Recent content by TwoSix

  1. TwoSix

    Vincent Baker on narrativist RPGing, then and now

    You could probably extend Monster of the Week out for a bit, since it’s meant to be episodic and procedural by nature.
  2. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    In the context of feats being available, I like the idea a lot more. You just recontextualize 10s as being the broad spectrum of normal humanity, and use proficiencies, backgrounds, and skills to provide the character descriptors people usually derive from stats.
  3. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    Just go to anydice.com, and put this in: output 15d2-12 output [highest 15 of 16d2]-12 output [highest 15 of 17d2]-12 output [highest 15 of 18d2]-12
  4. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    I was assuming feats were off the table, since @CleverNickName said ASIs. But yes, feats being available every level would definitely impact the calculus.
  5. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    I'm not saying it can't work. I'm just saying I'm not sure what in-game actions could happen that could cause people to make a deviation from their obvious path. If a flametongue greatsword drops at ,say, level 3, I'm sure somebody is going to use it. But realistically, the party will give it...
  6. TwoSix

    When Player Driven Adventures Don't Pan Out

    Ok, so more "sandbox-y", I suppose (at least how I normally use the term.) Player-directed, but not built around the characters.
  7. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    Nah. Almost everyone thinking at least a little strategically will raise their main stat to somewhere between 16-20, then Con to a comfortable level (probably 14), and then usually Dex to at least 14 (unless they wear heavy armor), pretty much in that order.
  8. TwoSix

    When Player Driven Adventures Don't Pan Out

    Because that isn't the type of game the OP is talking about. I'm not assuming, I'm basing my response on the contents of the opening post.
  9. TwoSix

    Marvel Television’s Wonder Man | Official Trailer

    Pretty similar to DMing, really.
  10. TwoSix

    When Player Driven Adventures Don't Pan Out

    Even in a player-driven game, it's still the GM's role to determine complications and to frame opposition to the player's goals. The idea is that the opposition and challenges will be directly relevant to the PCs' drives and desires. It's also a convention within fantasy that it's generally...
  11. TwoSix

    Penguin Random House Announces New D&D Romantasy Book

    Romantasy is definitely a "know it when you see it" vibe. The primary romantic entanglement takes up a lot of "screen time", as it were, and the progression of the main character's magical abilities is often tied up with their emotional status and development.
  12. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    To be fair, it's probably a little higher in context, since it was probably two players in a group of 4-6 making characters.
  13. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    Chance of a 7- on 5d6k3 is 1.95%. So the chance for a 6 stat array to contain one value that is 7- is ~11.1%. (I know you can calculate it, just adding for the audience.)
  14. TwoSix

    D&D 5E (2024) A critical analysis of 2024's revised classes

    That sounds like what the people working for the wizards WANTS you to think. :)
  15. TwoSix

    D&D 5E (2014) Is Point Buy Balanced?

    So basically, there's no reason to keep a numerical descriptor over just using free text, if the numbers aren't actually driving anything. "Herculean stevedore" paints a lot more of a picture than "Str 17".
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