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On a side note there are a few ways a character who isn’t specialized in combat can make a difference. Just by being involved. They can grant +20 or +40 to the attack roll by being the second or third engaged (or benefit from it themselves) which is pretty big in a d100 system. They can also...
I reckon a game like D&D would struggle to even have herbalist and knight as viable alternatives for each other. Yet in WFRP 4e it works.
One of my favourite careers is Rat Catcher. Surprisingly effective in 4e.
So I’m about to convert another group to WFRP 4e that I previously played D&D with. That will be the fourth group now - all with campaigns still running 6+ months later and in one case years later - which is nice. I thought I would give examples of a few of the things that I really like about...
Funky? Such a funny word to describe something, Slightly off; about to turn; a little bit rank; musty smelling.
Yeah that just about describes most gaming stores I knew in the 80’s. And more than a few players come to think of it😂
Feels pretty natural to have Greyhawk as a default setting. It was the default sedating for 3e after all, which is about as familiar as I am with it.
I can’t begrudge fans an alternative in 5e to Forgotten Realms. Plus I know my DM is a big fan so I’ll benefit directly.
I hope they link the...
To be clear, I play with a regular group and I’m both Dm and player. What’s good for the goose is good for the gander. We’re talking about agreements that build up over many many years of playing. One of which is - if you build a character that’s hyper tuned in one area to be invulnerable then...
Adding +5 AC to all attacks for a round is huge. Big difference between that and a mundane +2 AC shield. Even more so considering you’re giving up a hand and reducing damage to carry it.
I don’t have a problem with AC 22 characters. Currently up to level 18 in Age of Worms. Paladin is AC 21...
👍 Lucky for both of us then
Though AC22 isn’t just armoured it’s heavily armoured. Fully customized to maximize AC with class choices, weapon load out and magic items. So I stand by my point.
Says you.
It’s simple. In my games when shield is used on AC 20+ characters, a conversation is had. It doesn’t happen again.
Problem solved. It amazes me that more seemingly irreconcilable problems don’t get solved with an honest conversation. So instead DMs contort themselves into a pretzel...
Nothing is part of the game world if it’s agreed it isn’t.
Though I prefer a soft cap. Don’t abuse shield and I won’t ban it, or ask you to retire your character.
Silvery barbs is just too good. Luckily most people haven’t read Strixhaven.