Recent content by mamba

  1. mamba

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    those are two separate questions, and the answer respectively is yes and no ;)
  2. mamba

    Game Balance, what is it to you, why is it important, and what if you all but threw it out?

    I am more interested in balance between players / characters. As long as all of them are about equally useful in combat and outside of combat (covering separate niches is fine), that is what matters. Balance vs the enemies is up to the DM, they can always make unwinnable fights, regardless of...
  3. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Vecna, the one adventure that did go to 20, Acererak ends at level 11, Strahd at 10, Demogorgon and Tiamat at 15 So they barely have to tune them down for a level 10 adventure Also, you talked about marketing, which is what I referred to when I said I do not see them fighting tough monsters...
  4. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    don’t think I have seen them used anywhere in a long time. Either way, they can continue doing so and can continue not using them in any adventure, just like they have for the past 10 years ;) No one says these guys cannot be in the MM, maybe they would be slightly weaker in a game that stops...
  5. mamba

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    in the PHB? that makes sense, in FR or Eberron not so much, there they can go much more specific
  6. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I agree, I kinda draw the line at 5th level spells at the latest
  7. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    since most published adventures end around 11-13, they either can still be used or never could be used in the first place.
  8. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    and yet you expect WotC to give you a guide on how to create good ones? Sounds more like they do not really know how to do that either (and the Vecna one is a good example of that)
  9. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I am not sure anyone has found a working formula for high level yet that works for a wider audience, and D&D imo makes it near impossible for it to exist
  10. mamba

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    why? If anything 2024 looks a lot like races frequently live together
  11. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    how simple does it need to be for that? 13th Age, Daggerheart, and Draw Steel (among others) all seem to go for that niche
  12. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    not sure what you mean, I doubt marketing insists on having Orcus in the MM or an adventure
  13. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    I’d wager most people are not that interested in high level play, or there would be more demand for it. That also explains why there are few adventures for it (that, and most high level adventures suck) Even if it is just that things fall apart before most groups reach level 15, that still...
  14. mamba

    D&D General Mike Mearls says control spells are ruining 5th Edition

    given that most adventures end around level 12, that does not appear to be an issue
  15. mamba

    D&D 5E (2024) WotC Should Make 5.5E Specific Setting

    and those relatives are mentioned in the official lore? If not, why can’t you have some for a dragonborn too?
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