Recent content by TwoSix

  1. TwoSix

    How Do You View The Forums?

    I view Community so I can see everything. I always set the posts per page to the maximum.
  2. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I mean, if a flesh and blood creature is type elemental, than that means the game mechanic “elemental” doesn’t mean immortal spirit, right?
  3. TwoSix

    D&D General You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?

    Generally love it, as long as it's attached to at least one interesting high stat. 3,10,10,13,16,17? Love it. 3,10,10,12,13,14? No way.
  4. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Fortunately, both online discourse and the industry as a whole have gotten a lot better about explicit design goals over the last decade or so. Most books I've received over the last 5 years or so (and some before) have provided a lot of sidebars focused on design goals and intent.
  5. TwoSix

    D&D General Baldur's Gate 3 Sells Over 20 Million Copies

    Much like the companions in BG3, some people don't require a lot of interaction to get their crank turned. :)
  6. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Oh, totally agree. No one is wrong with not liking a decision that cuts off a fiction you liked. It's more how the general tenor of those complaints become "the design is doing something wrong" rather than "I don't agree with that decision". A lot of complaints seem to fail to recognize that...
  7. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    That's fair. From my perspective, it's relatively easy to generate supporting fiction from rules inferences (like magically empowered humanoid monsters being fiends or elementals), but I can understand a desire to have some of those inferences be more concrete and detailed. I do have less...
  8. TwoSix

    D&D 5E (2024) A critical analysis of 2024's revised classes

    Any class-based fantasy game should offer a simple warrior, a simple mage, a complex warrior, and a complex mage. Player preferences for simple vs complex and martial vs caster have no correlation.
  9. TwoSix

    D&D General Should BG4 be a new story or continue on from BG3's story?

    And even the engine only has so much value. Larian has already said they're doing a major revamp of their engine for Divinity; precisely because their engine required them to make major trade-offs in D:OS2 and especially BG3 in Act 3.
  10. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Absolutely. If it isn't your hobby, it's your job. :) And I'm going to read your opinions very differently if you're talking about your job versus talking about your hobby.
  11. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I think it's just the very universal situation that the more you're immersed in a specific topic, the more the small details seem like major consequential events. Like, I'm pretty familiar with WoW, and it's amazing how you'll see thousands of people howling about how they'll quit the game...
  12. TwoSix

    D&D General Should BG4 be a new story or continue on from BG3's story?

    As a total tangent, people often use "origin characters" as a synonym for "companion characters"; but "origin characters" are only a subset of "companion characters" in BG3. Lae'zel, Shadowheart, Astarion, Gale, Wyll, and Karlach are "Origin Characters" because you can choose to play as them as...
  13. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    For me, it was more the statements of "They're making changes for the game first, and not basing it on the STORY!" That's been the cri de coeur of frustrated simulationists for decades now. :)
  14. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I mean, there's an argument that allowing for suboptimal and weak choices is necessary to allow for more character concept visualization, and also as a way for system mastery to shine. I don't agree with those arguments, but I can't say they have no validity.
  15. TwoSix

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    One person's "optimize" is another person's "playable". :)
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