Recent content by AnotherGuy

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    D&D General Weapons should break left and right

    Not sure if someone has mentioned this upthread but 2e has weapon familiarity for weapons a fighter was not proficient in. That edition also has tight and broad weapon groups. Some all of those concepts can be tacked onto 5e. For instance 1/2 proficiency bonus for weapons one would be...
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    Describe your last rpg session in 5 words

    Dungeon under Frolicking Nymph Bathhouse
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    D&D General Hit Points are a great mechanic

    That's fair. The Hit Point explosion from 3x onwards has definitely affected the game IMO, particularly at higher levels. I'm more keenly aware of it because PCs at my table are 15th and I need care not to create any grinding combat situations.
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    D&D General Hit Points are a great mechanic

    The balance of roleplaying/storytelling and game and where we (general) land between the two is different from table to table and player to player.
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    Does the Death Curve Beat the Death Spiral?

    We have such a system in place where the players decide how their characters are injured...you're still unconscious at 0 hit points but you have alternatives to your character just losing hit points every time they take damage. And as a GM I don't hold my punches.
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    Describe your last rpg session in 5 words

    Poker at the Elfsong Tavern
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    D&D General Hit Points are a great mechanic

    Well I tend to think of Hit Points as Stamina with exhaustion levels and lingering injuries as actual wounds which affect action declarations and recovery (at least with our homebrew rules). So yes Hit Points work and if you want more complexity, options for a more nuanced system exist as an add-on.
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    Describe your last rpg session in 5 words

    Combat round 36 and counting
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    Violence and (Geek) Entertainment

    Yes. When (bad word) people spend THAT much money on superhero movies they could at least get a decent script and not bend reality that much. Make the effort is what I'm saying - and its not like I cannot enjoy superhero movies, but this thread is about the consequences of violence and...
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    Violence and (Geek) Entertainment

    Lovely, I'm talking in terms of following the natural principles of science. I'm not talking about superheroic powers or superheroes existing. I should not have to explain myself as it is 2025 but here we are again with this silly argument. We have to cover it in RPGs I guess we need to cover it...
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    Violence and (Geek) Entertainment

    Consequences and realism is something superhero movies are pretty poor at. And dumb down audiences eat it up and keep on supporting the machine so Hollyweird keeps making the same shlock year after year. It's why I disliked Man of Steel. And it's not just violence, it's everything. There is...
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    IN REMEMBRANCE--2025

    Eric Forrester Joking aside the Methuselahs left are Valentino Garavani and Calvin Klein. Younger Generation being Domenico Dolce, Stefano Gabbana, Tom Ford, Jean Paul Gaultier and I'm sure a few others. Some have their kids following in the business - Donatella Versace and Miuccia Prada.
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    D&D General GMing and "Player Skill"

    Elevating the roleplaying engagement of everyone else at the table is invaluable.
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    D&D General 6E But A + Thread

    To be fair to @Minigiant BECM had a much smaller spell list and that was fine. You could use that for the PHB. I would prefer a greater amount of subclasses in the PHB instead of having to buy 2 more books for subclasses (Xanathars...etc). You could have spell creation rules within the PHB as...
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