@Ruin Explorer, thanks for clearing up what happened to me with TLJ. I liked it a lot when I first saw it and really didn't agree with all the hate. Then I saw it more recently and was surprised to find it "meh".
I thought maybe its online rep had somehow, subtly influenced my opinion of it and...
See Parmandur's response. It has been the recent trend, sure, but not the standard for the edition. That's all I meant.
You're getting pretty semantic here.
No, I meant what I said. You inferred that I was somehow slighting the article, fine - but I didn't imply it. What I said was pretty...
Sure, I did. I wasn't speaking to the contents of the article. I was speaking of the reason it exists - the impatience we all feel because WotC didn't do their announcements yet.
The article's contents were fine, I agree - they just weren't that interesting to me because they are things I...
Excellent points!
And generally, I'm all for the good fight that is protecting the "IP" from their soulless corporate overlords.
Also, the Star Wars Prequels are garbage, they are just not quite as bad as the Sequels. But then, none of the Star Wars movies are as good as rose-coloured...
I think most fans of something old will wind up fans of something new. It's just that there will always be a vocal subset who will loudly complain, and the size and volume of thar subset will colour how people perceive the success of the product, regardless of its financial success.
I always...
It's my experience that every keyword in D&D is only a "best fit" placeholder. As you say, a rage is anger only some of the time. Damage is damage only some of the time. Same for healing, being hit or missed, on and on.
They're all examples of possible fiction, with whatever actually happens...
I think that it's an important difference. In a lot of ways, it's worse.
You've shared these with me before, and I thank you for it! For anyone watching this exchange - what Whiz posts here is a good example of how to do it right. Not complicated, not fiddly. Easy to use, makes logical and...
It didn't lack ship combat rules - its ship combat rules were lacking.
In that they were terrible and didn't really work without a DM essentially throwing them out and making up their own.
That's kind of my point though - I use the latest books when I run games. But if there's something I like from an older book (story-wise) I just use it. I've never had anyone notice, far or less complain that it's not current "cannon". The only cannon at the table is the cannon at the table.
I always marvel at how rare that attitude is. It surprises me, because we make it all up anyhow, and we generally crib our games from various sources. AND we are always encouraged to "make the game our own".
So - to me - they can't really screw up my game story-wise.
They could, as they did...
I mean, you could also (if you want) use the new Dark Sun book, but if it doesn't have enough slavery (or halflings eating people, or whatever) for you, just add that stuff back in the game that you run?
I'll probably do that myself when I run it. I can't imagine that a 5e Darksun game that I...
Sure, but killing slavers (with not one shred of guilt), freeing the slaves (with great rejoicing), and taking the slavers' stuff can be pretty darn fun.