I was referring to whoever Jeff Bridges is playing in this movie. Obviously a program, and Flynn died in the last movie, so...
EDIT: of course, who knows if this movie will even pretend Tron: Legacy exists, lol.
It's a difference in philosophy. You've espoused a philosophy that you want the game to map to the setting. Nothing wrong with that. But the flip side of that philosophy is the idea that the setting should map to the game- that the setting reflects what the game rules model. And so, if one...
Ideally, if there's something special about character classes as opposed to NPC "classes", I'd think that the PC version of something a random NPC has (that isn't granted by something a player wouldn't have access to, like species) would be superior anyways.
Of course, that's assuming you think...
Guilty about the checks. I'm still occasionally reminded by my players that there is no Engineering skill, and they tease me when I ask them to make a Reflex or Will save. : (
Thinking about it more, it's because they're player-facing.
If a DM doesn't want to use vampiric roses from Castle Amber in his game, he doesn't have to- even if he's running Castle Amber, he could substitute them for something else. The players don't have any say in this process, and I don't...
I realized I posted in this thread, but didn't address what it was about! Mea culpa!
So I like having more options for non-magicians. I like having something to do that isn't "I attack". I like there being reasons to choose weapon A or weapon B. So I'm for weapon masteries...but I will...