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  1. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I disagree. The wizard already doesn’t feel like memorizing complex formula. The bard doesn’t feel like playing music. The monk doesn’t feel like doing Kung Fu. Etc.
  2. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Yeah, your reading was how I meant it, but I can see where it could be easily misunderstood.
  3. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Ah, yeah, your reaction makes much more sense to me in that context. I agree that would be a poor way to go about it. I suspect this is related to us having different ideas of what “simple” and “complex” mean here. Fundamentally I do agree there’s probably an upper limit to how far a single...
  4. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    Just because the character is learning complex formulae doesn’t mean the player needs to be doing so. And there should still be complex options for those who want them. Not just for wizards but for all classes. How much complex rules minutia you want to deal with and what fantasy archetype you...
  5. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    This is just the thing I said but worded differently.
  6. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    …how do use modular options to make a class less complex?
  7. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    No. There are many more axies of class diversity than complexity. No, but there are players who strongly prefer simple characters, and those players should not be barred from certain classes. All classes should be able to be simple. Because that cuts those classes off from players who want or...
  8. Charlaquin

    D&D General [+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?

    I’ve never been fond of the idea of whole classes being designated simple. All classes should be designed to be simple at base and scale up in complexity with subclasses or other modular options to add onto them.
  9. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Well, Reality Fracture is a Magic set. It’s just going to be what they call an “event set” - one that’s tied to a major event in the Magic storyline, rather than to a particular plane. And like I said, signs are pointing to the event in question being a crossover with an alternate-timeline...
  10. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    It definitely won’t be another D&D set, if that’s what you’re thinking. They’ve been pretty clear that it is within Magic’s IP, and leaks from folks who participated in surveys strongly suggest it’s probably going to be the magic multiverse crossing over with an alternate reality version of...
  11. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    And then wait an hour before you can do it again
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  13. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Well the warlock subclass in question never lets you restore your patron to godhood, so this seems like a moot point. The closest it comes is a “semblance of life” for 1 minute a day.
  14. Charlaquin

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    Yeah, I mean I’m a huge 4e apologist, but I still play 5e over 4e. Each edition has things I prefer over the other, but ultimately 5e wins for me. A more 4e-ish 5e would be great, even if I would be a little bitter they didn’t listen to those of us who were saying so all the way back in 2012...
  15. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    There are also some non-spell magical abilities from 2014 that became spells in 2024. For example, the dryad’s Charm ability got turned into the Charm Monster spell, with a parenthetical note saying it lasts 24 hours and ends early if the Dryad casts it again. My impression is that early in the...
  16. Charlaquin

    D&D 5E (2014) Real Emotions at the Gaming Table

    My reaction would depend on a lot of factors, from in-game context to my real-life emotional state on that particular day. I think I tend to lean towards “this will make a great story,” but if the tone of the campaign is super light and goofy, that would likely shift me towards “that’s...
  17. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Yes, I agree. Tell that to @Minigiant
  18. Charlaquin

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Who ever said they could go back in the cycle for rebirth? Sure. “A secret, third thing” is just a memetic turn of phrase I was borrowing. My point was not about the exact number of possibilities, but that “outside the cycle of life and death” is categorically distinct from “dead.”
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