to tell. The first time I tried to play it I hated it because I was trying to roleplay an original character, and Hawke would not cooperate with me on that. I had to take a step back and realize that...
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