Recent content by Remathilis

  1. Remathilis

    D&D 5E (2024) What's New with the Artificer in Eberron: Forge of the Artificer

    I was wondering when we would get the remaining preview articles for ForA.
  2. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    This is going to be some armchair psychoanalysis, but I think this is due to a heavy an element of traditionalism stemming from design of AD&D and BD&D. D&D for years (mostly the TSR era) was built around the idea that the Core Four options were the safest options, and every class and race...
  3. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Which comes back to the circus trope I guess. I mean, kobold adventurers are rare (at least in my experience) but if someone really wanted to be one, I wouldn't press demographic considerations on people.
  4. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I have a deep seated dislike for procedurally generated characters, so the idea that I have a 1 in a hundred chance of being a kobold better come with stats and features that are superior than every other option on that list. If I win the jackpot on a 100 roll, I better get more than small size...
  5. Remathilis

    D&D 5E (2024) Lorwyn: First Light has been released

    And it was considered expensive even then for a race, three monsters and a mini adventure. The saving grace was it was a Extra Life charity item. It was $10 and 28 pages.
  6. Remathilis

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    I wouldn't call warforged as having a homeland in the Mournlands, they are very much creations of the Five Nations. But even so, I always considered Shifters and Changelings as having less direct connection to Eberron lore than warforged and Kalshatar. (You can remove the former without...
  7. Remathilis

    D&D 5E (2024) Lorwyn: First Light has been released

    That's possible, and I didn't want to get too deep into that because I don't know how they have the profit sharing arrangement with MHP. Based on the fact WotC sold the Tortle Package on DMs guild for $10 and on D&D Beyond for the same price makes me think that, but that was before D&DB was...
  8. Remathilis

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    Eberron included four new explicitly Eberron species and didn't bother to give three of them homelands. Greyhawk never had a halfling nation despite halflings being older than Greyhawk. I can't guarantee you that a 5.5 specific setting would have an aasimar or tiefling nation any more than it...
  9. Remathilis

    D&D 5E (2024) Lorwyn: First Light has been released

    How about an apples to apples comparison? Mage Hand Presses Gunslinger class is available on D&D Beyond. You get a base class, six subclasses, some feats and spells, new guns and a few mechanics. All integrated into the chargen. For $14.99. MHP sells the exact same material as a PDF on their...
  10. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    As a general rule, I dislike forced demographics. I don't get to play a PC as often as I wish, and I would hate to have to pick human because my friend wants to play a half-orc. A long time DM I knew had a demographic rule: he was left-handed and hated when people picked left-handedness to "be...
  11. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    My Ravenloft game was the best and worst example of player's grabbing the theme. They consisted of: * A human blood hunter (ghosthunter) *A Dhampir bard (lore) *A Hexblood cleric of Ezra (twilight) *A human artificer (reanimator, custom made before the horror UA) *A reborn sorcerer (shadow) and...
  12. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I've been arguing for a while D&D needs a real default setting that defines the place of everything in the setting, like Midguard for TotV or Golarion for Pathfinder. It would solve a lot of the headaches D&D has for trying to support 11 settings.
  13. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I think the level of fantastical is definitely a factor, because determines how common a specific species is and how integrated they are. A setting like Middle Earth only has a half-dozen types of non-humans (elves, dwarves, hobbits, goblins, orcs, trolls) and they are both isolated and...
  14. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I have a player who has played D&D for almost 30 years and is sick of elves dwarves and humans. He will play the weirdest thing you can offer every time. He's not a bad player, but he's always going to be the odd man out. Some players are just like that.
  15. Remathilis

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    It depends on how fantastical a world you want is. Typical D&D worlds are full of sentient humanlike creatures. It makes sense that some would be part of society or even adventurers. I can certainly see a design model where their are few humanoid species (Tolkien has very few humanoids but...
Top