Recent content by TwoSix

  1. TwoSix

    Pineapple Express: Someone Is Wrong on the Internet?

    A lot of times, people take for granted that we already found a planet that is 100% compatible with Earth-based life, and we haven't even explored all of it yet.
  2. TwoSix

    When Player Driven Adventures Don't Pan Out

    Site-crawling can also be done improv-style. I just generally frame it as "Ok, who built this? What were they using it for? Who is living here now? What are they using it for? How does the old magic stuff interact with the new residents?" Once you have an answer to those questions, it...
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  4. TwoSix

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Personally, I don't consider Binder and the UA Vestige Warlock to have any sort of relationship other than the word "vestige" being used for both. They're vastly different mechanical experiences with some overlap in narrative concepts, but nowhere close to the same overall concept.
  5. TwoSix

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Totally fair, my B/X experience is limited to retroclones (like OSE) that have bundled the procedures together.
  6. TwoSix

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Plenty of things can exist that are "modern" that were also experimented with earlier eras; they simply didn't become part of the mainstream definition. B/X has a lot of contemporary respect precisely because it did something "modern" well before that practice became commonplace enough to be...
  7. TwoSix

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Try being a Seeker fan. :)
  8. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    Realistically, day-to-day living should cause XP loss, proportional to the amount of total earned XP, representing the natural erosion of the edge life-or-death experiences give. Training and practice can ameliorate this decline, but not arrest it.
  9. TwoSix

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    I had a player run one a few years back. No notes, just an awesome class.
  10. TwoSix

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    It’s really just a vestige of the iconic 3.5 binder.
  11. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    Shouldn’t characters who don’t help simply get murdered at camp? I’m thought that was how your games rolled.
  12. TwoSix

    D&D 5E (2024) Mearls has some Interesting Ideals about how to fix high level wizards.

    In the context of "we're focusing on one big fight, not an attrition model", does a high level wizard having 5 5th level slots with 5 known spells for each big encounter work? I would say yes. Are there plenty of spells that would need to redesigned? Absolutely. This seems like a change for...
  13. TwoSix

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    I have done that, if they're really "crushable fodder" like kobolds. But I use these rules pretty often for 3-4 similar creatures, like a group of 4 ogres, more for pacing and ease of tracking than anything. It's easier for me track one pool of 200 HP than 4 different stacks of 50.
  14. TwoSix

    D&D 5E (2024) How Many HP Should 5E 2024 Minions Have

    My house rule is slightly different (I think, I haven't read Draw Steel!) in that killing all the minions requires both a successful attack on each minion and the depletion of the entire communal pool.
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