Elven War Wizard Prestige Class
Mutliclass Kit in the 2nd Edition Elven Handbook
Product Number: 2131
Year Published: 1992

Converted from 2nd Edition to 3rd Edition D&D 
By John A. Potter, johnpotter@angelfire.com
Last Updated: 6-01-01

Summary of Conversion

Originally this was a mutliclass kit in the Elven Handbook, however after considering how 3rd Edition dealt with combat bonuses I realized that some of the benefits given by the original kit might not be applicable because weapon specialization was possible if one of your classes is a fighter. Where according to 2nd edition only plain single classed warriors could specialize in a weapon, baring some special circumstances. However with the ability of a single classed mage being able to achieve this class I decided to add the weapon bonus described the original kit. Granted a fighter who managed to achieve this class would become all that more deadly however he would need to spend XP in achieving the mage levels required by the Prestige Class. Hence that is the price a warrior character pays, having a second class to maintain in order to gain access to this Prestige class with all the XP penalties associated with not maintaining it’s mage class. 

The second thing I had to consider was the tactics ability a war wizard gained and the bonus to the party it conferred. Should the bonus be a flat +1 or have it increase by level. I decided to make it a feat called Tactics and base the bonus off of the war wizard’s own base attack bonus, only, with the original conditions set in the Elven Handbook. This is a powerful addition because the original was only a fixed +1 bonus. However after some pondering and looking at how creatures and characters get bonuses I decided that a war wizard could lead troops into battle or at least are very adept at the art of war and should be able to significantly influence a small battle. Obviously there is a reasonable limit to how many individuals could gain this benefit, which is described in the ability’s description below.

The third ability is somewhat tricky. The increased effect and reduced casting time for spells are already feats that are available with the use of 3rd Edition. So I struggled with concept of tinkering with the Quicken feat with no results that I liked much. So I just made a special ability called Spell of Choice, and an ability called War Spell Focus, which are described below.

One of the toughest things for me was the Fort Save, Ref Save, and Will Save. I really didn’t know what to set them to or how to increase them by level. I basically thought about the class’s purpose. Which was to fight in battles where every type of horror war has to offer can present itself. With this in mind I determined that no save was more important than any other. This may seem the easy way out but I felt elves who pick up this class would have to seal themselves vs. the nightmarish things they would have to see and endure. So I chose to make them balanced across the board.

All of the abilities are described in detail below. I hope I have done the original material as well as 3rd Edition justice. Please let me know what you think.

	Base
Class	Attack	Fort	Ref	Will
Level	Bonus	Save	Save	Save	Special

1st	+1	+1	+1	+1	Select Spell of Choice, Gain Tactics Feat, +1 Effective Level
2nd	+2	+1	+1	+1	+1 Weapon of Choice, +1 Effective Level
3rd	+3	+2	+1	+2	War Spell Focus +1 to DC, +1 Effective Level
4th	+4	+2	+2	+2	+2 Weapon of Choice Bonus, Select Spell of Choice, +1 Effective Level
5th	+5	+3	+2	+3	War Spell Focus +2 to DC, +1 Effective Level
6th	+6	+3	+2	+3	+3 Weapon of Choice Bonus, +1 Effective Level
7th	+7	+4	+3	+4	War Spell Focus +3 to DC, Select Spell of Choice, +1 Effective Level
8th	+8	+4	+3	+4	+4 Weapon of Choice Bonus, +1 Effective Level
9th	+9	+5	+3	+5	War Spell Focus +4 to DC, +1 Effective Level
10th	+10	+5	+4	+5	+5 Weapon of Choice Bonus, Select Spell of Choice, +1 Effective Level

War Wizard

The war wizard devotes his time to learning the art of war in every regard. Killing with a weapon, spell or siege engines. Protecting his side of a battle through counterspells and tactics. His goal is to win the day against any foe! In Elven towns a war wizard is responsible for it’s defense. When away from towns a war wizard’s knowledge of tactics and strategies will always serve well for him, especially when traveling with others who think they may encounter dangers abroad. A war wizard is a valuable commodity in any party or settlement.

Hit Die: d6

Requirements

Race: Any Elf
Base Attack Bonus: +4
Feats: Combat Casting
Skills: Concentration 3, Knowledge (Tactics) 5
Special Abilities: Ability to cast 1st Level Evocation spells. 

Skill Points: 4 + Intelligence Modifier per level

Class Skills

Concentration (Con), Spellcraft (Int), Knowledge – Arcane (Int), Knowledge - Military History (Int), Ride (Dex), Scry (Int), Listen (Wis), and Spot (Wis), Knowledge – Siege Engines (Int), Knowledge (Tactics)

Weapon of Choice
	The weapon of choice for a war wizard is a weapon that matches his or her personality. The war wizard would prefer to use it over ANY other weapon. This means the specific weapon not just a weapon type like “Long Sword.” Because of this attachment the war wizard become intimately aware of how it is used and is always looking for new and creative ways to improve their mastery with it. Because of this devotion the war wizard receives a bonus every other level to his attack rolls when using that specific weapon. If for some reason the weapon is lost, destroyed, or no longer in the war wizards possession the wizard must spend one month learning his new weapon’s intricacies, balance, and so forth for every +1 bonus the war wizard can currently obtain with a weapon of choice. I.e. if the war wizard is of sufficient level to receive the special +5 attack bonus with the weapon of choice it would require 5 months to familiarize him or herself with the new weapon. However the war wizard would gradually gain back the bonus after each month of use. I.e. One-month +1, Two-months +2 and so forth.

Spell of Choice
	A Spell of Choice is like a spell that has had the Quicken feat attached in that it become a Free Action to cast the spell. However there are some differences. There is no memorization level increase for a spell selected as a Spell of Choice. This is the major difference. Secondly no other feat may be attached to a Spell of Choice. Once the War Wizard has pick a spell to become a Spell of Choice it may never be memorized in any other form, this applies to Wizards and Sorcerers alike. Hence a Fireball chosen as a Spell of Choice will always have the benefits and disadvantages of being a Spell of Choice when memorized or cast.

Tactics Feat
	The War Wizard can bring together a group of individuals in a planning session before a combat takes place. The wizard uses his knowledge of combat and tactics to give everyone who makes a successful Int check at a (DC 15), feel free to increase this number if the actual plan is overly complex, bonus to the combat equal the Base Attack value of the War Wizards class level. If the war wizard was 5th level look at the chart above and the Base Attack value is the bonus everyone receives for the combat. However this bonus is only effective if the war wizard has had a chance to look over and map the area in which the combat is to take place. Secondly the number of individuals who can benefit from this planning session is equal to the war wizard’s Int modifier plus his level.

War Spell Focus
	This is like the feat Spell Focus however it only applies to the school of Evocation. And unlike that feat it does not have a limit of +2. The effect keeps increasing every other level as the pattern on the above table shows. This bonus does stack with the normal Spell Focus or the Greater Spell Focus feat if either was taken for the Evocation school and is considered a War enhancement bonus.

Effective Level increases

	A War Wizard never stops training in the arts of war and the magic he employs to wage it. For each level of prestige class obtained the character receives the increased spells per day the character can cast as if it gain a level in it former spell casting class.