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  1. Quickleaf

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Wow, that charisma check NPC paragraph is just awful awful awful Adventure writing. More words should’ve been dedicated, those 50 or so words should have been better utilized, or the whole concept should have been executed differently. If I received that paragraph as an editor, I would phone up...
  2. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur advances to the front of the group, gingerly stepping towards the edge of the light source when suddenly a flagstone drops an inch underfoot and there's a loud grinding sound. At the end of the long hallway a spark glints in the darkness like a flint and steel about four feet off the...
  3. Quickleaf

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Vecna Links? I feel like there's a joke here but I can't put my finger on it.
  4. Screen Shot 2024-05-08 at 11.02.33 PM.png

    Screen Shot 2024-05-08 at 11.02.33 PM.png

  5. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    GM POST With a snort, Brydum suppresses a chuckle, scratching his beard and swearing up and down he was sure that was the right button. "Aye, best we press on. Now I'm certain as a flint strikes steel this is the right one." You're arrayed into formation, the smoking corpses of the zombies...
  6. Screen Shot 2024-05-08 at 10.36.54 PM.png

    Screen Shot 2024-05-08 at 10.36.54 PM.png

  7. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Massive damage applied quickly seemed to do the trick in this fight. Which is the opposite of the Bonfire spell which applies a little damage consistently. But can see hints of scorching on even the zombie that remained untouched by your Bonfire, which is puzzling.
  8. Quickleaf

    D&D 5E What I Don't Like About Subclasses, and Potential Solutions.

    There might be context I'm missing. Because it sounds like you're obliquely arguing against someone saying "The Fighter doesn't need complexity"? I'm not sure. I didn't see anyone say that. But I didn't think this conversation or the post you responded to from @J-H was about singling out a...
  9. Quickleaf

    D&D 5E What I Don't Like About Subclasses, and Potential Solutions.

    I think the faulty logic here is twofold. First is the err that because some (maybe more than half?) players like playing casters, therefor all players enjoy caster-level complexity. Second is the err that because no simple(r) caster class exists in D&D, therefor there are no players who would...
  10. Quickleaf

    D&D 5E What I Don't Like About Subclasses, and Potential Solutions.

    D&D has had some version of "a new class option unlocks" throughout its history. In BD&D there was name level stuff at 8th/9th, like a (traveling) fighter choosing to become an Avenger/Knight/Paladin. In AD&D you could become a Bard or Druid iirc, or dual-class if you were human. In 3e there...
  11. Quickleaf

    D&D General Want to use traps? Make them obvious

    I’m spicy, but I think it’s the wrong question because it’s assuming skill rolls (or passive number comparison) universally are The Way to discover traps. And I think that premise should be very critically challenged.
  12. Quickleaf

    D&D General Want to use traps? Make them obvious

    I'll see this and challenge a little. And it may be you are perfectly aware of all this, and are just working within the confines of existing 5e because it's the big gorilla and such - in which case just laugh at my soapbox? 🌶🌶🌶 In my humble opinion, the way D&D5e uses Perception and traps...
  13. Quickleaf

    D&D General Want to use traps? Make them obvious

    I wonder how they fit such a large chamber inside such a rickety door. And then I proceed into the actual room. Could you describe what we see beyond the weird chamber-inside-a-door? ;)
  14. Quickleaf

    D&D General Want to use traps? Make them obvious

    Definitely I do not see the kinds of trap questions from the OSR crowd! It's the 5e or modern D&D crowd that is asking those questions, at least on the Discord servers I belong to. And it's not an insignificant number, maybe 1-2 per week I will notice if I have the time to check regularly. I...
  15. Quickleaf

    D&D General Want to use traps? Make them obvious

    Well said! I think the realization from the OP is a good one. I don't think it's a "one answer fits all sizes" thing though. There are multiple ways to use traps or reasons why a GM might use them. "Adding spice or variety besides combat" is something I often hear on the Discord servers, but...
  16. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Zeth makes a Religion check for zombie weaknesses/special abilities that would be useful to know. 1D20+6 = [11]+6 = 17 Certain unsavory merchants Zeth has dealt with were known to use zombies as messengers, guardians, even porters to unload their ships. He's had occasion to talk at length with...
  17. Quickleaf

    D&D General Inspiring Improv

    Pardon my trimming down your quote - I needed to focus on the key parts. 1. There are multiple shortcuts that have worked for me and players I run for – not perfectly, but they've definitely accelerated the process of inspiring improvisation and wild ideas: Showcasing NPCs and monsters taking...
  18. Quickleaf

    WotC Vecna: Eve of Ruin Player Advice from WotC

    But Reynard, some of our ideas of fun is Murder... ..on the Orient Express ;)
  19. Quickleaf

    D&D 5E Continuous Initiative in 5E

    There are a couple variations I've played with on "continuous initiative" – I prefer the term "weapon speed" or "action speed" as you'll see. I 100% agree with @Rabbitbait that it's slow not just in the learning phase, but in the "we're experienced and know what we're doing phase" too...
  20. Quickleaf

    D&D 5E Encounter Balance holds back 5E

    Some of the greatest fun my players have had is working around an "unbeatable" situation with clever strategies that create a total sea state change to what I'd anticipated the combat to look up. In Mike Mearls' recent thread on rebalancing 5e's monster maths we had a laugh when we pointed out...
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