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Recent content by TwoSix

  1. TwoSix

    D&D 5E How do you handle randomly rolling for stats

    Because in a neutral case, the obvious choice is to make a choice yourself rather than leaving things up to chance. If I gave the choice between picking a class yourself, or rolling 1d12 for it, most people are going to pick the class. But if you incentivize the roll (maybe bonus XP or a...
  2. TwoSix

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    And considering how bare-bones the initial presentation was, "adapt" can mean something as simple as "use this place name".
  3. TwoSix

    What makes something "classic feel with modern design"?

    Yea, I think "classic" is more a nod to genre than it is about particular rules designs. It's medieval fantasy, with elves and dwarves, and rough-and-ready adventurers plunging recklessly into the unknown. No wacky races (with Dragonbane's mallards being grandfathered in :) ), and no class...
  4. TwoSix

    D&D 5E How do you handle randomly rolling for stats

    Stat draft! If someone needs to make a new character, I have 3 arrays they can pick from.
  5. TwoSix

    How big are the biggest cities in your campaign world?

    I'm not clear what point you're trying to make. It is clear you think I'm doing something wrong, I'm just not sure what that is.
  6. TwoSix

    How big are the biggest cities in your campaign world?

    I assume it is, but what do I know?
  7. TwoSix

    No More Massive Tomes of Rules

    I think Celebrim has a reasonable, coherent chain of thought. It just happens not to encompass the way that about 99.5% of us play.
  8. TwoSix

    D&D (2024) How Does Greyhawk Fit In To The New Edition?

    One time I tripped and broke my Flanaess in two places.
  9. TwoSix

    D&D General Tips for starting at higher-level?

    The player used it to make a simulacrum of a monster they had vanquished, so it was mostly just acting like a permanent summon or henchman. It lasted until it got critted in the final battle (which was at 14th level), so I never got to see what else the player would do with it. I'm aware of...
  10. TwoSix

    No More Massive Tomes of Rules

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  12. TwoSix

    How big are the biggest cities in your campaign world?

    Ahh, some miscommunication. I never said "act on it". I said "show it off", which is very different. Magitech is like tachyons in Star Trek. It's BS, but at least it's BS that shows we're trying for some coherence rather than the black box of "magic did it".
  13. TwoSix

    D&D General Tips for starting at higher-level?

    If you're not ready for it, Animate Objects does an incredible amount of damage for its level. It's counterable, but if you don't have the counter, just be ready for tougher monsters to get wrecked. Wall of Force is pretty much like you said. If you have combined forces in an enclosed area...
  14. TwoSix

    D&D General Tips for starting at higher-level?

    Agree with this. The last time I ran a high-level game, I gave them the backstory that they had previously (20 years prior) saved the kingdom from an invasion of elementals, and were hailed as heroes throughout the kingdom. Fat and lazy from their cushy government jobs, the heroes are called...
  15. TwoSix

    How big are the biggest cities in your campaign world?

    True, but generally neither are our players any of those things. It just has to be thoughtful enough to withstand casual scrutiny, not any sort of audit.
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