Recent content by James Gasik

  1. James Gasik

    D&D 5E (2014) Dispel Evil and Good cleric spell 5th level in use

    I find it a little unusual that you don't need to roll to hit someone to end a condition with the spell, but you do in order to banish them outright. However it's true that the spell does not make that a condition. That an unwilling creature cannot make a saving throw or Dodge someone coming...
  2. James Gasik

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    There is, however, a vast amount of DM's who complain about unbalanced things in the game. A lot of complaints about the balance fixes that weren't made for 2024. Even before, you heard (and still hear) a lot of complaints about Feats, Multiclassing, overpowered spells, and more. So what are...
  3. James Gasik

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    While it may not be a great idea to create options that give one player infinite minions, that doesn't stop game designers from doing so. I mean, simulacrum exists, and there's no cap, sane or otherwise, for how many minions you could create, beyond how much money you have to work with at 13th...
  4. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    Locks, especially ones you'd expect in an era with less than modern technology aren't a barrier, they're a deterrent at best. If there's something you really want to protect, you'll hide it or place traps. And really, the real question here is: why would you want the PC's to fail to open a...
  5. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    Lol, it might! I try to make my combats more dynamic- for awhile I used Lair Actions a lot when they encountered enemies in, well, your Lair. But it turned out to be just one more thing for me to keep track of and I'd often forget about the Lair Action lol. Sunday there was a long battle with...
  6. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    No, because all the Rogue has to do is attack a creature adjacent to an ally and they can Sneak Attack. Or give themselves advantage with a bonus action for a ranged attack. The only time you'd have to try the Stealth thing is if you wanted to Sneak Attack a creature in melee and you were by...
  7. James Gasik

    D&D 5E (2014) Wall of Force and spells

    Well, except for this line in the spell description: Nothing can physically pass through the wall. You can argue that magic missiles aren't physical, but then we have to define exactly what force damage is (and how the shield spell deflects them). I shouldn't have used Wall of Force itself for...
  8. James Gasik

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Thinking about this, I think the problem is, not every class can become a minionmancer (or maybe they could, see below). The sheer action economy of having multiple bodies would quickly make some classes irrelevant in many situations. And it's not like this is a Necromancer only problem...
  9. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    Well, yeah. If there's no consequences, there shouldn't be a roll. A locked door doesn't really impose a barrier to a party of PC's. It might cost them a few rounds of time. It might make noise that attracts monsters. But saying "welp, you tried to open, so you can't try again" doesn't make...
  10. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    PC's move in your combats? In mine they just belly up to enemies and keep swinging until they die, lol. I have to actually force them to move, because they're terrified of opportunity attacks. I actually remember something that happened earlier this year. The Ranger player in my game had run...
  11. James Gasik

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    All this talk about a blob of undead makes me think of Symphony of the Night. Granfaloon
  12. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    I'm not sure I understand why there's a difference. I mean, I get that you feel that there's a difference, and that you're not alone in thinking that. To my mind, trying to climb a cliff when there's a risk of falling isn't much different than attacking someone who can hit you back if you fail...
  13. James Gasik

    D&D 5E (2014) Can you retry a failed skill check? How long?

    It's interesting that in the game, attacking an enemy and missing, but being allowed to attack again, even though the circumstances (your offense skill and their defense skill) are unchanged is perfectly cromulent, but trying to force open a door makes some people go "well, you gave it your best...
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