Not quite. The intent was to provide small ongoing support. Two books or so per year. Out of the Abyss and Princes of the Apocalypse were planned and SCAG and the "cancelled" EEPG were developed as supplements. If the ST/CR boom hadn't happened, I think we would still have gotten most of the APs...
But it can not enable them.
If the DM wants to set up the paladin in the Kobayashi Maru to strip him of his paladinhood, he can do so. However, the 5e DM has to create the mechanism to strip him of his status and state that exists as a house rule at session zero. In AD&D, the DM need only say...
Eh... I think it was better at giving cover to the impulses a DM may already have rather than implant the desire in the first place. Regardless of which came first though, I think it was there mostly because Gary didn't believe in giving an inch to players without extracting a foot in return and...
In my experience, DMs like to hide behind passive aggressive rules like losing your abilities if you roleplay wrong so they can shift the blame from "you're not playing the way I think you should be playing" to "You're not roleplaying the way the rulebook thinks you should be playing."
You can...
Depends. Mostly it's a Great Wheel. Sometimes it's an orrery of 12 planes (and a lost 13th). Even when I did design my own, it was still just a paired back Great Wheel because I still felt the need to find homes for all the planar creatures D&D uses with much regularity.
I've done a lot of thinking on how the aesthetic of medieval times has moved from the more colorful costumed look to the grimmer and modernistic appearance of the 90s on. I think that has more to do with Hollywood than anything, but D&D art and aesthetic certainly follows the trend. As an...
Well...
Final Fantasy 1 (the original NES game) borrowed very heavily from D&D as D&D was (for a brief time) a giant influence on Japan's idea of Western fantasy. The influences on D&D were fairly unknown, but D&D's distillation of them was. More people in Japan probably read Record of the...
I don't think we're going to see new versions of modules, and I think settings will be updated in expansions (like Forge of the Artificer) rather then reprints. So I don't see Curse of Strahd 2024 or Van Richten's Guide 2024, but I do see a new Ravenloft book or module that updates mechanics in...
It's a chicken or the egg scenario. As mentioned later, D&D absorbed a lot of myth and fantasy and regurgitated it into other media. For example, the monk class is clearly based on all manner of kung fu pop culture, but unarmed Eastern fighting types being common in all manner of RPGs from Final...
I mean, so is a utterly incompatible 6e that forces you to start your collection over again. 5.5 was a compromise between trying to innovate enough to justify a new PHB without sacrificing sales of their settings and supplements.
Where do you start?
The warrior/healer/mage/sneak dynamic of classes. The shape changing druid. Death knights. Color coded elemental dragons. D&D was unique that it was a shameless rip off of so much media but itself became the backbone of adventures gaming (both TT and video) that it's hard...
That was a a NEVER going to fly. Reprint the core books with new art and it would be labeled a soulless cash grab. You'd have to change the book to account for the new art and the minute you touch the PHB, people are going to demand functional errata. Races at the very least would need to be...
I think the issue is that you are equating your opinion of 5.24 (that you have little interest) into a general status (WotC is in spaghetti mode while developing a D&D you'd prefer) and that doesn't jive with what others are seeing. It's fine to not like 5.24 or 5e altogether, but that's not...