Giant-Kin, Verbeeg
Large Giant
Hit Dice: 5d8+10 (32 hp)
Initiative: +0
Speed: 30 ft.
AC: 18 (–1 size, +6 natural, +3 hide)
Attacks: Huge greatclub +8; huge longspear +2 ranged
Damage: Huge greatclub 2d6+6; or huge longspear 2d6+6
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: None
Special Qualities: Darkvision 60 ft.
Saves: Fort +6, Ref +1, Will +2
Abilities: Str 23, Dex 10, Con 15, Int 12, Wis 13, Cha 10
Skills: Climb +6, Hide +6, Listen +3, Spot +3
Feats: Weapon Focus (huge longspear)
Climate/Terrain: Temperate and arctic hills
Organization: Solitary, pair. Gang (1-6 plus 1-4 hill giants or ogres), tribe (5-30 plus 1-6 worgs or wolves) (or 1-6 winter wolves or polar bears in artic climates)
Challenge Rating: 3
Treasure: Standard
Alignment: Usually neutral (evil)
Advancement: By character class

Known as ``human behemoths,'' these human giants inhabit areas infested with hill giants and ogres.
     Verbeeg vary in height from 8 ½ to 10 feet tall, and weigh between 300 and 400 pounds. They are unusually thin for their height, although this does not inhibit their fighting ability. Some have minor deformities, such as club foot, uneven eyes, hair lips, etc. In all other respects they appear human, including skin, hair, and eye color. They wear as much protective clothing and armor as they can obtain, which isn't much. Usually they wear furs and hides with pieces of metal armor stitched into strategic places. They almost always carry shields and have the best weapons they can steal. Typically this means clubs and spears.

Combat
Verbeeg are smart enough to let others soften up the enemy first. This does not mean that they are cowards, only selfish and practical. Since they are commonly found with hill giants and ogres, in the first few rounds of combat verbeeg drive their less intelligent companions before them into battle. This is accompanied by many curses, oaths, and highly descriptive accounts of the giants' and ogres' parentage.
     Once the battle has begun, verbeeg take on the stragglers and use their missile weapons, usually spears.

Verbeeg Shamans
About 2% of adult verbeeg are priests called shamans.  Verbeeg shamans can choose two of the following domains: Strength, Trickery, Protection, and War. The shaman can be up to 7th level.

* Converted by Archimagus@aol.com