1st Edition to 3rd Edition Converted Monster
Converted From: Module X1: “The Isle of Dread” page 31
Converted By: converted_monsters@yahoo.com

Monster Name:	Oyster, Giant	
Type and Size:	Large Animal	
		
Hit Dice:	10d8+10 (60 hp)	
Initiative:	Always fails	
Speed:	0’	
AC:	Open:   10 (+4 natural, -3 Dex, -1 size)
Closed: 18 (+12 natural, -3 Dex, -1 size)	
Attacks:	1 bite +11 melee	
Damage:	1d8+4	
Face/Reach:	0’ x 0’ / 0’	
Special Attacks:	-	
Special Qualities:	Tremorsense	
Saves:	Fort +6, Ref. –5, Will +0	
Abilities:	Str. 19, Dex. 1, Con. 15, Int. 1, Wis. 8, Cha. 8	
Skills:	-	
Feats:	-	
Climate/Terrain:	Aquatic	
Organization:	Group (1-4)	
Challenge Rating:	3	
Treasure:	None	
Alignment:	Neutral	
Advancement:	-	
		
Description:	This monster looks much like a regular oyster except that it is 6 feet in diameter, stands to a height of 4 feet, and weighs over a ton.  Its Armor Class is 10 when opened, and 18 when closed.  When attacked from a distance, a giant oyster closes its shell and does not open for at least 10 minutes.

Giant oysters may be found in nearly any type of water surrounding, though they are most often found in cold, shallow water.  They are a delicacy among storm giants, who have been known to pay large sums of gold in exchange for a live giant oyster.	
		
Combat: