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  1. aco175

    D&D General The "Ease of Long Rests" as a metric for describing campaigns / DM styles?

    I notice a lot of polls on this site has the yes/no and then something squishy in the middle. I can be a 1-5 or 1-10 and the squishy 'it depends' middle gets the biggest number. Not sure if people here cannot make the tough choice or are too smart and can come up with outlier reasons for about...
  2. aco175

    D&D General Tentacles, Golems and wall of force

    The wall of force. When it is created and cuts through a creatures space, it allows the creature to be on one side or the other. But this means the creature's arms are not counting on its space since we do not count this. A PC takes up a 5ft space and not adding his polearm to give him a...
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    1769196080745.png

  4. aco175

    D&D General Friday Fun: What Are Your Top 3 Playable Species

    I've managed to play all 5e with just halflings and dwarves. The last thing before this was a gnome in 4e.
  5. aco175

    Polymorph and the power to heal

    I want to play a doppelganger- who is now indestructible. Unless I drown I guess. Oh look, now I'm Bruce Willis.
  6. aco175

    Hasbro CEO Cocks and Execs Sued for Alleged Securities Violations

    Not sure if this explains anything. I see what we all know with Covid and the big bounce they had with people staying home and playing games and such. That looks like it did not stay once things returned to normal. The last year looks rather well, but trending to hit a slump and go down...
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    1769170444203.png

  8. aco175

    Hotel Full of Con Artists

    The classic spy hole / 1-way mirror / hidden camera into the room to see if they have any valuables or information that can be stolen or used for blackmail. The bellhop, waiter, desk clerk, etc... giving the finger rub gesture for a tip. The escort ladies to make people feel good- and...
  9. aco175

    D&D General The "Ease of Long Rests" as a metric for describing campaigns / DM styles?

    I voted 2. My games are a lot of 5-room dungeons and short adventures with a few towns and places along the path where the PCs can usually find rest. My players like to press on as well thinking that everything is easy, up to it is not and then they are; Ah poop.
  10. aco175

    Help Me Pick A Convention Game To Run

    I keep looking at that convention, but have not gone. I know my brother was looking to try Daggerheart since we tend to only play 5e. He also plays some sort of warband d6 game with his son and I'm guessing he would like to play one at a convention. Most people I noticed like to play dnd...
  11. aco175

    Level Up (A5E) Spell Creation Help

    Keep in mind that if a caster can choose the damage of each spell at casting, they would all do force damage unless something had vulnerabilities to something else.
  12. aco175

    Secret Wars Expansion for Marvel Multiverse RPG cover art and release date revealed

    Not this then. 1984 TSR- but it has the X-men. Does this mean- Dark Sun confirmed?
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    1769100844204.png

  14. aco175

    The Elusive Wand Bracer

    I did always like this picture of Nebin, the iconic gnome of 3e
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    1769100483286.png

  16. aco175

    Level Up (A5E) Spell Creation Help

    Is there something with the system that is set up to have some elements only go to certain levels. Maybe fire spells go to 9th level, but are also the most common to have protection from? I tend to think not, but there might be something to look at. Older editions had things where you could...
  17. aco175

    D&D 5E (2014) 14th level cleric

    You can now destroy wights and mummies which are cr3. Wights have that pesky HP drain that does not heal which comes in handy if you want to protect your allies. I guess by level 14 though a few dozen HP to a fighter is no big deal for a day or two. I tend to use these lower CR monsters in...
  18. aco175

    D&D General Help with Beholder Eye Ideas

    Eye see what you did there.
  19. aco175

    D&D General Making a robust magic item buying system

    I'm not sure having potions be able to use 1/rest is an improvement. Then again, now you can take 1/round and only slowed by cost and DM handing them out. I just think that it would add more to the 5-minute work day (5MWD) problem once I take my potion and then out of luck until we rest.
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